Entity availability overview (Source 2): Difference between revisions

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{{TabsBar|main=Entity availability overview}}
{{TabsBar|main=Entity availability overview}}Generated from lists on [https://cs2.poggu.me/dumped-data/entity-list/#list-of-all-entities] and [https://gist.github.com/AlpyneDreams/5c9f57326d4da66e094b2b8cf8b52566] and compared to all Valve {{Source|4}} games combined (those on [[Entity availability overview]])
Generated from lists on Generated from lists on [https://cs2.poggu.me/dumped-data/entity-list/#list-of-all-entities] and [https://gist.github.com/AlpyneDreams/5c9f57326d4da66e094b2b8cf8b52566] and compared to all Valve {{Source|4}} games on combined (those on [[Entity availability overview]])


== Unique to game  ==
== Unique to game  ==
=== Entities in some Valve {{source|4}} game and not in {{cs2}} or {{hla}} ===
{{expand|1=
[[_ballplayertoucher]] ● [[ability_charge]] ● [[ability_leap]] ● [[ability_lunge]] ● [[ability_selfdestruct]] ● [[ability_spit]] ● [[ability_throw]] ● [[ability_tongue]] ● [[ability_vomit]] ● [[ai_ally_manager]] ● [[ai_citizen_response_system]] ● [[ai_goal_injured_follow]] ● [[ai_goal_operator]] ● [[ai_network_build_helper]] ● [[ai_npc_eventresponsesystem]] ● [[ambient_music]] ● [[ammo_338mag]] ● [[ammo_357]] ● [[ammo_357sig]] ● [[ammo_357sig_np_reserve]] ● [[ammo_357sig_p250]] ● [[ammo_357sig_small]] ● [[ammo_45acp]] ● [[ammo_50ae]] ● [[ammo_556mm]] ● [[ammo_556mm_box]] ● [[ammo_556mm_small]] ● [[ammo_57mm]] ● [[ammo_762mm]] ● [[ammo_9mm]] ● [[ammo_9mmar]] ● [[ammo_9mmbox]] ● [[ammo_9mmclip]] ● [[ammo_argrenades]] ● [[ammo_buckshot]] ● [[ammo_crossbow]] ● [[ammo_egonclip]] ● [[ammo_gaussclip]] ● [[ammo_glockclip]] ● [[ammo_mp5clip]] ● [[ammo_mp5grenades]] ● [[ammo_rpgclip]] ● [[ar2explosion]] ● [[archer_proxy]] ● [[asw_alien]] ● [[asw_alien_goo]] ● [[asw_alien_jumper]] ● [[asw_alien_shover]] ● [[asw_ambient_generic]] ● [[asw_ammo_autogun]] ● [[asw_ammo_chainsaw]] ● [[asw_ammo_drop]] ● [[asw_ammo_flamer]] ● [[asw_ammo_mining_laser]] ● [[asw_ammo_pdw]] ● [[asw_ammo_pistol]] ● [[asw_ammo_rifle]] ● [[asw_ammo_shotgun]] ● [[asw_ammo_vindicator]] ● [[asw_aoegrenade_touch_trigger]] ● [[asw_bait]] ● [[asw_barrel_explosive]] ● [[asw_barrel_radioactive]] ● [[asw_bloodhound]] ● [[asw_boomer]] ● [[asw_boomer_blob]] ● [[asw_bouncing_pellet]] ● [[asw_broadcast_camera]] ● [[asw_buffgrenade_projectile]] ● [[asw_burning]] ● [[asw_buzzer]] ● [[asw_campaign_save]] ● [[asw_client_corpse]] ● [[asw_colonist]] ● [[asw_debrief_info]] ● [[asw_debrief_stats]] ● [[asw_director_control]] ● [[asw_door]] ● [[asw_door_padding]] ● [[asw_drone]] ● [[asw_drone_jumper]] ● [[asw_drone_uber]] ● [[asw_dummy_vehicle]] ● [[asw_dynamic_light]] ● [[asw_egg]] ● [[asw_emitter]] ● [[asw_entity_dissolve]] ● [[asw_env_explosion]] ● [[asw_env_shake]] ● [[asw_env_spark]] ● [[asw_equip_req]] ● [[asw_extinguisher_projectile]] ● [[asw_fallen_door_padding]] ● [[asw_firewall_piece]] ● [[asw_flamer_projectile]] ● [[asw_flare_projectile]] ● [[asw_game_resource]] ● [[asw_gamerules]] ● [[asw_grenade_cluster]] ● [[asw_grenade_freeze]] ● [[asw_grenade_prifle]] ● [[asw_grenade_vindicator]] ● [[asw_grub]] ● [[asw_grub_advanced]] ● [[asw_grub_sac]] ● [[asw_hack_computer]] ● [[asw_hack_wire_tile]] ● [[asw_harvester]] ● [[asw_healgrenade_projectile]] ● [[asw_health_bar]] ● [[asw_holdout_mode]] ● [[asw_holdout_spawner]] ● [[asw_holo_sentry]] ● [[asw_holoscan]] ● [[asw_hurt_nearest_marine]] ● [[asw_info_heal]] ● [[asw_info_message]] ● [[asw_intro_control]] ● [[asw_jukebox]] ● [[asw_laser_mine]] ● [[asw_marine]] ● [[asw_marine_resource]] ● [[asw_marines_past_area]] ● [[asw_marker]] ● [[asw_mine]] ● [[asw_missile_round]] ● [[asw_mission_manager]] ● [[asw_mission_objective]] ● [[asw_mortar_round]] ● [[asw_mortarbug]] ● [[asw_mortarbug_shell]] ● [[asw_objective_countdown]] ● [[asw_objective_destroy_goo]] ● [[asw_objective_dummy]] ● [[asw_objective_escape]] ● [[asw_objective_kill_aliens]] ● [[asw_objective_kill_eggs]] ● [[asw_objective_kill_queen]] ● [[asw_objective_survive]] ● [[asw_objective_triggered]] ● [[asw_order_nearby_aliens]] ● [[asw_parasite]] ● [[asw_parasite_defanged]] ● [[asw_pathfinder_npc]] ● [[asw_physics_prop_statue]] ● [[asw_pickup_ammo_bag]] ● [[asw_pickup_ammo_satchel]] ● [[asw_pickup_autogun]] ● [[asw_pickup_buff_grenade]] ● [[asw_pickup_chainsaw]] ● [[asw_pickup_fire_extinguisher]] ● [[asw_pickup_flamer]] ● [[asw_pickup_flares]] ● [[asw_pickup_flashlight]] ● [[asw_pickup_grenades]] ● [[asw_pickup_heal_grenade]] ● [[asw_pickup_hornet_barrage]] ● [[asw_pickup_medical_satchel]] ● [[asw_pickup_medkit]] ● [[asw_pickup_mines]] ● [[asw_pickup_mining_laser]] ● [[asw_pickup_money]] ● [[asw_pickup_pdw]] ● [[asw_pickup_pistol]] ● [[asw_pickup_prifle]] ● [[asw_pickup_railgun]] ● [[asw_pickup_rifle]] ● [[asw_pickup_sentry]] ● [[asw_pickup_sentry_cannon]] ● [[asw_pickup_sentry_flamer]] ● [[asw_pickup_sentry_freeze]] ● [[asw_pickup_shotgun]] ● [[asw_pickup_stim]] ● [[asw_pickup_t75]] ● [[asw_pickup_tesla_trap]] ● [[asw_pickup_vindicator]] ● [[asw_pickup_welder]] ● [[asw_point_camera]] ● [[asw_powerup]] ● [[asw_powerup_chemical_bullets]] ● [[asw_powerup_electric_bullets]] ● [[asw_powerup_explosive_bullets]] ● [[asw_powerup_fire_bullets]] ● [[asw_powerup_freeze_bullets]] ● [[asw_powerup_increased_speed]] ● [[asw_prop_laserable]] ● [[asw_prop_physics]] ● [[asw_queen]] ● [[asw_queen_divers]] ● [[asw_queen_grabber]] ● [[asw_queen_retreat_spot]] ● [[asw_queen_spit]] ● [[asw_radiation_volume]] ● [[asw_ranger]] ● [[asw_remote_turret]] ● [[asw_rifle_grenade]] ● [[asw_rocket]] ● [[asw_rope_anchor]] ● [[asw_scanner_info]] ● [[asw_scanner_noise]] ● [[asw_sentry_base]] ● [[asw_sentry_top]] ● [[asw_sentry_top_cannon]] ● [[asw_sentry_top_flamer]] ● [[asw_sentry_top_icer]] ● [[asw_sentry_top_machinegun]] ● [[asw_shaman]] ● [[asw_shieldbug]] ● [[asw_shotgun_pellet]] ● [[asw_shotgun_pellet_predicted]] ● [[asw_simple_drone]] ● [[asw_snow_volume]] ● [[asw_spawn_group]] ● [[asw_spawner]] ● [[asw_stylincam]] ● [[asw_t75]] ● [[asw_target_dummy]] ● [[asw_tech_marine_req]] ● [[asw_tesla_trap]] ● [[asw_trigger_fall]] ● [[asw_vehicle_jeep]] ● [[asw_voting_missions]] ● [[asw_vphysics_npc]] ● [[asw_weapon]] ● [[asw_weapon_ammo_bag]] ● [[asw_weapon_ammo_satchel]] ● [[asw_weapon_autogun]] ● [[asw_weapon_bait]] ● [[asw_weapon_blink]] ● [[asw_weapon_buff_grenade]] ● [[asw_weapon_chainsaw]] ● [[asw_weapon_electrified_armor]] ● [[asw_weapon_fire_extinguisher]] ● [[asw_weapon_fist]] ● [[asw_weapon_flamer]] ● [[asw_weapon_flares]] ● [[asw_weapon_flashlight]] ● [[asw_weapon_flechette]] ● [[asw_weapon_freeze_grenades]] ● [[asw_weapon_grenade_launcher]] ● [[asw_weapon_grenades]] ● [[asw_weapon_heal_grenade]] ● [[asw_weapon_heal_gun]] ● [[asw_weapon_hornet_barrage]] ● [[asw_weapon_jump_jet]] ● [[asw_weapon_laser_mines]] ● [[asw_weapon_medical_satchel]] ● [[asw_weapon_medkit]] ● [[asw_weapon_mines]] ● [[asw_weapon_minigun]] ● [[asw_weapon_mining_laser]] ● [[asw_weapon_night_vision]] ● [[asw_weapon_normal_armor]] ● [[asw_weapon_pdw]] ● [[asw_weapon_pistol]] ● [[asw_weapon_prifle]] ● [[asw_weapon_railgun]] ● [[asw_weapon_ricochet]] ● [[asw_weapon_rifle]] ● [[asw_weapon_sentry]] ● [[asw_weapon_sentry_cannon]] ● [[asw_weapon_sentry_flamer]] ● [[asw_weapon_sentry_freeze]] ● [[asw_weapon_shotgun]] ● [[asw_weapon_smart_bomb]] ● [[asw_weapon_sniper_rifle]] ● [[asw_weapon_stim]] ● [[asw_weapon_t75]] ● [[asw_weapon_tesla_gun]] ● [[asw_weapon_tesla_trap]] ● [[asw_weapon_vindicator]] ● [[asw_weapon_welder]] ● [[base_boss]] ● [[base_rocket]] ● [[baseanimating_projectile]] ● [[basehl1combatweapon]] ● [[basehl1mpcombatweapon]] ● [[basehl2mpcombatweapon]] ● [[baseportalcombatweapon]] ● [[baseprojectile]] ● [[basespriteprojectile]] ● [[beam_spotlight]] ● [[blob_element]] ● [[bmortar]] ● [[bodyque]] ● [[boomer]] ● [[bot_action_point]] ● [[bot_controller]] ● [[bot_generator]] ● [[bot_hint_engineer_nest]] ● [[bot_hint_sentrygun]] ● [[bot_hint_teleporter_exit]] ● [[bot_npc_archer]] ● [[bot_npc_decoy]] ● [[bot_proxy]] ● [[bot_roster]] ● [[cfe_player_decal]] ● [[challenge_mode_end_node]] ● [[charger]] ● [[client_path]] ● [[commentary_dummy]] ● [[commentary_zombie_spawner]] ● [[concussiveblast]] ● [[controller_energy_ball]] ● [[controller_head_ball]] ● [[crane_tip]] ● [[cs_bot]] ● [[cs_ragdoll]] ● [[cube_rotationcontroller]] ● [[cycler]] ● [[cycler_blender]] ● [[cycler_weapon]] ● [[cycler_wreckage]] ● [[dangerzone_controller]] ● [[dangerzone_entity]] ● [[dispenser_touch_trigger]] ● [[dod_ammo_box]] ● [[dod_bomb_dispenser]] ● [[dod_bomb_dispenser_icon]] ● [[dod_bomb_target]] ● [[dod_capture_area]] ● [[dod_control_point]] ● [[dod_control_point_master]] ● [[dod_gamerules]] ● [[dod_location]] ● [[dod_objective_resource]] ● [[dod_player_manager]] ● [[dod_ragdoll]] ● [[dod_round_timer]] ● [[dod_scoring]] ● [[dod_team_allies]] ● [[dod_team_axis]] ● [[dod_team_manager]] ● [[dod_viewmodel]] ● [[drone]] ● [[dronegun]] ● [[dz_door]] ● [[ent_hover_turret_tether]] ● [[ent_snowball_pile]] ● [[ent_watery_leech]] ● [[entity_bird]] ● [[entity_carrier]] ● [[entity_croc]] ● [[entity_medigun_shield]] ● [[entity_revive_marker]] ● [[entity_rocket]] ● [[entity_saucer]] ● [[entity_sign]] ● [[entity_soldier_statue]] ● [[entity_spawn_manager]] ● [[entity_spawn_point]] ● [[env_alyxemp]] ● [[env_ambient_light]] ● [[env_ar2explosion]] ● [[env_cascade_light]] ● [[env_citadel_energy_core]] ● [[env_dusttrail]] ● [[env_embers]] ● [[env_entity_freezing]] ● [[env_fire_trail]] ● [[env_fizzler_effects]] ● [[env_flare]] ● [[env_gascanister]] ● [[env_global_light]] ● [[env_grenadetrail]] ● [[env_lightrail_endpoint]] ● [[env_movieexplosion]] ● [[env_outtro_stats]] ● [[env_particle_trail]] ● [[env_particlefire]] ● [[env_particlescript]] ● [[env_particlesmokegrenade]] ● [[env_physics_blocker]] ● [[env_player_blocker]] ● [[env_player_viewfinder]] ● [[env_portal_credits]] ● [[env_portal_laser]] ● [[env_portal_path_track]] ● [[env_quadraticbeam]] ● [[env_ragdoll_boogie]] ● [[env_render]] ● [[env_rock_launcher]] ● [[env_rockettrail]] ● [[env_slomo]] ● [[env_smokestack]] ● [[env_smoketrail]] ● [[env_sniperdot]] ● [[env_sound]] ● [[env_speaker]] ● [[env_sporeexplosion]] ● [[env_sporetrail]] ● [[env_spritetrail]] ● [[env_starfield]] ● [[env_steam]] ● [[env_steamjet]] ● [[env_tonemap_controller_ghost]] ● [[env_tonemap_controller_infected]] ● [[env_weaponfire]] ● [[escape_route]] ● [[event_queue_saveload_proxy]] ● [[eyeball_boss]] ● [[filter_activator_infected_class]] ● [[filter_activator_tfteam]] ● [[filter_combineball_type]] ● [[filter_melee_damage]] ● [[filter_player_held]] ● [[filter_size]] ● [[filter_tf_bot_has_tag]] ● [[filter_tf_class]] ● [[filter_tf_condition]] ● [[filter_tf_damaged_by_weapon_in_slot]] ● [[filter_tf_player_can_cap]] ● [[finale_trigger]] ● [[fire_cracker_blast]] ● [[fizzler_multiorigin_sound_player]] ● [[func_achievement]] ● [[func_block_charge]] ● [[func_block_dm_spawns]] ● [[func_breakable_surf]] ● [[func_bulletshield]] ● [[func_capturezone]] ● [[func_changeclass]] ● [[func_combine_ball_spawner]] ● [[func_croc]] ● [[func_detail_blocker]] ● [[func_elevator]] ● [[func_extinguisher]] ● [[func_fire_extinguisher]] ● [[func_flag_alert]] ● [[func_flagdetectionzone]] ● [[func_forcefield]] ● [[func_friction]] ● [[func_instance_io_proxy]] ● [[func_liquidportal]] ● [[func_lookdoor]] ● [[func_mortar_field]] ● [[func_nav_attribute_region]] ● [[func_nav_avoid]] ● [[func_nav_connection_blocker]] ● [[func_nav_prefer]] ● [[func_nav_prerequisite]] ● [[func_nav_stairs_toggle]] ● [[func_no_defuse]] ● [[func_nobuild]] ● [[func_nogrenades]] ● [[func_noportal_volume]] ● [[func_orator]] ● [[func_passtime_goal]] ● [[func_passtime_goalie_zone]] ● [[func_passtime_no_ball_zone]] ● [[func_pendulum]] ● [[func_physbox_multiplayer]] ● [[func_placement_clip]] ● [[func_playerghostinfected_clip]] ● [[func_playerinfected_clip]] ● [[func_portal_bumper]] ● [[func_portal_detector]] ● [[func_portal_orientation]] ● [[func_portalled]] ● [[func_powerupvolume]] ● [[func_ragdoll_fader]] ● [[func_recharge]] ● [[func_reflective_glass]] ● [[func_regenerate]] ● [[func_respawnflag]] ● [[func_respawnroom]] ● [[func_respawnroomvisualizer]] ● [[func_simpleladder]] ● [[func_smokevolume]] ● [[func_spawn_volume]] ● [[func_suggested_build]] ● [[func_survival_c4_target]] ● [[func_tablet_blocker]] ● [[func_team_wall]] ● [[func_teamblocker]] ● [[func_tfbot_hint]] ● [[func_upgradestation]] ● [[func_weight_button]] ● [[funcbaseflex]] ● [[futbol_catcher]] ● [[game_coopmission_manager]] ● [[game_forcerespawn]] ● [[game_intro_viewpoint]] ● [[game_round_end]] ● [[game_round_win]] ● [[game_scavenge_progress_display]] ● [[game_survival_logic]] ● [[game_text_tf]] ● [[garg_stomp]] ● [[ghost]] ● [[global_chatter]] ● [[grassburn]] ● [[grenade_beam]] ● [[grenade_beam_chaser]] ● [[grenade_frag_ger]] ● [[grenade_frag_us]] ● [[grenade_hand]] ● [[grenade_homer]] ● [[grenade_launcher_projectile]] ● [[grenade_mp5]] ● [[grenade_pathfollower]] ● [[grenade_riflegren_ger]] ● [[grenade_riflegren_us]] ● [[grenade_smoke]] ● [[grenade_smoke_ger]] ● [[grenade_smoke_us]] ● [[halloween_fortune_teller]] ● [[halloween_souls_pack]] ● [[halloween_zapper]] ● [[hammer_updateignorelist]] ● [[headless_hatman]] ● [[hightower_teleport_vortex]] ● [[hl1gib]] ● [[hl1mp_gamerules]] ● [[hl1mp_ragdoll]] ● [[hl2_survival_gamerules]] ● [[hl2mp_gamerules]] ● [[hl2mp_ragdoll]] ● [[holiday_gift]] ● [[hornet]] ● [[hostage_carriable_prop]] ● [[hot_potato]] ● [[hot_potato_catcher]] ● [[hot_potato_socket]] ● [[hot_potato_spawner]] ● [[hunter]] ● [[infected]] ● [[info_ambient_mob_end]] ● [[info_ambient_mob_start]] ● [[info_armsrace_counterterrorist]] ● [[info_armsrace_terrorist]] ● [[info_bigmomma]] ● [[info_bomb_target_hint_a]] ● [[info_bomb_target_hint_b]] ● [[info_camera_link]] ● [[info_changelevel]] ● [[info_coop_spawn]] ● [[info_director]] ● [[info_doddetect]] ● [[info_elevator_floor]] ● [[info_enemy_terrorist_spawn]] ● [[info_gamemode]] ● [[info_gascanister_launchpoint]] ● [[info_goal_infected_chase]] ● [[info_hang_lighting]] ● [[info_infected_zoo_maker]] ● [[info_infected_zoo_puppet]] ● [[info_item_position]] ● [[info_l4d1_survivor_spawn]] ● [[info_ladder]] ● [[info_landmark_entry]] ● [[info_landmark_exit]] ● [[info_lighting_relative]] ● [[info_map_parameters_versus]] ● [[info_map_region]] ● [[info_marine_hint]] ● [[info_mass_center]] ● [[info_node_marine_hint]] ● [[info_observer_point]] ● [[info_paint_sprayer]] ● [[info_paradrop_denial]] ● [[info_passtime_ball_spawn]] ● [[info_placement_helper]] ● [[info_player_allies]] ● [[info_player_axis]] ● [[info_player_combine]] ● [[info_player_logo]] ● [[info_player_ping_detector]] ● [[info_player_rebel]] ● [[info_player_teamspawn]] ● [[info_populator]] ● [[info_portal_score]] ● [[info_powerup_spawn]] ● [[info_radar_target]] ● [[info_solo_changelevel]] ● [[info_survivor_position]] ● [[info_survivor_rescue]] ● [[info_target_personality_sphere]] ● [[info_target_vehicle_transition]] ● [[info_teleporter_countdown]] ● [[info_transitioning_player]] ● [[info_tutorial_start]] ● [[info_vehicle_groundspawn]] ● [[info_view_parameters]] ● [[info_zombie_border]] ● [[info_zombie_spawn]] ● [[insect_swarm]] ● [[item_ammo_smg1_grenade]] ● [[item_ammopack_full]] ● [[item_ammopack_medium]] ● [[item_ammopack_small]] ● [[item_armor]] ● [[item_bonuspack]] ● [[item_box_lrounds]] ● [[item_box_mrounds]] ● [[item_box_srounds]] ● [[item_cash]] ● [[item_coop_coin]] ● [[item_currencypack_custom]] ● [[item_currencypack_large]] ● [[item_currencypack_medium]] ● [[item_currencypack_small]] ● [[item_dogtags]] ● [[item_grubnugget]] ● [[item_healthammokit]] ● [[item_healthkit_full]] ● [[item_healthkit_medium]] ● [[item_healthkit_small]] ● [[item_large_box_lrounds]] ● [[item_large_box_mrounds]] ● [[item_large_box_srounds]] ● [[item_longjump]] ● [[item_ml_grenade]] ● [[item_nugget]] ● [[item_nvgs]] ● [[item_powerup_crit]] ● [[item_powerup_rune]] ● [[item_powerup_rune_temp]] ● [[item_powerup_uber]] ● [[item_suitcharger]] ● [[item_teamflag]] ● [[item_teamflag_return_icon]] ● [[jockey]] ● [[laser_spot]] ● [[light]] ● [[light_glspot]] ● [[linked_portal_door]] ● [[logic_coop_manager]] ● [[logic_director_query]] ● [[logic_eventlistener_itemequip]] ● [[logic_multicompare]] ● [[logic_playmovie]] ● [[logic_random_outputs]] ● [[logic_register_activator]] ● [[logic_timescale]] ● [[logic_versus_random]] ● [[lookdoorthinker]] ● [[mapobj_cart_dispenser]] ● [[merasmus]] ● [[merasmus_dancer]] ● [[model_studio]] ● [[monster_alien_controller]] ● [[monster_alien_grunt]] ● [[monster_alien_slave]] ● [[monster_apache]] ● [[monster_babycrab]] ● [[monster_barnacle]] ● [[monster_barney]] ● [[monster_barney_dead]] ● [[monster_bigmomma]] ● [[monster_bloater]] ● [[monster_bullchicken]] ● [[monster_cockroach]] ● [[monster_flyer]] ● [[monster_flyer_flock]] ● [[monster_furniture]] ● [[monster_gargantua]] ● [[monster_gman]] ● [[monster_grunt_repel]] ● [[monster_headcrab]] ● [[monster_hevsuit_dead]] ● [[monster_hgrunt_dead]] ● [[monster_houndeye]] ● [[monster_human_assassin]] ● [[monster_human_grunt]] ● [[monster_ichthyosaur]] ● [[monster_leech]] ● [[monster_miniturret]] ● [[monster_mortar]] ● [[monster_nihilanth]] ● [[monster_osprey]] ● [[monster_resource]] ● [[monster_satchel]] ● [[monster_scientist_(goldsrc)|monster_scientist]] ● [[monster_scientist_dead]] ● [[monster_sentry]] ● [[monster_sitting_scientist]] ● [[monster_snark]] ● [[monster_tentacle]] ● [[monster_tripmine]] ● [[monster_turret]] ● [[monster_zombie]] ● [[monstermaker]] ● [[multi_manager]] ● [[nihilanth_energy_ball]] ● [[npc_advisor]] ● [[npc_antlion_grub]] ● [[npc_blob]] ● [[npc_breen]] ● [[npc_combine_camera]] ● [[npc_combine_cannon]] ● [[npc_contactgrenade]] ● [[npc_cranedriver]] ● [[npc_fastzombie_torso]] ● [[npc_fisherman]] ● [[npc_gman]] ● [[npc_grenade_hopwire]] ● [[npc_headcrab_poison]] ● [[npc_heardanger]] ● [[npc_hover_turret]] ● [[npc_hunter_maker]] ● [[npc_ichthyosaur]] ● [[npc_launcher]] ● [[npc_missiledefense]] ● [[npc_monk]] ● [[npc_mossman]] ● [[npc_newnpc]] ● [[npc_personality_core]] ● [[npc_portal_turret_floor]] ● [[npc_portal_turret_ground]] ● [[npc_puppet]] ● [[npc_rocket_turret]] ● [[npc_satchel]] ● [[npc_security_camera]] ● [[npc_stalker]] ● [[npc_tripmine]] ● [[npc_turret_ground]] ● [[npc_wheatley_boss]] ● [[npc_zombie_torso]] ● [[obj_attachment_sapper]] ● [[obj_dispenser]] ● [[obj_sentrygun]] ● [[obj_teleporter]] ● [[paint_sphere]] ● [[paint_stream]] ● [[paradrop_chopper]] ● [[passtime_ball]] ● [[passtime_logic]] ● [[pd_dispenser]] ● [[phys_bone_follower]] ● [[phys_constraintsystem]] ● [[physics_prop]] ● [[physics_prop_statue]] ● [[physicsclonearea]] ● [[physicsshadowclone]] ● [[pipe_bomb_projectile]] ● [[planted_c4_survival]] ● [[planted_c4_training]] ● [[player_mp]] ● [[point_apc_controller]] ● [[point_bugbait]] ● [[point_changelevel]] ● [[point_combine_ball_launcher]] ● [[point_deathfall_camera]] ● [[point_devshot_camera]] ● [[point_dz_dronegun]] ● [[point_dz_itemspawn]] ● [[point_dz_itemspawn_group]] ● [[point_dz_parachute]] ● [[point_dz_weaponspawn]] ● [[point_dz_weaponspawn_group]] ● [[point_energy_ball_launcher]] ● [[point_event_proxy]] ● [[point_futbol_shooter]] ● [[point_hiding_spot]] ● [[point_intermission]] ● [[point_laser_target]] ● [[point_nav_attribute_region]] ● [[point_populator_interface]] ● [[point_prop_use_target]] ● [[point_script_template]] ● [[point_script_use_target]] ● [[point_surroundtest]] ● [[point_viewcontrol_multiplayer]] ● [[point_viewcontrol_survivor]] ● [[point_viewproxy]] ● [[populator_internal_spawn_point]] ● [[portal_base2d]] ● [[portal_gamerules]] ● [[portal_mp_stats]] ● [[portal_procedural_generator]] ● [[portal_race_checkpoint]] ● [[portal_ragdoll]] ● [[portal_stats_controller]] ● [[portalmp_gamerules]] ● [[portalsimulator_collisionentity]] ● [[projected_entity_ambient_sound_proxy]] ● [[projected_tractor_beam_entity]] ● [[projected_wall_entity]] ● [[prop_ammo_box_generic]] ● [[prop_button]] ● [[prop_car_alarm]] ● [[prop_car_glass]] ● [[prop_combine_ball]] ● [[prop_coreball]] ● [[prop_counter]] ● [[prop_door_rotating_checkpoint]] ● [[prop_dynamic_glow]] ● [[prop_energy_ball]] ● [[prop_exploding_barrel]] ● [[prop_exploding_futbol]] ● [[prop_floor_ball_button]] ● [[prop_floor_button]] ● [[prop_floor_cube_button]] ● [[prop_fuel_barrel]] ● [[prop_fuel_barrel_piece]] ● [[prop_glados_core]] ● [[prop_glass_futbol]] ● [[prop_glass_futbol_socket]] ● [[prop_glass_futbol_spawner]] ● [[prop_glowing_object]] ● [[prop_hallucination]] ● [[prop_health_cabinet]] ● [[prop_indicator_panel]] ● [[prop_laser_catcher]] ● [[prop_laser_relay]] ● [[prop_linked_portal_door]] ● [[prop_loot_crate]] ● [[prop_mapplaced_long_use_entity]] ● [[prop_metal_crate]] ● [[prop_minigun]] ● [[prop_minigun_l4d1]] ● [[prop_mirror]] ● [[prop_money_crate]] ● [[prop_monster_box]] ● [[prop_mounted_machine_gun]] ● [[prop_paint_bomb]] ● [[prop_paradrop_crate]] ● [[prop_personality_sphere]] ● [[prop_physics2]] ● [[prop_physics_paintable]] ● [[prop_portal]] ● [[prop_portal_stats_display]] ● [[prop_rocket_tripwire]] ● [[prop_scalable]] ● [[prop_soccer_ball]] ● [[prop_sphere]] ● [[prop_stickybomb]] ● [[prop_telescopic_arm]] ● [[prop_testchamber_door]] ● [[prop_thumper]] ● [[prop_tic_tac_toe_panel]] ● [[prop_tractor_beam]] ● [[prop_under_button]] ● [[prop_under_floor_button]] ● [[prop_vehicle_airboat]] ● [[prop_vehicle_cannon]] ● [[prop_vehicle_choreo_generic]] ● [[prop_vehicle_crane]] ● [[prop_vehicle_prisoner_pod]] ● [[prop_wall_breakable]] ● [[prop_wall_projector]] ● [[prop_weapon_refill_heavyarmor]] ● [[prop_weapon_upgrade_armor]] ● [[prop_weapon_upgrade_armor_helmet]] ● [[prop_weapon_upgrade_chute]] ● [[prop_weapon_upgrade_contractkill]] ● [[prop_weapon_upgrade_exojump]] ● [[prop_weapon_upgrade_helmet]] ● [[prop_weapon_upgrade_tablet_droneintel]] ● [[prop_weapon_upgrade_tablet_highres]] ● [[prop_weapon_upgrade_tablet_zoneintel]] ● [[prop_weighted_cube]] ● [[radar_jammer]] ● [[rd_robot_dispenser]] ● [[rocket_bazooka]] ● [[rocket_pschreck]] ● [[rocket_turret_projectile]] ● [[rpg_rocket]] ● [[scene_manager]] ● [[script_clip_vphysics]] ● [[script_func_button]] ● [[script_intro]] ● [[script_nav_attribute_region]] ● [[scripted_target]] ● [[simple_bot]] ● [[skybox_swapper]] ● [[smoker]] ● [[snowball_projectile]] ● [[sound_mix_layer]] ● [[speaker]] ● [[spitter]] ● [[spitter_projectile]] ● [[squadinsignia]] ● [[squidspit]] ● [[sunlight_shadow_control]] ● [[survival_spawn_chopper]] ● [[survivor_bot]] ● [[survivor_death_model]] ● [[tagrenade_projectile]] ● [[tank]] ● [[tank_boss]] ● [[tank_destruction]] ● [[tank_rock]] ● [[target_cdaudio]] ● [[te_tester]] ● [[team_control_point]] ● [[team_control_point_master]] ● [[team_control_point_round]] ● [[team_round_timer]] ● [[team_train_watcher]] ● [[teleport_vortex]] ● [[terror_gamerules]] ● [[terror_player_manager]] ● [[test_proxytoggle]] ● [[tf_ammo_pack]] ● [[tf_base_minigame]] ● [[tf_bonus_duck_pickup]] ● [[tf_bot]] ● [[tf_dropped_weapon]] ● [[tf_flame]] ● [[tf_flame_manager]] ● [[tf_gamerules]] ● [[tf_gas_manager]] ● [[tf_generic_bomb]] ● [[tf_glow]] ● [[tf_halloween_gift_pickup]] ● [[tf_halloween_gift_spawn_location]] ● [[tf_halloween_minigame]] ● [[tf_halloween_minigame_falling_platforms]] ● [[tf_halloween_pickup]] ● [[tf_logic_arena]] ● [[tf_logic_bonusround]] ● [[tf_logic_competitive]] ● [[tf_logic_cp_timer]] ● [[tf_logic_holiday]] ● [[tf_logic_hybrid_ctf_cp]] ● [[tf_logic_koth]] ● [[tf_logic_mann_vs_machine]] ● [[tf_logic_mannpower]] ● [[tf_logic_medieval]] ● [[tf_logic_minigames]] ● [[tf_logic_multiple_escort]] ● [[tf_logic_on_holiday]] ● [[tf_logic_player_destruction]] ● [[tf_logic_robot_destruction]] ● [[tf_logic_training_mode]] ● [[tf_mann_vs_machine_stats]] ● [[tf_merasmus_trick_or_treat_prop]] ● [[tf_objective_resource]] ● [[tf_pda_expansion_dispenser]] ● [[tf_pda_expansion_teleporter]] ● [[tf_player_manager]] ● [[tf_point_nav_interface]] ● [[tf_point_weapon_mimic]] ● [[tf_powerup_bottle]] ● [[tf_projectile_arrow]] ● [[tf_projectile_ball_ornament]] ● [[tf_projectile_balloffire]] ● [[tf_projectile_cleaver]] ● [[tf_projectile_energy_ball]] ● [[tf_projectile_energy_ring]] ● [[tf_projectile_flare]] ● [[tf_projectile_grapplinghook]] ● [[tf_projectile_healing_bolt]] ● [[tf_projectile_jar]] ● [[tf_projectile_jar_gas]] ● [[tf_projectile_jar_milk]] ● [[tf_projectile_lightningorb]] ● [[tf_projectile_mechanicalarmorb]] ● [[tf_projectile_pipe]] ● [[tf_projectile_pipe_remote]] ● [[tf_projectile_rocket]] ● [[tf_projectile_sentryrocket]] ● [[tf_projectile_spellbats]] ● [[tf_projectile_spellfireball]] ● [[tf_projectile_spellkartbats]] ● [[tf_projectile_spellkartorb]] ● [[tf_projectile_spellmeteorshower]] ● [[tf_projectile_spellmirv]] ● [[tf_projectile_spellpumpkin]] ● [[tf_projectile_spellspawnboss]] ● [[tf_projectile_spellspawnhorde]] ● [[tf_projectile_spellspawnzombie]] ● [[tf_projectile_spelltransposeteleport]] ● [[tf_projectile_stun_ball]] ● [[tf_projectile_syringe]] ● [[tf_projectile_throwable]] ● [[tf_projectile_throwable_breadmonster]] ● [[tf_projectile_throwable_brick]] ● [[tf_projectile_throwable_repel]] ● [[tf_pumpkin_bomb]] ● [[tf_ragdoll]] ● [[tf_robot_destruction_robot]] ● [[tf_robot_destruction_robot_spawn]] ● [[tf_robot_destruction_spawn_group]] ● [[tf_spawner]] ● [[tf_spell_meteorshowerspawner]] ● [[tf_spell_pickup]] ● [[tf_target_dummy]] ● [[tf_taunt_prop]] ● [[tf_team]] ● [[tf_teleport_location]] ● [[tf_viewmodel]] ● [[tf_weapon_base]] ● [[tf_weapon_bat]] ● [[tf_weapon_bat_fish]] ● [[tf_weapon_bat_giftwrap]] ● [[tf_weapon_bat_wood]] ● [[tf_weapon_bonesaw]] ● [[tf_weapon_bottle]] ● [[tf_weapon_breakable_sign]] ● [[tf_weapon_buff_item]] ● [[tf_weapon_builder]] ● [[tf_weapon_cannon]] ● [[tf_weapon_charged_smg]] ● [[tf_weapon_cleaver]] ● [[tf_weapon_club]] ● [[tf_weapon_compound_bow]] ● [[tf_weapon_crossbow]] ● [[tf_weapon_drg_pomson]] ● [[tf_weapon_fireaxe]] ● [[tf_weapon_fists]] ● [[tf_weapon_flamethrower]] ● [[tf_weapon_flaregun]] ● [[tf_weapon_flaregun_revenge]] ● [[tf_weapon_grapplinghook]] ● [[tf_weapon_grenadelauncher]] ● [[tf_weapon_handgun_scout_primary]] ● [[tf_weapon_handgun_scout_secondary]] ● [[tf_weapon_invis]] ● [[tf_weapon_jar]] ● [[tf_weapon_jar_gas]] ● [[tf_weapon_jar_milk]] ● [[tf_weapon_katana]] ● [[tf_weapon_knife]] ● [[tf_weapon_laser_pointer]] ● [[tf_weapon_lunchbox]] ● [[tf_weapon_lunchbox_drink]] ● [[tf_weapon_mechanical_arm]] ● [[tf_weapon_medigun]] ● [[tf_weapon_minigun]] ● [[tf_weapon_parachute]] ● [[tf_weapon_parachute_primary]] ● [[tf_weapon_parachute_secondary]] ● [[tf_weapon_particle_cannon]] ● [[tf_weapon_passtime_gun]] ● [[tf_weapon_pda_engineer_build]] ● [[tf_weapon_pda_engineer_destroy]] ● [[tf_weapon_pda_spy]] ● [[tf_weapon_pep_brawler_blaster]] ● [[tf_weapon_pipebomblauncher]] ● [[tf_weapon_pistol]] ● [[tf_weapon_pistol_scout]] ● [[tf_weapon_raygun]] ● [[tf_weapon_revolver]] ● [[tf_weapon_robot_arm]] ● [[tf_weapon_rocketlauncher]] ● [[tf_weapon_rocketlauncher_airstrike]] ● [[tf_weapon_rocketlauncher_directhit]] ● [[tf_weapon_rocketlauncher_fireball]] ● [[tf_weapon_rocketpack]] ● [[tf_weapon_sapper]] ● [[tf_weapon_scattergun]] ● [[tf_weapon_sentry_revenge]] ● [[tf_weapon_shotgun_building_rescue]] ● [[tf_weapon_shotgun_hwg]] ● [[tf_weapon_shotgun_primary]] ● [[tf_weapon_shotgun_pyro]] ● [[tf_weapon_shotgun_soldier]] ● [[tf_weapon_shovel]] ● [[tf_weapon_slap]] ● [[tf_weapon_smg]] ● [[tf_weapon_sniperrifle]] ● [[tf_weapon_sniperrifle_classic]] ● [[tf_weapon_sniperrifle_decap]] ● [[tf_weapon_soda_popper]] ● [[tf_weapon_spellbook]] ● [[tf_weapon_stickbomb]] ● [[tf_weapon_sword]] ● [[tf_weapon_syringegun_medic]] ● [[tf_weapon_wrench]] ● [[tf_weaponbase_grenade_proj]] ● [[tf_weaponbase_melee]] ● [[tf_weaponbase_merasmus_grenade]] ● [[tf_wearable]] ● [[tf_wearable_campaign_item]] ● [[tf_wearable_demoshield]] ● [[tf_wearable_levelable_item]] ● [[tf_wearable_razorback]] ● [[tf_wearable_robot_arm]] ● [[tf_wearable_vm]] ● [[tf_zombie]] ● [[tf_zombie_spawner]] ● [[training_annotation]] ● [[training_prop_dynamic]] ● [[trigger_add_or_remove_tf_player_attributes]] ● [[trigger_add_tf_player_condition]] ● [[trigger_apply_impulse]] ● [[trigger_asw_button_area]] ● [[trigger_asw_chance]] ● [[trigger_asw_computer_area]] ● [[trigger_asw_door_area]] ● [[trigger_asw_jump]] ● [[trigger_asw_marine_knockback]] ● [[trigger_asw_marine_position]] ● [[trigger_asw_random_target]] ● [[trigger_asw_supplies_chatter]] ● [[trigger_asw_synup_chatter]] ● [[trigger_asw_trigger_area]] ● [[trigger_auto]] ● [[trigger_auto_crouch]] ● [[trigger_bot_tag]] ● [[trigger_capture_area]] ● [[trigger_catapult]] ● [[trigger_cdaudio]] ● [[trigger_endsection]] ● [[trigger_escape]] ● [[trigger_finale]] ● [[trigger_hierarchy]] ● [[trigger_ignite]] ● [[trigger_ignite_arrows]] ● [[trigger_paint_cleanser]] ● [[trigger_particle]] ● [[trigger_passtime_ball]] ● [[trigger_physics_trap]] ● [[trigger_ping_detector]] ● [[trigger_player_respawn_override]] ● [[trigger_playerteam]] ● [[trigger_portal_button]] ● [[trigger_portal_cleanser]] ● [[trigger_rd_vault_trigger]] ● [[trigger_relay]] ● [[trigger_remove_tf_player_condition]] ● [[trigger_rpgfire]] ● [[trigger_safemoneygather]] ● [[trigger_softbarrier]] ● [[trigger_soundoperator]] ● [[trigger_stun]] ● [[trigger_survival_playarea]] ● [[trigger_teleport_relative]] ● [[trigger_timer_door]] ● [[trigger_tractorbeam]] ● [[trigger_upgrade_laser_sight]] ● [[trigger_vehicle_cargo]] ● [[trigger_vphysics_motion]] ● [[trigger_waterydeath]] ● [[trigger_weapon_dissolve]] ● [[trigger_weapon_strip]] ● [[trigger_wind]] ● [[updateitem1]] ● [[updateitem2]] ● [[upgrade_ammo_explosive]] ● [[upgrade_ammo_incendiary]] ● [[upgrade_laser_sight]] ● [[upgrade_spawn]] ● [[vehicle_viewcontroller]] ● [[vgui_indicator_panel]] ● [[vgui_level_placard_display]] ● [[vgui_movie_display]] ● [[vgui_mp_lobby_display]] ● [[vgui_neurotoxin_countdown]] ● [[vgui_slideshow_display]] ● [[vgui_world_text_panel]] ● [[vomit_particle]] ● [[vomitjar_projectile]] ● [[water_lod_control]] ● [[weapon_30cal]] ● [[weapon_adrenaline]] ● [[weapon_adrenaline_spawn]] ● [[weapon_amerknife]] ● [[weapon_ammo_spawn]] ● [[weapon_annabelle]] ● [[weapon_autoshotgun]] ● [[weapon_autoshotgun_spawn]] ● [[weapon_bar]] ● [[weapon_basebomb]] ● [[weapon_basedodgrenade]] ● [[weapon_bazooka]] ● [[weapon_boomer_claw]] ● [[weapon_c96]] ● [[weapon_chainsaw]] ● [[weapon_chainsaw_spawn]] ● [[weapon_charger_claw]] ● [[weapon_citizenpackage]] ● [[weapon_citizensuitcase]] ● [[weapon_cola_bottles]] ● [[weapon_colt]] ● [[weapon_csbase_gun]] ● [[weapon_cubemap]] ● [[weapon_defibrillator]] ● [[weapon_defibrillator_spawn]] ● [[weapon_dod_base]] ● [[weapon_dod_base_gun]] ● [[weapon_dod_base_melee]] ● [[weapon_dodbaserpg]] ● [[weapon_egon]] ● [[weapon_fireworkcrate]] ● [[weapon_first_aid_kit]] ● [[weapon_first_aid_kit_spawn]] ● [[weapon_frag_ger]] ● [[weapon_frag_ger_live]] ● [[weapon_frag_us]] ● [[weapon_frag_us_live]] ● [[weapon_galil]] ● [[weapon_garand]] ● [[weapon_gascan]] ● [[weapon_gascan_spawn]] ● [[weapon_gauss]] ● [[weapon_gnome]] ● [[weapon_grenade_launcher]] ● [[weapon_grenade_launcher_spawn]] ● [[weapon_handgrenade]] ● [[weapon_hegrenade_spawn]] ● [[weapon_hl2mp_base]] ● [[weapon_hopwire]] ● [[weapon_hornetgun]] ● [[weapon_hunter_claw]] ● [[weapon_hunting_rifle]] ● [[weapon_hunting_rifle_spawn]] ● [[weapon_ifm_base]] ● [[weapon_ifm_base_camera]] ● [[weapon_ifm_steadycam]] ● [[weapon_item_spawn]] ● [[weapon_jockey_claw]] ● [[weapon_k98]] ● [[weapon_k98_scoped]] ● [[weapon_knifegg]] ● [[weapon_m1carbine]] ● [[weapon_m3]] ● [[weapon_melee_spawn]] ● [[weapon_mg42]] ● [[weapon_molotov_spawn]] ● [[weapon_mp40]] ● [[weapon_mp44]] ● [[weapon_mp5]] ● [[weapon_mp5navy]] ● [[weapon_oldmanharpoon]] ● [[weapon_oxygentank]] ● [[weapon_p228]] ● [[weapon_p38]] ● [[weapon_pain_pills]] ● [[weapon_pain_pills_spawn]] ● [[weapon_pipe_bomb]] ● [[weapon_pipe_bomb_spawn]] ● [[weapon_pistol_magnum]] ● [[weapon_pistol_magnum_spawn]] ● [[weapon_pistol_spawn]] ● [[weapon_portal_base]] ● [[weapon_portalgun]] ● [[weapon_promo_antenna_ball]] ● [[weapon_promo_antenna_egg]] ● [[weapon_promo_helmet_ball]] ● [[weapon_promo_helmet_egg]] ● [[weapon_propanetank]] ● [[weapon_pschreck]] ● [[weapon_pumpshotgun]] ● [[weapon_pumpshotgun_spawn]] ● [[weapon_rifle]] ● [[weapon_rifle_ak47]] ● [[weapon_rifle_ak47_spawn]] ● [[weapon_rifle_desert]] ● [[weapon_rifle_desert_spawn]] ● [[weapon_rifle_m60]] ● [[weapon_rifle_m60_spawn]] ● [[weapon_rifle_sg552]] ● [[weapon_rifle_sg552_spawn]] ● [[weapon_rifle_spawn]] ● [[weapon_riflegren_ger]] ● [[weapon_riflegren_ger_live]] ● [[weapon_riflegren_us]] ● [[weapon_riflegren_us_live]] ● [[weapon_satchel]] ● [[weapon_scar17]] ● [[weapon_scavenge_item_spawn]] ● [[weapon_scout]] ● [[weapon_sg550]] ● [[weapon_sg552]] ● [[weapon_shotgun_chrome]] ● [[weapon_shotgun_chrome_spawn]] ● [[weapon_shotgun_spas]] ● [[weapon_shotgun_spas_spawn]] ● [[weapon_slam]] ● [[weapon_smg]] ● [[weapon_smg_mp5]] ● [[weapon_smg_mp5_spawn]] ● [[weapon_smg_silenced]] ● [[weapon_smg_silenced_spawn]] ● [[weapon_smg_spawn]] ● [[weapon_smoke_ger]] ● [[weapon_smoke_us]] ● [[weapon_smoker_claw]] ● [[weapon_snark]] ● [[weapon_sniper_awp]] ● [[weapon_sniper_awp_spawn]] ● [[weapon_sniper_military]] ● [[weapon_sniper_military_spawn]] ● [[weapon_sniper_scout]] ● [[weapon_sniper_scout_spawn]] ● [[weapon_snowball]] ● [[weapon_spade]] ● [[weapon_spawn]] ● [[weapon_spitter_claw]] ● [[weapon_spring]] ● [[weapon_striderbuster]] ● [[weapon_tank_claw]] ● [[weapon_thompson]] ● [[weapon_tmp]] ● [[weapon_tripmine]] ● [[weapon_upgradepack_explosive]] ● [[weapon_upgradepack_explosive_spawn]] ● [[weapon_upgradepack_incendiary]] ● [[weapon_upgradepack_incendiary_spawn]] ● [[weapon_usp]] ● [[weapon_vomitjar]] ● [[weapon_vomitjar_spawn]] ● [[weaponbox]] ● [[weaponworldmodel]] ● [[wheel_of_doom]] ● [[wheel_of_doom_spiral]] ● [[window_pane]] ● [[witch]] ● [[worldspawn]] ● [[xen_hair]] ● [[xen_hull]] ● [[xen_plantlight]] ● [[xen_spore_large]] ● [[xen_spore_medium]] ● [[xen_spore_small]] ● [[xen_tree]] ● [[xen_ttrigger]]}}


=== {{hla|4}} ===
=== {{hla|4}} ===
[[ai_attached_item_manager]] ● [[ai_faction_relationship]] ● [[ai_foot_sweep]] ● [[ai_markup_hlvr]] ● [[barnacle_grab_trigger]] ● [[base_vr_hand_attachment]] ● [[baseanimating]] ● [[baseanimating_overlay]] ● [[combine_attached_armor_prop]] ● [[devtest_hierarchy]] ● [[devtest_hierarchy2]] ● [[devtest_hierarchy_child]] ● [[dry_erase_board_trigger]] ● [[env_clock]] ● [[env_spherical_vignette]] ● [[env_time_of_day]] ● [[explode_handle]] ● [[explode_piece]] ● [[filter_vr_grenade]] ● [[func_combine_barrier]] ● [[func_distance_occluder]] ● [[func_dry_erase_board]] ● [[func_hlvr_nav_markup]] ● [[func_l4d_nav_markup]] ● [[func_nav_markup_citadel]] ● [[func_procedural_spawn_volume]] ● [[func_tank_gatling]] ● [[ghost_actor]] ● [[ghost_speaker]] ● [[hand_use_controller]] ● [[hand_use_controller_shared]] ● [[haptic_relay]] ● [[hl_prop_vr_hand]] ● [[hl_vr_accessibility]] ● [[hl_vr_environmental_interaction]] ● [[hl_vr_environmental_interaction_volume]] ● [[hl_vr_teleport_controller]] ● [[hl_vr_teleport_viewpoint]] ● [[hl_vr_weapon_switch_panel]] ● [[hlvr_clip_base]] ● [[hlvr_console_lerp_object]] ● [[hlvr_flashlight_attachment]] ● [[hlvr_flashlight_hologram_attachment]] ● [[hlvr_gravity_glove_ammo_panel]] ● [[hlvr_guided_missle]] ● [[hlvr_hand_item_holder]] ● [[hlvr_holo_hacking_intro_model]] ● [[hlvr_holo_hacking_plug_trigger]] ● [[hlvr_inventoryitem_base]] ● [[hlvr_multitool]] ● [[hlvr_photo_mode_picture]] ● [[hlvr_piano]] ● [[hlvr_piano_hand_trigger]] ● [[hlvr_piano_key_model]] ● [[hlvr_prop_alyxwatch]] ● [[hlvr_prop_calibration_target]] ● [[hlvr_prop_renderable_glove]] ● [[hlvr_shotgun_ammo_counter]] ● [[hlvr_shotgun_slide_interactable]] ● [[hlvr_slide_interactable]] ● [[hlvr_teleport_renderables]] ● [[hlvr_tripmine_hacking_aperture]] ● [[hlvr_tripmine_wall]] ● [[hlvr_upgrade_hopper]] ● [[hlvr_vault_tractor_beam_console]] ● [[hlvr_vault_tractor_beam_console_lever]] ● [[hlvr_weapon_base]] ● [[hlvr_weapon_crowbar]] ● [[hlvr_weapon_crowbar_physics]] ● [[hlvr_weapon_energygun]] ● [[hlvr_weapon_module]] ● [[hlvr_weapon_radio]] ● [[hlvr_weapon_rapidfire]] ● [[hlvr_weapon_rapidfire_ammo_capsule]] ● [[hlvr_weapon_rapidfire_bullets_manager]] ● [[hlvr_weapon_rapidfire_energy_ball]] ● [[hlvr_weapon_rapidfire_extended_magazine]] ● [[hlvr_weapon_rapidfire_tag_dart]] ● [[hlvr_weapon_rapidfire_tag_marker]] ● [[hlvr_weapon_rapidfire_upgrade_model]] ● [[hlvr_weapon_shotgun]] ● [[hlvr_weaponmodule_guidedmissle]] ● [[hlvr_weaponmodule_guidedmissle_cluster]] ● [[hlvr_weaponmodule_itemproxy]] ● [[hlvr_weaponmodule_physcannon]] ● [[hlvr_weaponmodule_rapidfire]] ● [[hlvr_weaponmodule_ricochet]] ● [[hlvr_weaponmodule_snark]] ● [[hlvr_weaponmodule_zapper]] ● [[hlvr_weaponswitch_controller]] ● [[hlvr_weaponswitch_controller_model]] ● [[info_hlvr_equip_player]] ● [[info_hlvr_holo_hacking_plug]] ● [[info_hlvr_holo_hacking_spawn_target]] ● [[info_hlvr_offscreen_particle_texture]] ● [[info_hlvr_toner_junction]] ● [[info_hlvr_toner_path]] ● [[info_hlvr_toner_path_node]] ● [[info_hlvr_toner_port]] ● [[info_offscreen_movie_texture]] ● [[info_procedural_spawn_manager]] ● [[info_procedural_spawn_subgroup]] ● [[info_procedural_spawn_target]] ● [[info_procedural_spawn_template]] ● [[info_quest_dialog]] ● [[info_teleport_magnet]] ● [[item_ammo_flechette]] ● [[item_ammo_uranium]] ● [[item_combine_console]] ● [[item_combine_tank_locker]] ● [[item_health_station_charger]] ● [[item_healthcharger_DEPRECATED]] ● [[item_healthcharger_internals]] ● [[item_healthcharger_reservoir]] ● [[item_healthvial_DEPRECATED]] ● [[item_hlvr_clip_energygun]] ● [[item_hlvr_clip_energygun_multiple]] ● [[item_hlvr_clip_rapidfire]] ● [[item_hlvr_clip_shotgun_multiple]] ● [[item_hlvr_clip_shotgun_shellgroup]] ● [[item_hlvr_clip_shotgun_shells_pair]] ● [[item_hlvr_clip_shotgun_single]] ● [[item_hlvr_combine_console_rack]] ● [[item_hlvr_combine_console_tank]] ● [[item_hlvr_crafting_currency_large]] ● [[item_hlvr_crafting_currency_small]] ● [[item_hlvr_grenade_bomb]] ● [[item_hlvr_grenade_frag]] ● [[item_hlvr_grenade_frag_DEPRECATED]] ● [[item_hlvr_grenade_remote_sticky]] ● [[item_hlvr_grenade_sticky]] ● [[item_hlvr_grenade_stun_rapidfire]] ● [[item_hlvr_grenade_xen]] ● [[item_hlvr_headcrab_gland]] ● [[item_hlvr_health_station_vial]] ● [[item_hlvr_multitool]] ● [[item_hlvr_prop_ammobag]] ● [[item_hlvr_prop_battery]] ● [[item_hlvr_prop_discovery]] ● [[item_hlvr_prop_flashlight]] ● [[item_hlvr_weapon_energygun]] ● [[item_hlvr_weapon_grabbity_glove]] ● [[item_hlvr_weapon_grabbity_slingshot]] ● [[item_hlvr_weapon_radio]] ● [[item_hlvr_weapon_rapidfire]] ● [[item_hlvr_weapon_shotgun]] ● [[item_hlvr_weapon_tripmine]] ● [[light_directional_s1]] ● [[light_s1]] ● [[light_spot_s1]] ● [[logic_door_barricade]] ● [[logic_handsup_listener]] ● [[logic_player_volume_tracker]] ● [[markup_group]] ● [[npc_grenade_spy]] ● [[npc_headcrab_armored]] ● [[npc_headcrab_runner]] ● [[npc_hunter_invincible]] ● [[npc_manhack_attached]] ● [[npc_proxy]] ● [[npc_quest_citizen]] ● [[npc_reviver_storm]] ● [[npc_rollergrenade]] ● [[npc_transitiongraphtest]] ● [[npc_turret_ceiling_pulse]] ● [[npc_turret_citizen]] ● [[npc_vr_citizen_female]] ● [[npc_vr_citizen_male]] ● [[npc_zombie_blind]] ● [[player_backpack]] ● [[point_aimat]] ● [[point_clientui_world_movie_panel]] ● [[point_entity_fader]] ● [[point_grabbable]] ● [[point_hint_ui]] ● [[point_hlvr_player_input_modifier]] ● [[point_hlvr_strip_player]] ● [[point_hmd_anchor]] ● [[point_imposter_set]] ● [[point_lightmodifier]] ● [[point_player_speak]] ● [[point_quest_goal]] ● [[point_render_attr_curve]] ● [[point_training_gravity_gloves]] ● [[point_vort_energy]] ● [[point_vr_anchor_override]] ● [[point_zombie_noise_generator]] ● [[procspawn_bias_linetoplayer]] ● [[prop_animating_breakable]] ● [[prop_animinteractable]] ● [[prop_backpack]] ● [[prop_combine_sticky_ball]] ● [[prop_dart]] ● [[prop_door_rotating_physics]] ● [[prop_dry_erase_marker]] ● [[prop_explode]] ● [[prop_explode_field]] ● [[prop_fixed]] ● [[prop_grabbity_gloves]] ● [[prop_grabbity_slingshot]] ● [[prop_handpose]] ● [[prop_hlvr_circuit_puzzle]] ● [[prop_hlvr_crafting_station]] ● [[prop_hlvr_crafting_station_console]] ● [[prop_hlvr_holo_hacking_base]] ● [[prop_hlvr_holo_hacking_core_search]] ● [[prop_hlvr_holo_hacking_core_search_core]] ● [[prop_hlvr_holo_hacking_core_search_enemy]] ● [[prop_hlvr_holo_hacking_point_drag]] ● [[prop_hlvr_holo_hacking_point_match]] ● [[prop_hlvr_holo_hacking_point_match_core]] ● [[prop_hlvr_holo_hacking_point_search]] ● [[prop_hlvr_holo_hacking_point_search_globe]] ● [[prop_hlvr_holo_hacking_rod_pull]] ● [[prop_hlvr_holo_hacking_sphere_trace]] ● [[prop_hmd_avatar]] ● [[prop_item_healthvial_capsule]] ● [[prop_laser_puzzle_emitter]] ● [[prop_laser_puzzle_mirror]] ● [[prop_laser_puzzle_receiver]] ● [[prop_laser_puzzle_splitter]] ● [[prop_npc_bottle]] ● [[prop_physics_interactive]] ● [[prop_reviver_heart]] ● [[prop_russell_headset]] ● [[prop_sticky_note]] ● [[prop_teleporttarget]] ● [[prop_vr_hand]] ● [[prop_vr_tracked_object]] ● [[prop_welded_physics]] ● [[prop_welded_physics_target]] ● [[prop_welded_physics_to_target]] ● [[prop_zipline]] ● [[reflex_sights]] ● [[refpt_authoring_controller]] ● [[runner_electric_spit]] ● [[save_photogrammetry_anchor]] ● [[trigger_blind_zombie_player_teleport]] ● [[trigger_blind_zombie_player_touch]] ● [[trigger_blind_zombie_sound_area]] ● [[trigger_blind_zombie_wander_area]] ● [[trigger_combine_tank]] ● [[trigger_crafting_station_object_placement]] ● [[trigger_flashlight_hologram_touch]] ● [[trigger_foliage_interaction]] ● [[trigger_player_out_of_ammo]] ● [[trigger_player_peephole]] ● [[trigger_resource_analyzer]] ● [[trigger_traversal_base]] ● [[trigger_traversal_base_tp_interrupt]] ● [[trigger_traversal_invalid_spot]] ● [[trigger_traversal_modifier]] ● [[trigger_traversal_modifier_to_line]] ● [[trigger_traversal_no_teleport]] ● [[trigger_traversal_tp_interrupt]] ● [[trigger_turret_citizen_battery]] ● [[trigger_xen_flora_intercept]] ● [[trigger_xen_foliage_interaction]] ● [[trigger_zap_module]] ● [[tripmine_throw_trigger]] ● [[tripmine_trigger]] ● [[tripmine_warning_trigger]] ● [[vr_barnacle_tp_interrupt]] ● [[vr_hand_model_override]] ● [[vr_temporary_platform]] ● [[vr_tripmine_tp_interrupt]] ● [[weapon_charger_melee]] ● [[weapon_heavymg]] ● [[weapon_spygrenade]] ● [[worldui_interact_controller]] ● [[xen_blind_zombie_spores]] ● [[xen_flora_animatedmover]] ● [[xen_foliage]] ● [[xen_foliage_bloater]] ● [[xen_foliage_grenade_spawner]] ● [[xen_foliage_grenade_spawner_belly]] ● [[xen_foliage_turret]] ● [[xen_foliage_turret_projectile]] ● [[xen_hearing_flower]]
[[ai_attached_item_manager]] ● [[ai_faction_relationship]] ● [[ai_foot_sweep]] ● [[ai_markup_hlvr]] ● [[barnacle_grab_trigger]] ● [[base_vr_hand_attachment]] ● [[baseanimating]] ● [[baseanimating_overlay]] ● [[combine_attached_armor_prop]] ● [[devtest_hierarchy]] ● [[devtest_hierarchy2]] ● [[devtest_hierarchy_child]] ● [[dry_erase_board_trigger]] ● [[env_clock]] ● [[env_spherical_vignette]] ● [[env_time_of_day]] ● [[explode_handle]] ● [[explode_piece]] ● [[filter_vr_grenade]] ● [[func_combine_barrier]] ● [[func_distance_occluder]] ● [[func_dry_erase_board]] ● [[func_hlvr_nav_markup]] ● [[func_l4d_nav_markup]] ● [[func_nav_markup_citadel]] ● [[func_procedural_spawn_volume]] ● [[func_tank_gatling]] ● [[ghost_actor]] ● [[ghost_speaker]] ● [[hand_use_controller]] ● [[hand_use_controller_shared]] ● [[haptic_relay]] ● [[hl_prop_vr_hand]] ● [[hl_vr_accessibility]] ● [[hl_vr_environmental_interaction]] ● [[hl_vr_environmental_interaction_volume]] ● [[hl_vr_teleport_controller]] ● [[hl_vr_teleport_viewpoint]] ● [[hl_vr_weapon_switch_panel]] ● [[hlvr_clip_base]] ● [[hlvr_console_lerp_object]] ● [[hlvr_flashlight_attachment]] ● [[hlvr_flashlight_hologram_attachment]] ● [[hlvr_gravity_glove_ammo_panel]] ● [[hlvr_guided_missle]] ● [[hlvr_hand_item_holder]] ● [[hlvr_holo_hacking_intro_model]] ● [[hlvr_holo_hacking_plug_trigger]] ● [[hlvr_inventoryitem_base]] ● [[hlvr_multitool]] ● [[hlvr_photo_mode_picture]] ● [[hlvr_piano]] ● [[hlvr_piano_hand_trigger]] ● [[hlvr_piano_key_model]] ● [[hlvr_prop_alyxwatch]] ● [[hlvr_prop_calibration_target]] ● [[hlvr_prop_renderable_glove]] ● [[hlvr_shotgun_ammo_counter]] ● [[hlvr_shotgun_slide_interactable]] ● [[hlvr_slide_interactable]] ● [[hlvr_teleport_renderables]] ● [[hlvr_tripmine_hacking_aperture]] ● [[hlvr_tripmine_wall]] ● [[hlvr_upgrade_hopper]] ● [[hlvr_vault_tractor_beam_console]] ● [[hlvr_vault_tractor_beam_console_lever]] ● [[hlvr_weapon_base]] ● [[hlvr_weapon_crowbar]] ● [[hlvr_weapon_crowbar_physics]] ● [[hlvr_weapon_energygun]] ● [[hlvr_weapon_module]] ● [[hlvr_weapon_radio]] ● [[hlvr_weapon_rapidfire]] ● [[hlvr_weapon_rapidfire_ammo_capsule]] ● [[hlvr_weapon_rapidfire_bullets_manager]] ● [[hlvr_weapon_rapidfire_energy_ball]] ● [[hlvr_weapon_rapidfire_extended_magazine]] ● [[hlvr_weapon_rapidfire_tag_dart]] ● [[hlvr_weapon_rapidfire_tag_marker]] ● [[hlvr_weapon_rapidfire_upgrade_model]] ● [[hlvr_weapon_shotgun]] ● [[hlvr_weaponmodule_guidedmissle]] ● [[hlvr_weaponmodule_guidedmissle_cluster]] ● [[hlvr_weaponmodule_itemproxy]] ● [[hlvr_weaponmodule_physcannon]] ● [[hlvr_weaponmodule_rapidfire]] ● [[hlvr_weaponmodule_ricochet]] ● [[hlvr_weaponmodule_snark]] ● [[hlvr_weaponmodule_zapper]] ● [[hlvr_weaponswitch_controller]] ● [[hlvr_weaponswitch_controller_model]] ● [[info_hlvr_equip_player]] ● [[info_hlvr_holo_hacking_plug]] ● [[info_hlvr_holo_hacking_spawn_target]] ● [[info_hlvr_offscreen_particle_texture]] ● [[info_hlvr_toner_junction]] ● [[info_hlvr_toner_path]] ● [[info_hlvr_toner_path_node]] ● [[info_hlvr_toner_port]] ● [[info_offscreen_movie_texture]] ● [[info_procedural_spawn_manager]] ● [[info_procedural_spawn_subgroup]] ● [[info_procedural_spawn_target]] ● [[info_procedural_spawn_template]] ● [[info_quest_dialog]] ● [[info_teleport_magnet]] ● [[item_ammo_flechette]] ● [[item_ammo_uranium]] ● [[item_combine_console]] ● [[item_combine_tank_locker]] ● [[item_health_station_charger]] ● [[item_healthcharger_DEPRECATED]] ● [[item_healthcharger_internals]] ● [[item_healthcharger_reservoir]] ● [[item_healthvial_DEPRECATED]] ● [[item_hlvr_clip_energygun]] ● [[item_hlvr_clip_energygun_multiple]] ● [[item_hlvr_clip_rapidfire]] ● [[item_hlvr_clip_shotgun_multiple]] ● [[item_hlvr_clip_shotgun_shellgroup]] ● [[item_hlvr_clip_shotgun_shells_pair]] ● [[item_hlvr_clip_shotgun_single]] ● [[item_hlvr_combine_console_rack]] ● [[item_hlvr_combine_console_tank]] ● [[item_hlvr_crafting_currency_large]] ● [[item_hlvr_crafting_currency_small]] ● [[item_hlvr_grenade_bomb]] ● [[item_hlvr_grenade_frag]] ● [[item_hlvr_grenade_frag_DEPRECATED]] ● [[item_hlvr_grenade_remote_sticky]] ● [[item_hlvr_grenade_sticky]] ● [[item_hlvr_grenade_stun_rapidfire]] ● [[item_hlvr_grenade_xen]] ● [[item_hlvr_headcrab_gland]] ● [[item_hlvr_health_station_vial]] ● [[item_hlvr_multitool]] ● [[item_hlvr_prop_ammobag]] ● [[item_hlvr_prop_battery]] ● [[item_hlvr_prop_discovery]] ● [[item_hlvr_prop_flashlight]] ● [[item_hlvr_weapon_energygun]] ● [[item_hlvr_weapon_grabbity_glove]] ● [[item_hlvr_weapon_grabbity_slingshot]] ● [[item_hlvr_weapon_radio]] ● [[item_hlvr_weapon_rapidfire]] ● [[item_hlvr_weapon_shotgun]] ● [[item_hlvr_weapon_tripmine]] ● [[light_directional_s1]] ● [[light_s1]] ● [[light_spot_s1]] ● [[logic_door_barricade]] ● [[logic_handsup_listener]] ● [[logic_player_volume_tracker]] ● [[markup_group]] ● [[npc_grenade_spy]] ● [[npc_headcrab_armored]] ● [[npc_headcrab_runner]] ● [[npc_hunter_invincible]] ● [[npc_manhack_attached]] ● [[npc_proxy]] ● [[npc_quest_citizen]] ● [[npc_reviver_storm]] ● [[npc_rollergrenade]] ● [[npc_transitiongraphtest]] ● [[npc_turret_ceiling_pulse]] ● [[npc_turret_citizen]] ● [[npc_vr_citizen_female]] ● [[npc_vr_citizen_male]] ● [[npc_zombie_blind]] ● [[player_backpack]] ● [[point_aimat]] ● [[point_clientui_world_movie_panel]] ● [[point_entity_fader]] ● [[point_grabbable]] ● [[point_hint_ui]] ● [[point_hlvr_player_input_modifier]] ● [[point_hlvr_strip_player]] ● [[point_hmd_anchor]] ● [[point_imposter_set]] ● [[point_lightmodifier]] ● [[point_player_speak]] ● [[point_quest_goal]] ● [[point_render_attr_curve]] ● [[point_training_gravity_gloves]] ● [[point_vort_energy]] ● [[point_vr_anchor_override]] ● [[point_zombie_noise_generator]] ● [[procspawn_bias_linetoplayer]] ● [[prop_animating_breakable]] ● [[prop_animinteractable]] ● [[prop_backpack]] ● [[prop_combine_sticky_ball]] ● [[prop_dart]] ● [[prop_door_rotating_physics]] ● [[prop_dry_erase_marker]] ● [[prop_explode]] ● [[prop_explode_field]] ● [[prop_fixed]] ● [[prop_grabbity_gloves]] ● [[prop_grabbity_slingshot]] ● [[prop_handpose]] ● [[prop_hlvr_circuit_puzzle]] ● [[prop_hlvr_crafting_station]] ● [[prop_hlvr_crafting_station_console]] ● [[prop_hlvr_holo_hacking_base]] ● [[prop_hlvr_holo_hacking_core_search]] ● [[prop_hlvr_holo_hacking_core_search_core]] ● [[prop_hlvr_holo_hacking_core_search_enemy]] ● [[prop_hlvr_holo_hacking_point_drag]] ● [[prop_hlvr_holo_hacking_point_match]] ● [[prop_hlvr_holo_hacking_point_match_core]] ● [[prop_hlvr_holo_hacking_point_search]] ● [[prop_hlvr_holo_hacking_point_search_globe]] ● [[prop_hlvr_holo_hacking_rod_pull]] ● [[prop_hlvr_holo_hacking_sphere_trace]] ● [[prop_hmd_avatar]] ● [[prop_item_healthvial_capsule]] ● [[prop_laser_puzzle_emitter]] ● [[prop_laser_puzzle_mirror]] ● [[prop_laser_puzzle_receiver]] ● [[prop_laser_puzzle_splitter]] ● [[prop_npc_bottle]] ● [[prop_physics_interactive]] ● [[prop_reviver_heart]] ● [[prop_russell_headset]] ● [[prop_sticky_note]] ● [[prop_teleporttarget]] ● [[prop_vr_hand]] ● [[prop_vr_tracked_object]] ● [[prop_welded_physics]] ● [[prop_welded_physics_target]] ● [[prop_welded_physics_to_target]] ● [[prop_zipline]] ● [[reflex_sights]] ● [[refpt_authoring_controller]] ● [[runner_electric_spit]] ● [[save_photogrammetry_anchor]] ● [[trigger_blind_zombie_player_teleport]] ● [[trigger_blind_zombie_player_touch]] ● [[trigger_blind_zombie_sound_area]] ● [[trigger_blind_zombie_wander_area]] ● [[trigger_combine_tank]] ● [[trigger_crafting_station_object_placement]] ● [[trigger_flashlight_hologram_touch]] ● [[trigger_foliage_interaction]] ● [[trigger_player_out_of_ammo]] ● [[trigger_player_peephole]] ● [[trigger_resource_analyzer]] ● [[trigger_traversal_base]] ● [[trigger_traversal_base_tp_interrupt]] ● [[trigger_traversal_invalid_spot]] ● [[trigger_traversal_modifier]] ● [[trigger_traversal_modifier_to_line]] ● [[trigger_traversal_no_teleport]] ● [[trigger_traversal_tp_interrupt]] ● [[trigger_turret_citizen_battery]] ● [[trigger_xen_flora_intercept]] ● [[trigger_xen_foliage_interaction]] ● [[trigger_zap_module]] ● [[tripmine_throw_trigger]] ● [[tripmine_trigger]] ● [[tripmine_warning_trigger]] ● [[vr_barnacle_tp_interrupt]] ● [[vr_hand_model_override]] ● [[vr_temporary_platform]] ● [[vr_tripmine_tp_interrupt]] ● [[weapon_charger_melee]] ● [[weapon_heavymg]] ● [[weapon_spygrenade]] ● [[worldui_interact_controller]] ● [[xen_blind_zombie_spores]] ● [[xen_flora_animatedmover]] ● [[xen_foliage]] ● [[xen_foliage_bloater]] ● [[xen_foliage_grenade_spawner]] ● [[xen_foliage_grenade_spawner_belly]] ● [[xen_foliage_turret]] ● [[xen_foliage_turret_projectile]] ● [[xen_hearing_flower]]
=== {{cs2|4}} ===
=== {{cs2|4}} ===
[[ai_nav_link_area]] ● [[baseanimgraph]] ● [[baseflex]] ● [[cable_dynamic]] ● [[citadel_snd_opvar_set_obb]] ● [[cs_minimap_boundary]] ● [[cs_player_controller]] ● [[csgo_viewmodel]] ● [[env_cs_place]] ● [[env_decal]] ● [[env_particle_glow]] ● [[env_player_visibility]] ● [[env_tonemap_controller2]] ● [[filter_activator_attribute_int]] ● [[funCBaseFlex]] ● [[func_mover]] ● [[func_nav_markup_game]] ● [[info_bomb_target_hint_A]] ● [[info_bomb_target_hint_B]] ● [[info_nav_space]] ● [[info_target_server_only]] ● [[light_barn]] ● [[light_omni2]] ● [[light_rect]] ● [[logic_distance_check]] ● [[observer]] ● [[path_mover]] ● [[path_node_mover]] ● [[path_particle_rope_clientside]] ● [[path_simple]] ● [[phys_hinge_local]] ● [[phys_splineconstraint]] ● [[phys_wheelconstraint]] ● [[plat_trigger]] ● [[player_controller]] ● [[player_spray_decal]] ● [[point_camera_vertical_fov]] ● [[point_childmodifier]] ● [[point_nav_walkable]] ● [[point_pulse]] ● [[point_script]] ● [[root]] ● [[snd_event_orientedbox]] ● [[snd_event_path_corner]] ● [[snd_event_point]] ● [[snd_event_sphere]] ● [[snd_opvar_set_auto_room]] ● [[snd_opvar_set_path_corner]] ● [[snd_opvar_set_point_base]] ● [[snd_opvar_set_wind_obb]] ● [[snd_sound_area_base]] ● [[snd_sound_area_obb]] ● [[snd_sound_area_sphere]] ● [[snd_soundscape]] ● [[snd_soundscape_proxy]] ● [[snd_soundscape_triggerable]] ● [[spawnpoint]] ● [[team_intro_counterterrorist]] ● [[team_intro_terrorist]] ● [[team_select_counterterrorist]] ● [[team_select_terrorist]] ● [[trigger_buoyancy]] ● [[trigger_fan]] ● [[trigger_game_event]] ● [[trigger_hostage_reset]] ● [[trigger_tripwire]] ● [[tripwirefire_projectile]] ● [[weapon_csbase]] ● [[weapon_cz75a]] ● [[weapon_m4a1_silencer]] ● [[weapon_mp5sd]] ● [[weapon_revolver]] ● [[weapon_tripwirefire]] ● [[weapon_usp_silencer]] ● [[wingman_intro_counterterrorist]] ● [[wingman_intro_terrorist]]
[[ai_nav_link_area]] ● [[baseanimgraph]] ● [[baseflex]] ● [[cable_dynamic]] ● [[citadel_snd_opvar_set_obb]] ● [[cs_minimap_boundary]] ● [[cs_player_controller]] ● [[csgo_viewmodel]] ● [[env_cs_place]] ● [[env_decal]] ● [[env_particle_glow]] ● [[env_player_visibility]] ● [[env_tonemap_controller2]] ● [[filter_activator_attribute_int]] ● [[func_mover]] ● [[func_nav_markup_game]] ● [[info_bomb_target_hint_A]] ● [[info_bomb_target_hint_B]] ● [[info_nav_space]] ● [[info_target_server_only]] ● [[light_barn]] ● [[light_omni2]] ● [[light_rect]] ● [[logic_distance_check]] ● [[observer]] ● [[path_mover]] ● [[path_node_mover]] ● [[path_particle_rope_clientside]] ● [[path_simple]] ● [[phys_hinge_local]] ● [[phys_splineconstraint]] ● [[phys_wheelconstraint]] ● [[plat_trigger]] ● [[player_controller]] ● [[player_spray_decal]] ● [[point_camera_vertical_fov]] ● [[point_childmodifier]] ● [[point_nav_walkable]] ● [[point_pulse]] ● [[point_script]] ● [[root]] ● [[snd_event_orientedbox]] ● [[snd_event_path_corner]] ● [[snd_event_point]] ● [[snd_event_sphere]] ● [[snd_opvar_set_auto_room]] ● [[snd_opvar_set_path_corner]] ● [[snd_opvar_set_point_base]] ● [[snd_opvar_set_wind_obb]] ● [[snd_sound_area_base]] ● [[snd_sound_area_obb]] ● [[snd_sound_area_sphere]] ● [[snd_soundscape]] ● [[snd_soundscape_proxy]] ● [[snd_soundscape_triggerable]] ● [[spawnpoint]] ● [[team_intro_counterterrorist]] ● [[team_intro_terrorist]] ● [[team_select_counterterrorist]] ● [[team_select_terrorist]] ● [[trigger_buoyancy]] ● [[trigger_fan]] ● [[trigger_game_event]] ● [[trigger_hostage_reset]] ● [[trigger_tripwire]] ● [[tripwirefire_projectile]] ● [[weapon_csbase]] ● [[weapon_cz75a]] ● [[weapon_m4a1_silencer]] ● [[weapon_mp5sd]] ● [[weapon_revolver]] ● [[weapon_tripwirefire]] ● [[weapon_usp_silencer]] ● [[wingman_intro_counterterrorist]] ● [[wingman_intro_terrorist]]
== Unique to set of games ==
== Unique to set of games ==


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[[_plasma]] ● [[ai_ally_speech_manager]] ● [[ai_battle_line]] ● [[ai_changetarget]] ● [[ai_goal_actbusy]] ● [[ai_goal_actbusy_queue]] ● [[ai_goal_assault]] ● [[ai_goal_fightfromcover]] ● [[ai_goal_follow]] ● [[ai_goal_lead]] ● [[ai_goal_lead_weapon]] ● [[ai_goal_police]] ● [[ai_goal_standoff]] ● [[ai_hint]] ● [[ai_network]] ● [[ai_relationship]] ● [[ai_script_conditions]] ● [[ai_speechfilter]] ● [[aiscripted_schedule]] ● [[aitesthull]] ● [[apc_missile]] ● [[assault_assaultpoint]] ● [[assault_rallypoint]] ● [[basehlcombatweapon]] ● [[bounce_bomb]] ● [[bullseye_strider_focus]] ● [[combine_bouncemine]] ● [[combine_mine]] ● [[crossbow_bolt]] ● [[cycler_actor]] ● [[cycler_flex]] ● [[env_airstrike_indoors]] ● [[env_airstrike_outdoors]] ● [[env_dof_controller]] ● [[env_dustpuff]] ● [[env_effectscript]] ● [[env_gunfire]] ● [[env_headcrabcanister]] ● [[env_laserdot]] ● [[env_particle_performance_monitor]] ● [[env_particlelight]] ● [[env_player_surface_trigger]] ● [[env_rotorshooter]] ● [[env_rotorwash_emitter]] ● [[env_screeneffect]] ● [[env_shooter]] ● [[env_texturetoggle]] ● [[env_zoom]] ● [[floorturret_tipcontroller]] ● [[func_areaportal]] ● [[func_areaportalwindow]] ● [[func_button_timed]] ● [[func_dustcloud]] ● [[func_dustmotes]] ● [[func_healthcharger]] ● [[func_ladderendpoint]] ● [[func_lod]] ● [[func_occluder]] ● [[func_tank]] ● [[func_tank_combine_cannon]] ● [[func_tankairboatgun]] ● [[func_tankapcrocket]] ● [[func_tanklaser]] ● [[func_tankmortar]] ● [[func_tankphyscannister]] ● [[func_tankpulselaser]] ● [[func_tankrocket]] ● [[func_water_analog]] ● [[game_player_team]] ● [[game_score]] ● [[game_ui]] ● [[game_weapon_manager]] ● [[generic_actor]] ● [[gib]] ● [[gibshooter]] ● [[grenade_ar2]] ● [[grenade_helicopter]] ● [[grenade_spit]] ● [[helicopter_chunk]] ● [[hl2_gamerules]] ● [[hunter_flechette]] ● [[info_apc_missile_hint]] ● [[info_darknessmode_lightsource]] ● [[info_hint]] ● [[info_intermission]] ● [[info_node]] ● [[info_node_air]] ● [[info_node_air_hint]] ● [[info_node_climb]] ● [[info_node_hint]] ● [[info_node_link]] ● [[info_node_link_controller]] ● [[info_npc_spawn_destination]] ● [[info_overlay_accessor]] ● [[info_radial_link_controller]] ● [[info_remarkable]] ● [[info_snipertarget]] ● [[info_target_command_point]] ● [[info_target_gunshipcrash]] ● [[info_target_helicopter_crash]] ● [[infodecal]] ● [[item_ammo_357]] ● [[item_ammo_357_large]] ● [[item_ammo_ar2]] ● [[item_ammo_ar2_altfire]] ● [[item_ammo_ar2_large]] ● [[item_ammo_crate]] ● [[item_ammo_crossbow]] ● [[item_ammo_pistol]] ● [[item_ammo_pistol_large]] ● [[item_ammo_smg1]] ● [[item_ammo_smg1_large]] ● [[item_ar2_grenade]] ● [[item_battery]] ● [[item_box_buckshot]] ● [[item_box_flare_rounds]] ● [[item_box_sniper_rounds]] ● [[item_dynamic_resupply]] ● [[item_flare_round]] ● [[item_healthcharger]] ● [[item_healthkit]] ● [[item_healthvial]] ● [[item_item_crate]] ● [[item_rpg_round]] ● [[item_suit]] ● [[material_modify_control]] ● [[monster_generic]] ● [[mortarshell]] ● [[npc_alyx]] ● [[npc_antlion]] ● [[npc_antlion_template_maker]] ● [[npc_antlionguard]] ● [[npc_apcdriver]] ● [[npc_barnacle]] ● [[npc_barnacle_tongue_tip]] ● [[npc_barney]] ● [[npc_bullseye]] ● [[npc_citizen]] ● [[npc_clawscanner]] ● [[npc_combine]] ● [[npc_combine_s]] ● [[npc_combinedropship]] ● [[npc_combinegunship]] ● [[npc_concussiongrenade]] ● [[npc_crow]] ● [[npc_cscanner]] ● [[npc_dog]] ● [[npc_eli]] ● [[npc_enemyfinder]] ● [[npc_enemyfinder_combinecannon]] ● [[npc_fastzombie]] ● [[npc_furniture]] ● [[npc_grenade_bugbait]] ● [[npc_grenade_frag]] ● [[npc_handgrenade]] ● [[npc_headcrab]] ● [[npc_headcrab_black]] ● [[npc_headcrab_fast]] ● [[npc_heli_avoidbox]] ● [[npc_heli_avoidsphere]] ● [[npc_heli_nobomb]] ● [[npc_helicopter]] ● [[npc_helicoptersensor]] ● [[npc_hunter]] ● [[npc_kleiner]] ● [[npc_magnusson]] ● [[npc_maker]] ● [[npc_manhack]] ● [[npc_metropolice]] ● [[npc_pigeon]] ● [[npc_poisonzombie]] ● [[npc_rollermine]] ● [[npc_seagull]] ● [[npc_sniper]] ● [[npc_strider]] ● [[npc_template_maker]] ● [[npc_turret_ceiling]] ● [[npc_turret_floor]] ● [[npc_vehicledriver]] ● [[npc_vortigaunt]] ● [[npc_zombie]] ● [[npc_zombine]] ● [[phys_convert]] ● [[physics_cannister]] ● [[physics_npc_solver]] ● [[player_manager]] ● [[player_pickup]] ● [[player_speedmod]] ● [[player_weaponstrip]] ● [[point_antlion_repellant]] ● [[point_bonusmaps_accessor]] ● [[point_flesh_effect_target]] ● [[point_playermoveconstraint]] ● [[point_posecontroller]] ● [[point_spotlight]] ● [[point_tesla]] ● [[point_viewcontrol]] ● [[postprocess_controller]] ● [[prop_dropship_container]] ● [[prop_talker]] ● [[prop_vehicle]] ● [[prop_vehicle_apc]] ● [[prop_vehicle_driveable]] ● [[prop_vehicle_jeep]] ● [[proto_sniper]] ● [[raggib]] ● [[reserved_spot]] ● [[rope_anchor]] ● [[rpg_missile]] ● [[scripted_sentence]] ● [[shadow_control]] ● [[simple_physics_brush]] ● [[simple_physics_prop]] ● [[sniperbullet]] ● [[sparktrail]] ● [[spraycan]] ● [[target_changegravity]] ● [[test_traceline]] ● [[trigger_hurt_ghost]] ● [[trigger_playermovement]] ● [[vgui_screen]] ● [[vgui_screen_team]] ● [[vort_charge_token]] ● [[vort_effect_dispel]] ● [[vortex_controller]] ● [[weapon_357]] ● [[weapon_alyxgun]] ● [[weapon_ar2]] ● [[weapon_bugbait]] ● [[weapon_crossbow]] ● [[weapon_crowbar]] ● [[weapon_frag]] ● [[weapon_physcannon]] ● [[weapon_pistol]] ● [[weapon_rpg]] ● [[weapon_shotgun]] ● [[weapon_smg1]] ● [[weapon_stunstick]] ● [[world_items]]
[[_plasma]] ● [[ai_ally_speech_manager]] ● [[ai_battle_line]] ● [[ai_changetarget]] ● [[ai_goal_actbusy]] ● [[ai_goal_actbusy_queue]] ● [[ai_goal_assault]] ● [[ai_goal_fightfromcover]] ● [[ai_goal_follow]] ● [[ai_goal_lead]] ● [[ai_goal_lead_weapon]] ● [[ai_goal_police]] ● [[ai_goal_standoff]] ● [[ai_hint]] ● [[ai_network]] ● [[ai_relationship]] ● [[ai_script_conditions]] ● [[ai_speechfilter]] ● [[aiscripted_schedule]] ● [[aitesthull]] ● [[apc_missile]] ● [[assault_assaultpoint]] ● [[assault_rallypoint]] ● [[basehlcombatweapon]] ● [[bounce_bomb]] ● [[bullseye_strider_focus]] ● [[combine_bouncemine]] ● [[combine_mine]] ● [[crossbow_bolt]] ● [[cycler_actor]] ● [[cycler_flex]] ● [[env_airstrike_indoors]] ● [[env_airstrike_outdoors]] ● [[env_dof_controller]] ● [[env_dustpuff]] ● [[env_effectscript]] ● [[env_gunfire]] ● [[env_headcrabcanister]] ● [[env_laserdot]] ● [[env_particle_performance_monitor]] ● [[env_particlelight]] ● [[env_player_surface_trigger]] ● [[env_rotorshooter]] ● [[env_rotorwash_emitter]] ● [[env_screeneffect]] ● [[env_shooter]] ● [[env_texturetoggle]] ● [[env_zoom]] ● [[floorturret_tipcontroller]] ● [[func_areaportal]] ● [[func_areaportalwindow]] ● [[func_button_timed]] ● [[func_dustcloud]] ● [[func_dustmotes]] ● [[func_healthcharger]] ● [[func_ladderendpoint]] ● [[func_lod]] ● [[func_occluder]] ● [[func_tank]] ● [[func_tank_combine_cannon]] ● [[func_tankairboatgun]] ● [[func_tankapcrocket]] ● [[func_tanklaser]] ● [[func_tankmortar]] ● [[func_tankphyscannister]] ● [[func_tankpulselaser]] ● [[func_tankrocket]] ● [[func_water_analog]] ● [[game_player_team]] ● [[game_score]] ● [[game_ui]] ● [[game_weapon_manager]] ● [[generic_actor]] ● [[gib]] ● [[gibshooter]] ● [[grenade_ar2]] ● [[grenade_helicopter]] ● [[grenade_spit]] ● [[helicopter_chunk]] ● [[hl2_gamerules]] ● [[hunter_flechette]] ● [[info_apc_missile_hint]] ● [[info_darknessmode_lightsource]] ● [[info_hint]] ● [[info_intermission]] ● [[info_node]] ● [[info_node_air]] ● [[info_node_air_hint]] ● [[info_node_climb]] ● [[info_node_hint]] ● [[info_node_link]] ● [[info_node_link_controller]] ● [[info_npc_spawn_destination]] ● [[info_overlay_accessor]] ● [[info_radial_link_controller]] ● [[info_remarkable]] ● [[info_snipertarget]] ● [[info_target_command_point]] ● [[info_target_gunshipcrash]] ● [[info_target_helicopter_crash]] ● [[infodecal]] ● [[item_ammo_357]] ● [[item_ammo_357_large]] ● [[item_ammo_ar2]] ● [[item_ammo_ar2_altfire]] ● [[item_ammo_ar2_large]] ● [[item_ammo_crate]] ● [[item_ammo_crossbow]] ● [[item_ammo_pistol]] ● [[item_ammo_pistol_large]] ● [[item_ammo_smg1]] ● [[item_ammo_smg1_large]] ● [[item_ar2_grenade]] ● [[item_battery]] ● [[item_box_buckshot]] ● [[item_box_flare_rounds]] ● [[item_box_sniper_rounds]] ● [[item_dynamic_resupply]] ● [[item_flare_round]] ● [[item_healthcharger]] ● [[item_healthkit]] ● [[item_healthvial]] ● [[item_item_crate]] ● [[item_rpg_round]] ● [[item_suit]] ● [[material_modify_control]] ● [[monster_generic]] ● [[mortarshell]] ● [[npc_alyx]] ● [[npc_antlion]] ● [[npc_antlion_template_maker]] ● [[npc_antlionguard]] ● [[npc_apcdriver]] ● [[npc_barnacle]] ● [[npc_barnacle_tongue_tip]] ● [[npc_barney]] ● [[npc_bullseye]] ● [[npc_citizen]] ● [[npc_clawscanner]] ● [[npc_combine]] ● [[npc_combine_s]] ● [[npc_combinedropship]] ● [[npc_combinegunship]] ● [[npc_concussiongrenade]] ● [[npc_crow]] ● [[npc_cscanner]] ● [[npc_dog]] ● [[npc_eli]] ● [[npc_enemyfinder]] ● [[npc_enemyfinder_combinecannon]] ● [[npc_fastzombie]] ● [[npc_furniture]] ● [[npc_grenade_bugbait]] ● [[npc_grenade_frag]] ● [[npc_handgrenade]] ● [[npc_headcrab]] ● [[npc_headcrab_black]] ● [[npc_headcrab_fast]] ● [[npc_heli_avoidbox]] ● [[npc_heli_avoidsphere]] ● [[npc_heli_nobomb]] ● [[npc_helicopter]] ● [[npc_helicoptersensor]] ● [[npc_hunter]] ● [[npc_kleiner]] ● [[npc_magnusson]] ● [[npc_maker]] ● [[npc_manhack]] ● [[npc_metropolice]] ● [[npc_pigeon]] ● [[npc_poisonzombie]] ● [[npc_rollermine]] ● [[npc_seagull]] ● [[npc_sniper]] ● [[npc_strider]] ● [[npc_template_maker]] ● [[npc_turret_ceiling]] ● [[npc_turret_floor]] ● [[npc_vehicledriver]] ● [[npc_vortigaunt]] ● [[npc_zombie]] ● [[npc_zombine]] ● [[phys_convert]] ● [[physics_cannister]] ● [[physics_npc_solver]] ● [[player_manager]] ● [[player_pickup]] ● [[player_speedmod]] ● [[player_weaponstrip]] ● [[point_antlion_repellant]] ● [[point_bonusmaps_accessor]] ● [[point_flesh_effect_target]] ● [[point_playermoveconstraint]] ● [[point_posecontroller]] ● [[point_spotlight]] ● [[point_tesla]] ● [[point_viewcontrol]] ● [[postprocess_controller]] ● [[prop_dropship_container]] ● [[prop_talker]] ● [[prop_vehicle]] ● [[prop_vehicle_apc]] ● [[prop_vehicle_driveable]] ● [[prop_vehicle_jeep]] ● [[proto_sniper]] ● [[raggib]] ● [[reserved_spot]] ● [[rope_anchor]] ● [[rpg_missile]] ● [[scripted_sentence]] ● [[shadow_control]] ● [[simple_physics_brush]] ● [[simple_physics_prop]] ● [[sniperbullet]] ● [[sparktrail]] ● [[spraycan]] ● [[target_changegravity]] ● [[test_traceline]] ● [[trigger_hurt_ghost]] ● [[trigger_playermovement]] ● [[vgui_screen]] ● [[vgui_screen_team]] ● [[vort_charge_token]] ● [[vort_effect_dispel]] ● [[vortex_controller]] ● [[weapon_357]] ● [[weapon_alyxgun]] ● [[weapon_ar2]] ● [[weapon_bugbait]] ● [[weapon_crossbow]] ● [[weapon_crowbar]] ● [[weapon_frag]] ● [[weapon_physcannon]] ● [[weapon_pistol]] ● [[weapon_rpg]] ● [[weapon_shotgun]] ● [[weapon_smg1]] ● [[weapon_stunstick]] ● [[world_items]]
=== Is in some Valve {{source|4}} game and also in {{cs2|4}} ===
=== Is in some Valve {{source|4}} game and also in {{cs2|4}} ===
[[breachcharge_projectile]] ● [[bumpmine_projectile]] ● [[chicken]] ● [[cs_gamerules]] ● [[cs_player_manager]] ● [[cs_team_manager]] ● [[decoy_projectile]] ● [[dynamic_prop]] ● [[env_glow]] ● [[env_sprite_clientside]] ● [[flashbang_projectile]] ● [[func_bomb_target]] ● [[func_buyzone]] ● [[func_footstep_control]] ● [[func_hostage_rescue]] ● [[func_useableladder]] ● [[game_money]] ● [[hegrenade_projectile]] ● [[hostage_entity]] ● [[inferno]] ● [[info_deathmatch_spawn]] ● [[info_hostage_rescue_zone_hint]] ● [[info_hostage_spawn]] ● [[info_map_parameters]] ● [[info_player_counterterrorist]] ● [[info_player_ping]] ● [[info_player_terrorist]] ● [[item_assaultsuit]] ● [[item_cutters]] ● [[item_defuser]] ● [[item_heavyassaultsuit]] ● [[item_kevlar]] ● [[logic_choreographed_scene]] ● [[logic_eventlistener]] ● [[mapvetopick_controller]] ● [[molotov_projectile]] ● [[momentary_door]] ● [[move_rope]] ● [[physics_prop_ragdoll]] ● [[planted_c4]] ● [[point_give_ammo]] ● [[predicted_viewmodel]] ● [[prop_dynamic_override]] ● [[prop_physics_multiplayer]] ● [[smokegrenade_projectile]] ● [[trigger_bomb_reset]] ● [[vote_controller]] ● [[weapon_ak47]] ● [[weapon_aug]] ● [[weapon_awp]] ● [[weapon_basecsgrenade]] ● [[weapon_bizon]] ● [[weapon_breachcharge]] ● [[weapon_bumpmine]] ● [[weapon_c4]] ● [[weapon_cs_base]] ● [[weapon_deagle]] ● [[weapon_decoy]] ● [[weapon_elite]] ● [[weapon_famas]] ● [[weapon_fists]] ● [[weapon_fiveseven]] ● [[weapon_flashbang]] ● [[weapon_g3sg1]] ● [[weapon_galilar]] ● [[weapon_glock]] ● [[weapon_healthshot]] ● [[weapon_hegrenade]] ● [[weapon_hkp2000]] ● [[weapon_incgrenade]] ● [[weapon_knife]] ● [[weapon_m249]] ● [[weapon_m4a1]] ● [[weapon_mac10]] ● [[weapon_mag7]] ● [[weapon_melee]] ● [[weapon_molotov]] ● [[weapon_mp7]] ● [[weapon_mp9]] ● [[weapon_negev]] ● [[weapon_nova]] ● [[weapon_p250]] ● [[weapon_p90]] ● [[weapon_sawedoff]] ● [[weapon_scar20]] ● [[weapon_sg556]] ● [[weapon_shield]] ● [[weapon_smokegrenade]] ● [[weapon_ssg08]] ● [[weapon_tablet]] ● [[weapon_tagrenade]] ● [[weapon_taser]] ● [[weapon_tec9]] ● [[weapon_ump45]] ● [[weapon_xm1014]] ● [[weapon_zone_repulsor]] ● [[wearable_item]]
[[breachcharge_projectile]] ● [[bumpmine_projectile]] ● [[chicken]] ● [[cs_gamerules]] ● [[cs_player_manager]] ● [[cs_team_manager]] ● [[decoy_projectile]] ● [[dynamic_prop]] ● [[env_glow]] ● [[env_sprite_clientside]] ● [[flashbang_projectile]] ● [[funCBaseFlex]] ● [[func_bomb_target]] ● [[func_buyzone]] ● [[func_footstep_control]] ● [[func_hostage_rescue]] ● [[func_useableladder]] ● [[game_money]] ● [[hegrenade_projectile]] ● [[hostage_entity]] ● [[inferno]] ● [[info_deathmatch_spawn]] ● [[info_hostage_rescue_zone_hint]] ● [[info_hostage_spawn]] ● [[info_map_parameters]] ● [[info_player_counterterrorist]] ● [[info_player_ping]] ● [[info_player_terrorist]] ● [[item_assaultsuit]] ● [[item_cutters]] ● [[item_defuser]] ● [[item_heavyassaultsuit]] ● [[item_kevlar]] ● [[logic_choreographed_scene]] ● [[logic_eventlistener]] ● [[mapvetopick_controller]] ● [[molotov_projectile]] ● [[momentary_door]] ● [[move_rope]] ● [[physics_prop_ragdoll]] ● [[planted_c4]] ● [[point_give_ammo]] ● [[predicted_viewmodel]] ● [[prop_dynamic_override]] ● [[prop_physics_multiplayer]] ● [[smokegrenade_projectile]] ● [[trigger_bomb_reset]] ● [[vote_controller]] ● [[weapon_ak47]] ● [[weapon_aug]] ● [[weapon_awp]] ● [[weapon_basecsgrenade]] ● [[weapon_bizon]] ● [[weapon_breachcharge]] ● [[weapon_bumpmine]] ● [[weapon_c4]] ● [[weapon_cs_base]] ● [[weapon_deagle]] ● [[weapon_decoy]] ● [[weapon_elite]] ● [[weapon_famas]] ● [[weapon_fists]] ● [[weapon_fiveseven]] ● [[weapon_flashbang]] ● [[weapon_g3sg1]] ● [[weapon_galilar]] ● [[weapon_glock]] ● [[weapon_healthshot]] ● [[weapon_hegrenade]] ● [[weapon_hkp2000]] ● [[weapon_incgrenade]] ● [[weapon_knife]] ● [[weapon_m249]] ● [[weapon_m4a1]] ● [[weapon_mac10]] ● [[weapon_mag7]] ● [[weapon_melee]] ● [[weapon_molotov]] ● [[weapon_mp7]] ● [[weapon_mp9]] ● [[weapon_negev]] ● [[weapon_nova]] ● [[weapon_p250]] ● [[weapon_p90]] ● [[weapon_sawedoff]] ● [[weapon_scar20]] ● [[weapon_sg556]] ● [[weapon_shield]] ● [[weapon_smokegrenade]] ● [[weapon_ssg08]] ● [[weapon_tablet]] ● [[weapon_tagrenade]] ● [[weapon_taser]] ● [[weapon_tec9]] ● [[weapon_ump45]] ● [[weapon_xm1014]] ● [[weapon_zone_repulsor]] ● [[wearable_item]]
== Entities in some Valve {{source|4}} game and not in {{cs2|4}} nor {{hla|4}} ==
{{expand|1=[[_ballplayertoucher]] ● [[ability_charge]] ● [[ability_leap]] ● [[ability_lunge]] ● [[ability_selfdestruct]] ● [[ability_spit]] ● [[ability_throw]] ● [[ability_tongue]] ● [[ability_vomit]] ● [[ai_ally_manager]] ● [[ai_citizen_response_system]] ● [[ai_goal_injured_follow]] ● [[ai_goal_operator]] ● [[ai_network_build_helper]] ● [[ai_npc_eventresponsesystem]] ● [[ambient_music]] ● [[ammo_338mag]] ● [[ammo_357]] ● [[ammo_357sig]] ● [[ammo_357sig_np_reserve]] ● [[ammo_357sig_p250]] ● [[ammo_357sig_small]] ● [[ammo_45acp]] ● [[ammo_50ae]] ● [[ammo_556mm]] ● [[ammo_556mm_box]] ● [[ammo_556mm_small]] ● [[ammo_57mm]] ● [[ammo_762mm]] ● [[ammo_9mm]] ● [[ammo_9mmar]] ● [[ammo_9mmbox]] ● [[ammo_9mmclip]] ● [[ammo_argrenades]] ● [[ammo_buckshot]] ● [[ammo_crossbow]] ● [[ammo_egonclip]] ● [[ammo_gaussclip]] ● [[ammo_glockclip]] ● [[ammo_mp5clip]] ● [[ammo_mp5grenades]] ● [[ammo_rpgclip]] ● [[ar2explosion]] ● [[archer_proxy]] ● [[asw_alien]] ● [[asw_alien_goo]] ● [[asw_alien_jumper]] ● [[asw_alien_shover]] ● [[asw_ambient_generic]] ● [[asw_ammo_autogun]] ● [[asw_ammo_chainsaw]] ● [[asw_ammo_drop]] ● [[asw_ammo_flamer]] ● [[asw_ammo_mining_laser]] ● [[asw_ammo_pdw]] ● [[asw_ammo_pistol]] ● [[asw_ammo_rifle]] ● [[asw_ammo_shotgun]] ● [[asw_ammo_vindicator]] ● [[asw_aoegrenade_touch_trigger]] ● [[asw_bait]] ● [[asw_barrel_explosive]] ● [[asw_barrel_radioactive]] ● [[asw_bloodhound]] ● [[asw_boomer]] ● [[asw_boomer_blob]] ● [[asw_bouncing_pellet]] ● [[asw_broadcast_camera]] ● [[asw_buffgrenade_projectile]] ● [[asw_burning]] ● [[asw_buzzer]] ● [[asw_campaign_save]] ● [[asw_client_corpse]] ● [[asw_colonist]] ● [[asw_debrief_info]] ● [[asw_debrief_stats]] ● [[asw_director_control]] ● [[asw_door]] ● [[asw_door_padding]] ● [[asw_drone]] ● [[asw_drone_jumper]] ● [[asw_drone_uber]] ● [[asw_dummy_vehicle]] ● [[asw_dynamic_light]] ● [[asw_egg]] ● [[asw_emitter]] ● [[asw_entity_dissolve]] ● [[asw_env_explosion]] ● [[asw_env_shake]] ● [[asw_env_spark]] ● [[asw_equip_req]] ● [[asw_extinguisher_projectile]] ● [[asw_fallen_door_padding]] ● [[asw_firewall_piece]] ● [[asw_flamer_projectile]] ● [[asw_flare_projectile]] ● [[asw_game_resource]] ● [[asw_gamerules]] ● [[asw_grenade_cluster]] ● [[asw_grenade_freeze]] ● [[asw_grenade_prifle]] ● [[asw_grenade_vindicator]] ● [[asw_grub]] ● [[asw_grub_advanced]] ● [[asw_grub_sac]] ● [[asw_hack_computer]] ● [[asw_hack_wire_tile]] ● [[asw_harvester]] ● [[asw_healgrenade_projectile]] ● [[asw_health_bar]] ● [[asw_holdout_mode]] ● [[asw_holdout_spawner]] ● [[asw_holo_sentry]] ● [[asw_holoscan]] ● [[asw_hurt_nearest_marine]] ● [[asw_info_heal]] ● [[asw_info_message]] ● [[asw_intro_control]] ● [[asw_jukebox]] ● [[asw_laser_mine]] ● [[asw_marine]] ● [[asw_marine_resource]] ● [[asw_marines_past_area]] ● [[asw_marker]] ● [[asw_mine]] ● [[asw_missile_round]] ● [[asw_mission_manager]] ● [[asw_mission_objective]] ● [[asw_mortar_round]] ● [[asw_mortarbug]] ● [[asw_mortarbug_shell]] ● [[asw_objective_countdown]] ● [[asw_objective_destroy_goo]] ● [[asw_objective_dummy]] ● [[asw_objective_escape]] ● [[asw_objective_kill_aliens]] ● [[asw_objective_kill_eggs]] ● [[asw_objective_kill_queen]] ● [[asw_objective_survive]] ● [[asw_objective_triggered]] ● [[asw_order_nearby_aliens]] ● [[asw_parasite]] ● [[asw_parasite_defanged]] ● [[asw_pathfinder_npc]] ● [[asw_physics_prop_statue]] ● [[asw_pickup_ammo_bag]] ● [[asw_pickup_ammo_satchel]] ● [[asw_pickup_autogun]] ● [[asw_pickup_buff_grenade]] ● [[asw_pickup_chainsaw]] ● [[asw_pickup_fire_extinguisher]] ● [[asw_pickup_flamer]] ● [[asw_pickup_flares]] ● [[asw_pickup_flashlight]] ● [[asw_pickup_grenades]] ● [[asw_pickup_heal_grenade]] ● [[asw_pickup_hornet_barrage]] ● [[asw_pickup_medical_satchel]] ● [[asw_pickup_medkit]] ● [[asw_pickup_mines]] ● [[asw_pickup_mining_laser]] ● [[asw_pickup_money]] ● [[asw_pickup_pdw]] ● [[asw_pickup_pistol]] ● [[asw_pickup_prifle]] ● [[asw_pickup_railgun]] ● [[asw_pickup_rifle]] ● [[asw_pickup_sentry]] ● [[asw_pickup_sentry_cannon]] ● [[asw_pickup_sentry_flamer]] ● [[asw_pickup_sentry_freeze]] ● [[asw_pickup_shotgun]] ● [[asw_pickup_stim]] ● [[asw_pickup_t75]] ● [[asw_pickup_tesla_trap]] ● [[asw_pickup_vindicator]] ● [[asw_pickup_welder]] ● [[asw_point_camera]] ● [[asw_powerup]] ● [[asw_powerup_chemical_bullets]] ● [[asw_powerup_electric_bullets]] ● [[asw_powerup_explosive_bullets]] ● [[asw_powerup_fire_bullets]] ● [[asw_powerup_freeze_bullets]] ● [[asw_powerup_increased_speed]] ● [[asw_prop_laserable]] ● [[asw_prop_physics]] ● [[asw_queen]] ● [[asw_queen_divers]] ● [[asw_queen_grabber]] ● [[asw_queen_retreat_spot]] ● [[asw_queen_spit]] ● [[asw_radiation_volume]] ● [[asw_ranger]] ● [[asw_remote_turret]] ● [[asw_rifle_grenade]] ● [[asw_rocket]] ● [[asw_rope_anchor]] ● [[asw_scanner_info]] ● [[asw_scanner_noise]] ● [[asw_sentry_base]] ● [[asw_sentry_top]] ● [[asw_sentry_top_cannon]] ● [[asw_sentry_top_flamer]] ● [[asw_sentry_top_icer]] ● [[asw_sentry_top_machinegun]] ● [[asw_shaman]] ● [[asw_shieldbug]] ● [[asw_shotgun_pellet]] ● [[asw_shotgun_pellet_predicted]] ● [[asw_simple_drone]] ● [[asw_snow_volume]] ● [[asw_spawn_group]] ● [[asw_spawner]] ● [[asw_stylincam]] ● [[asw_t75]] ● [[asw_target_dummy]] ● [[asw_tech_marine_req]] ● [[asw_tesla_trap]] ● [[asw_trigger_fall]] ● [[asw_vehicle_jeep]] ● [[asw_voting_missions]] ● [[asw_vphysics_npc]] ● [[asw_weapon]] ● [[asw_weapon_ammo_bag]] ● [[asw_weapon_ammo_satchel]] ● [[asw_weapon_autogun]] ● [[asw_weapon_bait]] ● [[asw_weapon_blink]] ● [[asw_weapon_buff_grenade]] ● [[asw_weapon_chainsaw]] ● [[asw_weapon_electrified_armor]] ● [[asw_weapon_fire_extinguisher]] ● [[asw_weapon_fist]] ● [[asw_weapon_flamer]] ● [[asw_weapon_flares]] ● [[asw_weapon_flashlight]] ● [[asw_weapon_flechette]] ● [[asw_weapon_freeze_grenades]] ● [[asw_weapon_grenade_launcher]] ● [[asw_weapon_grenades]] ● [[asw_weapon_heal_grenade]] ● [[asw_weapon_heal_gun]] ● [[asw_weapon_hornet_barrage]] ● [[asw_weapon_jump_jet]] ● [[asw_weapon_laser_mines]] ● [[asw_weapon_medical_satchel]] ● [[asw_weapon_medkit]] ● [[asw_weapon_mines]] ● [[asw_weapon_minigun]] ● [[asw_weapon_mining_laser]] ● [[asw_weapon_night_vision]] ● [[asw_weapon_normal_armor]] ● [[asw_weapon_pdw]] ● [[asw_weapon_pistol]] ● [[asw_weapon_prifle]] ● [[asw_weapon_railgun]] ● [[asw_weapon_ricochet]] ● [[asw_weapon_rifle]] ● [[asw_weapon_sentry]] ● [[asw_weapon_sentry_cannon]] ● [[asw_weapon_sentry_flamer]] ● [[asw_weapon_sentry_freeze]] ● [[asw_weapon_shotgun]] ● [[asw_weapon_smart_bomb]] ● [[asw_weapon_sniper_rifle]] ● [[asw_weapon_stim]] ● [[asw_weapon_t75]] ● [[asw_weapon_tesla_gun]] ● [[asw_weapon_tesla_trap]] ● [[asw_weapon_vindicator]] ● [[asw_weapon_welder]] ● [[base_boss]] ● [[base_rocket]] ● [[baseanimating_projectile]] ● [[basehl1combatweapon]] ● [[basehl1mpcombatweapon]] ● [[basehl2mpcombatweapon]] ● [[baseportalcombatweapon]] ● [[baseprojectile]] ● [[basespriteprojectile]] ● [[beam_spotlight]] ● [[blob_element]] ● [[bmortar]] ● [[bodyque]] ● [[boomer]] ● [[bot_action_point]] ● [[bot_controller]] ● [[bot_generator]] ● [[bot_hint_engineer_nest]] ● [[bot_hint_sentrygun]] ● [[bot_hint_teleporter_exit]] ● [[bot_npc_archer]] ● [[bot_npc_decoy]] ● [[bot_proxy]] ● [[bot_roster]] ● [[cfe_player_decal]] ● [[challenge_mode_end_node]] ● [[charger]] ● [[client_path]] ● [[commentary_dummy]] ● [[commentary_zombie_spawner]] ● [[concussiveblast]] ● [[controller_energy_ball]] ● [[controller_head_ball]] ● [[crane_tip]] ● [[cs_bot]] ● [[cs_ragdoll]] ● [[cube_rotationcontroller]] ● [[cycler]] ● [[cycler_blender]] ● [[cycler_weapon]] ● [[cycler_wreckage]] ● [[dangerzone_controller]] ● [[dangerzone_entity]] ● [[dispenser_touch_trigger]] ● [[dod_ammo_box]] ● [[dod_bomb_dispenser]] ● [[dod_bomb_dispenser_icon]] ● [[dod_bomb_target]] ● [[dod_capture_area]] ● [[dod_control_point]] ● [[dod_control_point_master]] ● [[dod_gamerules]] ● [[dod_location]] ● [[dod_objective_resource]] ● [[dod_player_manager]] ● [[dod_ragdoll]] ● [[dod_round_timer]] ● [[dod_scoring]] ● [[dod_team_allies]] ● [[dod_team_axis]] ● [[dod_team_manager]] ● [[dod_viewmodel]] ● [[drone]] ● [[dronegun]] ● [[dz_door]] ● [[ent_hover_turret_tether]] ● [[ent_snowball_pile]] ● [[ent_watery_leech]] ● [[entity_bird]] ● [[entity_carrier]] ● [[entity_croc]] ● [[entity_medigun_shield]] ● [[entity_revive_marker]] ● [[entity_rocket]] ● [[entity_saucer]] ● [[entity_sign]] ● [[entity_soldier_statue]] ● [[entity_spawn_manager]] ● [[entity_spawn_point]] ● [[env_alyxemp]] ● [[env_ambient_light]] ● [[env_ar2explosion]] ● [[env_cascade_light]] ● [[env_citadel_energy_core]] ● [[env_dusttrail]] ● [[env_embers]] ● [[env_entity_freezing]] ● [[env_fire_trail]] ● [[env_fizzler_effects]] ● [[env_flare]] ● [[env_gascanister]] ● [[env_global_light]] ● [[env_grenadetrail]] ● [[env_lightrail_endpoint]] ● [[env_movieexplosion]] ● [[env_outtro_stats]] ● [[env_particle_trail]] ● [[env_particlefire]] ● [[env_particlescript]] ● [[env_particlesmokegrenade]] ● [[env_physics_blocker]] ● [[env_player_blocker]] ● [[env_player_viewfinder]] ● [[env_portal_credits]] ● [[env_portal_laser]] ● [[env_portal_path_track]] ● [[env_quadraticbeam]] ● [[env_ragdoll_boogie]] ● [[env_render]] ● [[env_rock_launcher]] ● [[env_rockettrail]] ● [[env_slomo]] ● [[env_smokestack]] ● [[env_smoketrail]] ● [[env_sniperdot]] ● [[env_sound]] ● [[env_speaker]] ● [[env_sporeexplosion]] ● [[env_sporetrail]] ● [[env_spritetrail]] ● [[env_starfield]] ● [[env_steam]] ● [[env_steamjet]] ● [[env_tonemap_controller_ghost]] ● [[env_tonemap_controller_infected]] ● [[env_weaponfire]] ● [[escape_route]] ● [[event_queue_saveload_proxy]] ● [[eyeball_boss]] ● [[filter_activator_infected_class]] ● [[filter_activator_tfteam]] ● [[filter_combineball_type]] ● [[filter_melee_damage]] ● [[filter_player_held]] ● [[filter_size]] ● [[filter_tf_bot_has_tag]] ● [[filter_tf_class]] ● [[filter_tf_condition]] ● [[filter_tf_damaged_by_weapon_in_slot]] ● [[filter_tf_player_can_cap]] ● [[finale_trigger]] ● [[fire_cracker_blast]] ● [[fizzler_multiorigin_sound_player]] ● [[func_achievement]] ● [[func_block_charge]] ● [[func_block_dm_spawns]] ● [[func_breakable_surf]] ● [[func_bulletshield]] ● [[func_capturezone]] ● [[func_changeclass]] ● [[func_combine_ball_spawner]] ● [[func_croc]] ● [[func_detail_blocker]] ● [[func_elevator]] ● [[func_extinguisher]] ● [[func_fire_extinguisher]] ● [[func_flag_alert]] ● [[func_flagdetectionzone]] ● [[func_forcefield]] ● [[func_friction]] ● [[func_instance_io_proxy]] ● [[func_liquidportal]] ● [[func_lookdoor]] ● [[func_mortar_field]] ● [[func_nav_attribute_region]] ● [[func_nav_avoid]] ● [[func_nav_connection_blocker]] ● [[func_nav_prefer]] ● [[func_nav_prerequisite]] ● [[func_nav_stairs_toggle]] ● [[func_no_defuse]] ● [[func_nobuild]] ● [[func_nogrenades]] ● [[func_noportal_volume]] ● [[func_orator]] ● [[func_passtime_goal]] ● [[func_passtime_goalie_zone]] ● [[func_passtime_no_ball_zone]] ● [[func_pendulum]] ● [[func_physbox_multiplayer]] ● [[func_placement_clip]] ● [[func_playerghostinfected_clip]] ● [[func_playerinfected_clip]] ● [[func_portal_bumper]] ● [[func_portal_detector]] ● [[func_portal_orientation]] ● [[func_portalled]] ● [[func_powerupvolume]] ● [[func_ragdoll_fader]] ● [[func_recharge]] ● [[func_reflective_glass]] ● [[func_regenerate]] ● [[func_respawnflag]] ● [[func_respawnroom]] ● [[func_respawnroomvisualizer]] ● [[func_simpleladder]] ● [[func_smokevolume]] ● [[func_spawn_volume]] ● [[func_suggested_build]] ● [[func_survival_c4_target]] ● [[func_tablet_blocker]] ● [[func_team_wall]] ● [[func_teamblocker]] ● [[func_tfbot_hint]] ● [[func_upgradestation]] ● [[func_weight_button]] ● [[futbol_catcher]] ● [[game_coopmission_manager]] ● [[game_forcerespawn]] ● [[game_intro_viewpoint]] ● [[game_round_end]] ● [[game_round_win]] ● [[game_scavenge_progress_display]] ● [[game_survival_logic]] ● [[game_text_tf]] ● [[garg_stomp]] ● [[ghost]] ● [[global_chatter]] ● [[grassburn]] ● [[grenade_beam]] ● [[grenade_beam_chaser]] ● [[grenade_frag_ger]] ● [[grenade_frag_us]] ● [[grenade_hand]] ● [[grenade_homer]] ● [[grenade_launcher_projectile]] ● [[grenade_mp5]] ● [[grenade_pathfollower]] ● [[grenade_riflegren_ger]] ● [[grenade_riflegren_us]] ● [[grenade_smoke]] ● [[grenade_smoke_ger]] ● [[grenade_smoke_us]] ● [[halloween_fortune_teller]] ● [[halloween_souls_pack]] ● [[halloween_zapper]] ● [[hammer_updateignorelist]] ● [[headless_hatman]] ● [[hightower_teleport_vortex]] ● [[hl1gib]] ● [[hl1mp_gamerules]] ● [[hl1mp_ragdoll]] ● [[hl2_survival_gamerules]] ● [[hl2mp_gamerules]] ● [[hl2mp_ragdoll]] ● [[holiday_gift]] ● [[hornet]] ● [[hostage_carriable_prop]] ● [[hot_potato]] ● [[hot_potato_catcher]] ● [[hot_potato_socket]] ● [[hot_potato_spawner]] ● [[hunter]] ● [[infected]] ● [[info_ambient_mob_end]] ● [[info_ambient_mob_start]] ● [[info_armsrace_counterterrorist]] ● [[info_armsrace_terrorist]] ● [[info_bigmomma]] ● [[info_bomb_target_hint_a]] ● [[info_bomb_target_hint_b]] ● [[info_camera_link]] ● [[info_changelevel]] ● [[info_coop_spawn]] ● [[info_director]] ● [[info_doddetect]] ● [[info_elevator_floor]] ● [[info_enemy_terrorist_spawn]] ● [[info_gamemode]] ● [[info_gascanister_launchpoint]] ● [[info_goal_infected_chase]] ● [[info_hang_lighting]] ● [[info_infected_zoo_maker]] ● [[info_infected_zoo_puppet]] ● [[info_item_position]] ● [[info_l4d1_survivor_spawn]] ● [[info_ladder]] ● [[info_landmark_entry]] ● [[info_landmark_exit]] ● [[info_lighting_relative]] ● [[info_map_parameters_versus]] ● [[info_map_region]] ● [[info_marine_hint]] ● [[info_mass_center]] ● [[info_node_marine_hint]] ● [[info_observer_point]] ● [[info_paint_sprayer]] ● [[info_paradrop_denial]] ● [[info_passtime_ball_spawn]] ● [[info_placement_helper]] ● [[info_player_allies]] ● [[info_player_axis]] ● [[info_player_combine]] ● [[info_player_logo]] ● [[info_player_ping_detector]] ● [[info_player_rebel]] ● [[info_player_teamspawn]] ● [[info_populator]] ● [[info_portal_score]] ● [[info_powerup_spawn]] ● [[info_radar_target]] ● [[info_solo_changelevel]] ● [[info_survivor_position]] ● [[info_survivor_rescue]] ● [[info_target_personality_sphere]] ● [[info_target_vehicle_transition]] ● [[info_teleporter_countdown]] ● [[info_transitioning_player]] ● [[info_tutorial_start]] ● [[info_vehicle_groundspawn]] ● [[info_view_parameters]] ● [[info_zombie_border]] ● [[info_zombie_spawn]] ● [[insect_swarm]] ● [[item_ammo_smg1_grenade]] ● [[item_ammopack_full]] ● [[item_ammopack_medium]] ● [[item_ammopack_small]] ● [[item_armor]] ● [[item_bonuspack]] ● [[item_box_lrounds]] ● [[item_box_mrounds]] ● [[item_box_srounds]] ● [[item_cash]] ● [[item_coop_coin]] ● [[item_currencypack_custom]] ● [[item_currencypack_large]] ● [[item_currencypack_medium]] ● [[item_currencypack_small]] ● [[item_dogtags]] ● [[item_grubnugget]] ● [[item_healthammokit]] ● [[item_healthkit_full]] ● [[item_healthkit_medium]] ● [[item_healthkit_small]] ● [[item_large_box_lrounds]] ● [[item_large_box_mrounds]] ● [[item_large_box_srounds]] ● [[item_longjump]] ● [[item_ml_grenade]] ● [[item_nugget]] ● [[item_nvgs]] ● [[item_powerup_crit]] ● [[item_powerup_rune]] ● [[item_powerup_rune_temp]] ● [[item_powerup_uber]] ● [[item_suitcharger]] ● [[item_teamflag]] ● [[item_teamflag_return_icon]] ● [[jockey]] ● [[laser_spot]] ● [[light]] ● [[light_glspot]] ● [[linked_portal_door]] ● [[logic_coop_manager]] ● [[logic_director_query]] ● [[logic_eventlistener_itemequip]] ● [[logic_multicompare]] ● [[logic_playmovie]] ● [[logic_random_outputs]] ● [[logic_register_activator]] ● [[logic_timescale]] ● [[logic_versus_random]] ● [[lookdoorthinker]] ● [[mapobj_cart_dispenser]] ● [[merasmus]] ● [[merasmus_dancer]] ● [[model_studio]] ● [[monster_alien_controller]] ● [[monster_alien_grunt]] ● [[monster_alien_slave]] ● [[monster_apache]] ● [[monster_babycrab]] ● [[monster_barnacle]] ● [[monster_barney]] ● [[monster_barney_dead]] ● [[monster_bigmomma]] ● [[monster_bloater]] ● [[monster_bullchicken]] ● [[monster_cockroach]] ● [[monster_flyer]] ● [[monster_flyer_flock]] ● [[monster_furniture]] ● [[monster_gargantua]] ● [[monster_gman]] ● [[monster_grunt_repel]] ● [[monster_headcrab]] ● [[monster_hevsuit_dead]] ● [[monster_hgrunt_dead]] ● [[monster_houndeye]] ● [[monster_human_assassin]] ● [[monster_human_grunt]] ● [[monster_ichthyosaur]] ● [[monster_leech]] ● [[monster_miniturret]] ● [[monster_mortar]] ● [[monster_nihilanth]] ● [[monster_osprey]] ● [[monster_resource]] ● [[monster_satchel]] ● [[monster_scientist_(goldsrc)|monster_scientist]] ● [[monster_scientist_dead]] ● [[monster_sentry]] ● [[monster_sitting_scientist]] ● [[monster_snark]] ● [[monster_tentacle]] ● [[monster_tripmine]] ● [[monster_turret]] ● [[monster_zombie]] ● [[monstermaker]] ● [[multi_manager]] ● [[nihilanth_energy_ball]] ● [[npc_advisor]] ● [[npc_antlion_grub]] ● [[npc_blob]] ● [[npc_breen]] ● [[npc_combine_camera]] ● [[npc_combine_cannon]] ● [[npc_contactgrenade]] ● [[npc_cranedriver]] ● [[npc_fastzombie_torso]] ● [[npc_fisherman]] ● [[npc_gman]] ● [[npc_grenade_hopwire]] ● [[npc_headcrab_poison]] ● [[npc_heardanger]] ● [[npc_hover_turret]] ● [[npc_hunter_maker]] ● [[npc_ichthyosaur]] ● [[npc_launcher]] ● [[npc_missiledefense]] ● [[npc_monk]] ● [[npc_mossman]] ● [[npc_newnpc]] ● [[npc_personality_core]] ● [[npc_portal_turret_floor]] ● [[npc_portal_turret_ground]] ● [[npc_puppet]] ● [[npc_rocket_turret]] ● [[npc_satchel]] ● [[npc_security_camera]] ● [[npc_stalker]] ● [[npc_tripmine]] ● [[npc_turret_ground]] ● [[npc_wheatley_boss]] ● [[npc_zombie_torso]] ● [[obj_attachment_sapper]] ● [[obj_dispenser]] ● [[obj_sentrygun]] ● [[obj_teleporter]] ● [[paint_sphere]] ● [[paint_stream]] ● [[paradrop_chopper]] ● [[passtime_ball]] ● [[passtime_logic]] ● [[pd_dispenser]] ● [[phys_bone_follower]] ● [[phys_constraintsystem]] ● [[physics_prop]] ● [[physics_prop_statue]] ● [[physicsclonearea]] ● [[physicsshadowclone]] ● [[pipe_bomb_projectile]] ● [[planted_c4_survival]] ● [[planted_c4_training]] ● [[player_mp]] ● [[point_apc_controller]] ● [[point_bugbait]] ● [[point_changelevel]] ● [[point_combine_ball_launcher]] ● [[point_deathfall_camera]] ● [[point_devshot_camera]] ● [[point_dz_dronegun]] ● [[point_dz_itemspawn]] ● [[point_dz_itemspawn_group]] ● [[point_dz_parachute]] ● [[point_dz_weaponspawn]] ● [[point_dz_weaponspawn_group]] ● [[point_energy_ball_launcher]] ● [[point_event_proxy]] ● [[point_futbol_shooter]] ● [[point_hiding_spot]] ● [[point_intermission]] ● [[point_laser_target]] ● [[point_nav_attribute_region]] ● [[point_populator_interface]] ● [[point_prop_use_target]] ● [[point_script_template]] ● [[point_script_use_target]] ● [[point_surroundtest]] ● [[point_viewcontrol_multiplayer]] ● [[point_viewcontrol_survivor]] ● [[point_viewproxy]] ● [[populator_internal_spawn_point]] ● [[portal_base2d]] ● [[portal_gamerules]] ● [[portal_mp_stats]] ● [[portal_procedural_generator]] ● [[portal_race_checkpoint]] ● [[portal_ragdoll]] ● [[portal_stats_controller]] ● [[portalmp_gamerules]] ● [[portalsimulator_collisionentity]] ● [[projected_entity_ambient_sound_proxy]] ● [[projected_tractor_beam_entity]] ● [[projected_wall_entity]] ● [[prop_ammo_box_generic]] ● [[prop_button]] ● [[prop_car_alarm]] ● [[prop_car_glass]] ● [[prop_combine_ball]] ● [[prop_coreball]] ● [[prop_counter]] ● [[prop_door_rotating_checkpoint]] ● [[prop_dynamic_glow]] ● [[prop_energy_ball]] ● [[prop_exploding_barrel]] ● [[prop_exploding_futbol]] ● [[prop_floor_ball_button]] ● [[prop_floor_button]] ● [[prop_floor_cube_button]] ● [[prop_fuel_barrel]] ● [[prop_fuel_barrel_piece]] ● [[prop_glados_core]] ● [[prop_glass_futbol]] ● [[prop_glass_futbol_socket]] ● [[prop_glass_futbol_spawner]] ● [[prop_glowing_object]] ● [[prop_hallucination]] ● [[prop_health_cabinet]] ● [[prop_indicator_panel]] ● [[prop_laser_catcher]] ● [[prop_laser_relay]] ● [[prop_linked_portal_door]] ● [[prop_loot_crate]] ● [[prop_mapplaced_long_use_entity]] ● [[prop_metal_crate]] ● [[prop_minigun]] ● [[prop_minigun_l4d1]] ● [[prop_mirror]] ● [[prop_money_crate]] ● [[prop_monster_box]] ● [[prop_mounted_machine_gun]] ● [[prop_paint_bomb]] ● [[prop_paradrop_crate]] ● [[prop_personality_sphere]] ● [[prop_physics2]] ● [[prop_physics_paintable]] ● [[prop_portal]] ● [[prop_portal_stats_display]] ● [[prop_rocket_tripwire]] ● [[prop_scalable]] ● [[prop_soccer_ball]] ● [[prop_sphere]] ● [[prop_stickybomb]] ● [[prop_telescopic_arm]] ● [[prop_testchamber_door]] ● [[prop_thumper]] ● [[prop_tic_tac_toe_panel]] ● [[prop_tractor_beam]] ● [[prop_under_button]] ● [[prop_under_floor_button]] ● [[prop_vehicle_airboat]] ● [[prop_vehicle_cannon]] ● [[prop_vehicle_choreo_generic]] ● [[prop_vehicle_crane]] ● [[prop_vehicle_prisoner_pod]] ● [[prop_wall_breakable]] ● [[prop_wall_projector]] ● [[prop_weapon_refill_heavyarmor]] ● [[prop_weapon_upgrade_armor]] ● [[prop_weapon_upgrade_armor_helmet]] ● [[prop_weapon_upgrade_chute]] ● [[prop_weapon_upgrade_contractkill]] ● [[prop_weapon_upgrade_exojump]] ● [[prop_weapon_upgrade_helmet]] ● [[prop_weapon_upgrade_tablet_droneintel]] ● [[prop_weapon_upgrade_tablet_highres]] ● [[prop_weapon_upgrade_tablet_zoneintel]] ● [[prop_weighted_cube]] ● [[radar_jammer]] ● [[rd_robot_dispenser]] ● [[rocket_bazooka]] ● [[rocket_pschreck]] ● [[rocket_turret_projectile]] ● [[rpg_rocket]] ● [[scene_manager]] ● [[script_clip_vphysics]] ● [[script_func_button]] ● [[script_intro]] ● [[script_nav_attribute_region]] ● [[scripted_target]] ● [[simple_bot]] ● [[skybox_swapper]] ● [[smoker]] ● [[snowball_projectile]] ● [[sound_mix_layer]] ● [[speaker]] ● [[spitter]] ● [[spitter_projectile]] ● [[squadinsignia]] ● [[squidspit]] ● [[sunlight_shadow_control]] ● [[survival_spawn_chopper]] ● [[survivor_bot]] ● [[survivor_death_model]] ● [[tagrenade_projectile]] ● [[tank]] ● [[tank_boss]] ● [[tank_destruction]] ● [[tank_rock]] ● [[target_cdaudio]] ● [[te_tester]] ● [[team_control_point]] ● [[team_control_point_master]] ● [[team_control_point_round]] ● [[team_round_timer]] ● [[team_train_watcher]] ● [[teleport_vortex]] ● [[terror_gamerules]] ● [[terror_player_manager]] ● [[test_proxytoggle]] ● [[tf_ammo_pack]] ● [[tf_base_minigame]] ● [[tf_bonus_duck_pickup]] ● [[tf_bot]] ● [[tf_dropped_weapon]] ● [[tf_flame]] ● [[tf_flame_manager]] ● [[tf_gamerules]] ● [[tf_gas_manager]] ● [[tf_generic_bomb]] ● [[tf_glow]] ● [[tf_halloween_gift_pickup]] ● [[tf_halloween_gift_spawn_location]] ● [[tf_halloween_minigame]] ● [[tf_halloween_minigame_falling_platforms]] ● [[tf_halloween_pickup]] ● [[tf_logic_arena]] ● [[tf_logic_bonusround]] ● [[tf_logic_competitive]] ● [[tf_logic_cp_timer]] ● [[tf_logic_holiday]] ● [[tf_logic_hybrid_ctf_cp]] ● [[tf_logic_koth]] ● [[tf_logic_mann_vs_machine]] ● [[tf_logic_mannpower]] ● [[tf_logic_medieval]] ● [[tf_logic_minigames]] ● [[tf_logic_multiple_escort]] ● [[tf_logic_on_holiday]] ● [[tf_logic_player_destruction]] ● [[tf_logic_robot_destruction]] ● [[tf_logic_training_mode]] ● [[tf_mann_vs_machine_stats]] ● [[tf_merasmus_trick_or_treat_prop]] ● [[tf_objective_resource]] ● [[tf_pda_expansion_dispenser]] ● [[tf_pda_expansion_teleporter]] ● [[tf_player_manager]] ● [[tf_point_nav_interface]] ● [[tf_point_weapon_mimic]] ● [[tf_powerup_bottle]] ● [[tf_projectile_arrow]] ● [[tf_projectile_ball_ornament]] ● [[tf_projectile_balloffire]] ● [[tf_projectile_cleaver]] ● [[tf_projectile_energy_ball]] ● [[tf_projectile_energy_ring]] ● [[tf_projectile_flare]] ● [[tf_projectile_grapplinghook]] ● [[tf_projectile_healing_bolt]] ● [[tf_projectile_jar]] ● [[tf_projectile_jar_gas]] ● [[tf_projectile_jar_milk]] ● [[tf_projectile_lightningorb]] ● [[tf_projectile_mechanicalarmorb]] ● [[tf_projectile_pipe]] ● [[tf_projectile_pipe_remote]] ● [[tf_projectile_rocket]] ● [[tf_projectile_sentryrocket]] ● [[tf_projectile_spellbats]] ● [[tf_projectile_spellfireball]] ● [[tf_projectile_spellkartbats]] ● [[tf_projectile_spellkartorb]] ● [[tf_projectile_spellmeteorshower]] ● [[tf_projectile_spellmirv]] ● [[tf_projectile_spellpumpkin]] ● [[tf_projectile_spellspawnboss]] ● [[tf_projectile_spellspawnhorde]] ● [[tf_projectile_spellspawnzombie]] ● [[tf_projectile_spelltransposeteleport]] ● [[tf_projectile_stun_ball]] ● [[tf_projectile_syringe]] ● [[tf_projectile_throwable]] ● [[tf_projectile_throwable_breadmonster]] ● [[tf_projectile_throwable_brick]] ● [[tf_projectile_throwable_repel]] ● [[tf_pumpkin_bomb]] ● [[tf_ragdoll]] ● [[tf_robot_destruction_robot]] ● [[tf_robot_destruction_robot_spawn]] ● [[tf_robot_destruction_spawn_group]] ● [[tf_spawner]] ● [[tf_spell_meteorshowerspawner]] ● [[tf_spell_pickup]] ● [[tf_target_dummy]] ● [[tf_taunt_prop]] ● [[tf_team]] ● [[tf_teleport_location]] ● [[tf_viewmodel]] ● [[tf_weapon_base]] ● [[tf_weapon_bat]] ● [[tf_weapon_bat_fish]] ● [[tf_weapon_bat_giftwrap]] ● [[tf_weapon_bat_wood]] ● [[tf_weapon_bonesaw]] ● [[tf_weapon_bottle]] ● [[tf_weapon_breakable_sign]] ● [[tf_weapon_buff_item]] ● [[tf_weapon_builder]] ● [[tf_weapon_cannon]] ● [[tf_weapon_charged_smg]] ● [[tf_weapon_cleaver]] ● [[tf_weapon_club]] ● [[tf_weapon_compound_bow]] ● [[tf_weapon_crossbow]] ● [[tf_weapon_drg_pomson]] ● [[tf_weapon_fireaxe]] ● [[tf_weapon_fists]] ● [[tf_weapon_flamethrower]] ● [[tf_weapon_flaregun]] ● [[tf_weapon_flaregun_revenge]] ● [[tf_weapon_grapplinghook]] ● [[tf_weapon_grenadelauncher]] ● [[tf_weapon_handgun_scout_primary]] ● [[tf_weapon_handgun_scout_secondary]] ● [[tf_weapon_invis]] ● [[tf_weapon_jar]] ● [[tf_weapon_jar_gas]] ● [[tf_weapon_jar_milk]] ● [[tf_weapon_katana]] ● [[tf_weapon_knife]] ● [[tf_weapon_laser_pointer]] ● [[tf_weapon_lunchbox]] ● [[tf_weapon_lunchbox_drink]] ● [[tf_weapon_mechanical_arm]] ● [[tf_weapon_medigun]] ● [[tf_weapon_minigun]] ● [[tf_weapon_parachute]] ● [[tf_weapon_parachute_primary]] ● [[tf_weapon_parachute_secondary]] ● [[tf_weapon_particle_cannon]] ● [[tf_weapon_passtime_gun]] ● [[tf_weapon_pda_engineer_build]] ● [[tf_weapon_pda_engineer_destroy]] ● [[tf_weapon_pda_spy]] ● [[tf_weapon_pep_brawler_blaster]] ● [[tf_weapon_pipebomblauncher]] ● [[tf_weapon_pistol]] ● [[tf_weapon_pistol_scout]] ● [[tf_weapon_raygun]] ● [[tf_weapon_revolver]] ● [[tf_weapon_robot_arm]] ● [[tf_weapon_rocketlauncher]] ● [[tf_weapon_rocketlauncher_airstrike]] ● [[tf_weapon_rocketlauncher_directhit]] ● [[tf_weapon_rocketlauncher_fireball]] ● [[tf_weapon_rocketpack]] ● [[tf_weapon_sapper]] ● [[tf_weapon_scattergun]] ● [[tf_weapon_sentry_revenge]] ● [[tf_weapon_shotgun_building_rescue]] ● [[tf_weapon_shotgun_hwg]] ● [[tf_weapon_shotgun_primary]] ● [[tf_weapon_shotgun_pyro]] ● [[tf_weapon_shotgun_soldier]] ● [[tf_weapon_shovel]] ● [[tf_weapon_slap]] ● [[tf_weapon_smg]] ● [[tf_weapon_sniperrifle]] ● [[tf_weapon_sniperrifle_classic]] ● [[tf_weapon_sniperrifle_decap]] ● [[tf_weapon_soda_popper]] ● [[tf_weapon_spellbook]] ● [[tf_weapon_stickbomb]] ● [[tf_weapon_sword]] ● [[tf_weapon_syringegun_medic]] ● [[tf_weapon_wrench]] ● [[tf_weaponbase_grenade_proj]] ● [[tf_weaponbase_melee]] ● [[tf_weaponbase_merasmus_grenade]] ● [[tf_wearable]] ● [[tf_wearable_campaign_item]] ● [[tf_wearable_demoshield]] ● [[tf_wearable_levelable_item]] ● [[tf_wearable_razorback]] ● [[tf_wearable_robot_arm]] ● [[tf_wearable_vm]] ● [[tf_zombie]] ● [[tf_zombie_spawner]] ● [[training_annotation]] ● [[training_prop_dynamic]] ● [[trigger_add_or_remove_tf_player_attributes]] ● [[trigger_add_tf_player_condition]] ● [[trigger_apply_impulse]] ● [[trigger_asw_button_area]] ● [[trigger_asw_chance]] ● [[trigger_asw_computer_area]] ● [[trigger_asw_door_area]] ● [[trigger_asw_jump]] ● [[trigger_asw_marine_knockback]] ● [[trigger_asw_marine_position]] ● [[trigger_asw_random_target]] ● [[trigger_asw_supplies_chatter]] ● [[trigger_asw_synup_chatter]] ● [[trigger_asw_trigger_area]] ● [[trigger_auto]] ● [[trigger_auto_crouch]] ● [[trigger_bot_tag]] ● [[trigger_capture_area]] ● [[trigger_catapult]] ● [[trigger_cdaudio]] ● [[trigger_endsection]] ● [[trigger_escape]] ● [[trigger_finale]] ● [[trigger_hierarchy]] ● [[trigger_ignite]] ● [[trigger_ignite_arrows]] ● [[trigger_paint_cleanser]] ● [[trigger_particle]] ● [[trigger_passtime_ball]] ● [[trigger_physics_trap]] ● [[trigger_ping_detector]] ● [[trigger_player_respawn_override]] ● [[trigger_playerteam]] ● [[trigger_portal_button]] ● [[trigger_portal_cleanser]] ● [[trigger_rd_vault_trigger]] ● [[trigger_relay]] ● [[trigger_remove_tf_player_condition]] ● [[trigger_rpgfire]] ● [[trigger_safemoneygather]] ● [[trigger_softbarrier]] ● [[trigger_soundoperator]] ● [[trigger_stun]] ● [[trigger_survival_playarea]] ● [[trigger_teleport_relative]] ● [[trigger_timer_door]] ● [[trigger_tractorbeam]] ● [[trigger_upgrade_laser_sight]] ● [[trigger_vehicle_cargo]] ● [[trigger_vphysics_motion]] ● [[trigger_waterydeath]] ● [[trigger_weapon_dissolve]] ● [[trigger_weapon_strip]] ● [[trigger_wind]] ● [[updateitem1]] ● [[updateitem2]] ● [[upgrade_ammo_explosive]] ● [[upgrade_ammo_incendiary]] ● [[upgrade_laser_sight]] ● [[upgrade_spawn]] ● [[vehicle_viewcontroller]] ● [[vgui_indicator_panel]] ● [[vgui_level_placard_display]] ● [[vgui_movie_display]] ● [[vgui_mp_lobby_display]] ● [[vgui_neurotoxin_countdown]] ● [[vgui_slideshow_display]] ● [[vgui_world_text_panel]] ● [[vomit_particle]] ● [[vomitjar_projectile]] ● [[water_lod_control]] ● [[weapon_30cal]] ● [[weapon_adrenaline]] ● [[weapon_adrenaline_spawn]] ● [[weapon_amerknife]] ● [[weapon_ammo_spawn]] ● [[weapon_annabelle]] ● [[weapon_autoshotgun]] ● [[weapon_autoshotgun_spawn]] ● [[weapon_bar]] ● [[weapon_basebomb]] ● [[weapon_basedodgrenade]] ● [[weapon_bazooka]] ● [[weapon_boomer_claw]] ● [[weapon_c96]] ● [[weapon_chainsaw]] ● [[weapon_chainsaw_spawn]] ● [[weapon_charger_claw]] ● [[weapon_citizenpackage]] ● [[weapon_citizensuitcase]] ● [[weapon_cola_bottles]] ● [[weapon_colt]] ● [[weapon_csbase_gun]] ● [[weapon_cubemap]] ● [[weapon_defibrillator]] ● [[weapon_defibrillator_spawn]] ● [[weapon_dod_base]] ● [[weapon_dod_base_gun]] ● [[weapon_dod_base_melee]] ● [[weapon_dodbaserpg]] ● [[weapon_egon]] ● [[weapon_fireworkcrate]] ● [[weapon_first_aid_kit]] ● [[weapon_first_aid_kit_spawn]] ● [[weapon_frag_ger]] ● [[weapon_frag_ger_live]] ● [[weapon_frag_us]] ● [[weapon_frag_us_live]] ● [[weapon_galil]] ● [[weapon_garand]] ● [[weapon_gascan]] ● [[weapon_gascan_spawn]] ● [[weapon_gauss]] ● [[weapon_gnome]] ● [[weapon_grenade_launcher]] ● [[weapon_grenade_launcher_spawn]] ● [[weapon_handgrenade]] ● [[weapon_hegrenade_spawn]] ● [[weapon_hl2mp_base]] ● [[weapon_hopwire]] ● [[weapon_hornetgun]] ● [[weapon_hunter_claw]] ● [[weapon_hunting_rifle]] ● [[weapon_hunting_rifle_spawn]] ● [[weapon_ifm_base]] ● [[weapon_ifm_base_camera]] ● [[weapon_ifm_steadycam]] ● [[weapon_item_spawn]] ● [[weapon_jockey_claw]] ● [[weapon_k98]] ● [[weapon_k98_scoped]] ● [[weapon_knifegg]] ● [[weapon_m1carbine]] ● [[weapon_m3]] ● [[weapon_melee_spawn]] ● [[weapon_mg42]] ● [[weapon_molotov_spawn]] ● [[weapon_mp40]] ● [[weapon_mp44]] ● [[weapon_mp5]] ● [[weapon_mp5navy]] ● [[weapon_oldmanharpoon]] ● [[weapon_oxygentank]] ● [[weapon_p228]] ● [[weapon_p38]] ● [[weapon_pain_pills]] ● [[weapon_pain_pills_spawn]] ● [[weapon_pipe_bomb]] ● [[weapon_pipe_bomb_spawn]] ● [[weapon_pistol_magnum]] ● [[weapon_pistol_magnum_spawn]] ● [[weapon_pistol_spawn]] ● [[weapon_portal_base]] ● [[weapon_portalgun]] ● [[weapon_promo_antenna_ball]] ● [[weapon_promo_antenna_egg]] ● [[weapon_promo_helmet_ball]] ● [[weapon_promo_helmet_egg]] ● [[weapon_propanetank]] ● [[weapon_pschreck]] ● [[weapon_pumpshotgun]] ● [[weapon_pumpshotgun_spawn]] ● [[weapon_rifle]] ● [[weapon_rifle_ak47]] ● [[weapon_rifle_ak47_spawn]] ● [[weapon_rifle_desert]] ● [[weapon_rifle_desert_spawn]] ● [[weapon_rifle_m60]] ● [[weapon_rifle_m60_spawn]] ● [[weapon_rifle_sg552]] ● [[weapon_rifle_sg552_spawn]] ● [[weapon_rifle_spawn]] ● [[weapon_riflegren_ger]] ● [[weapon_riflegren_ger_live]] ● [[weapon_riflegren_us]] ● [[weapon_riflegren_us_live]] ● [[weapon_satchel]] ● [[weapon_scar17]] ● [[weapon_scavenge_item_spawn]] ● [[weapon_scout]] ● [[weapon_sg550]] ● [[weapon_sg552]] ● [[weapon_shotgun_chrome]] ● [[weapon_shotgun_chrome_spawn]] ● [[weapon_shotgun_spas]] ● [[weapon_shotgun_spas_spawn]] ● [[weapon_slam]] ● [[weapon_smg]] ● [[weapon_smg_mp5]] ● [[weapon_smg_mp5_spawn]] ● [[weapon_smg_silenced]] ● [[weapon_smg_silenced_spawn]] ● [[weapon_smg_spawn]] ● [[weapon_smoke_ger]] ● [[weapon_smoke_us]] ● [[weapon_smoker_claw]] ● [[weapon_snark]] ● [[weapon_sniper_awp]] ● [[weapon_sniper_awp_spawn]] ● [[weapon_sniper_military]] ● [[weapon_sniper_military_spawn]] ● [[weapon_sniper_scout]] ● [[weapon_sniper_scout_spawn]] ● [[weapon_snowball]] ● [[weapon_spade]] ● [[weapon_spawn]] ● [[weapon_spitter_claw]] ● [[weapon_spring]] ● [[weapon_striderbuster]] ● [[weapon_tank_claw]] ● [[weapon_thompson]] ● [[weapon_tmp]] ● [[weapon_tripmine]] ● [[weapon_upgradepack_explosive]] ● [[weapon_upgradepack_explosive_spawn]] ● [[weapon_upgradepack_incendiary]] ● [[weapon_upgradepack_incendiary_spawn]] ● [[weapon_usp]] ● [[weapon_vomitjar]] ● [[weapon_vomitjar_spawn]] ● [[weaponbox]] ● [[weaponworldmodel]] ● [[wheel_of_doom]] ● [[wheel_of_doom_spiral]] ● [[window_pane]] ● [[witch]] ● [[worldspawn]] ● [[xen_hair]] ● [[xen_hull]] ● [[xen_plantlight]] ● [[xen_spore_large]] ● [[xen_spore_medium]] ● [[xen_spore_small]] ● [[xen_tree]] ● [[xen_ttrigger]]}}
 
== All games ==
== All games ==
[[_firesmoke]] ● [[ai_changehintgroup]] ● [[ai_sound]] ● [[ambient_generic]] ● [[beam]] ● [[color_correction]] ● [[color_correction_volume]] ● [[commentary_auto]] ● [[entity_blocker]] ● [[entityflame]] ● [[env_beam]] ● [[env_beverage]] ● [[env_blood]] ● [[env_bubbles]] ● [[env_credits]] ● [[env_debughistory]] ● [[env_detail_controller]] ● [[env_entity_dissolver]] ● [[env_entity_igniter]] ● [[env_entity_maker]] ● [[env_explosion]] ● [[env_fade]] ● [[env_fire]] ● [[env_firesensor]] ● [[env_firesource]] ● [[env_fog_controller]] ● [[env_funnel]] ● [[env_global]] ● [[env_hudhint]] ● [[env_instructor_hint]] ● [[env_laser]] ● [[env_lightglow]] ● [[env_message]] ● [[env_microphone]] ● [[env_muzzleflash]] ● [[env_physexplosion]] ● [[env_physimpact]] ● [[env_physwire]] ● [[env_projectedtexture]] ● [[env_screenoverlay]] ● [[env_shake]] ● [[env_soundscape]] ● [[env_soundscape_proxy]] ● [[env_soundscape_triggerable]] ● [[env_spark]] ● [[env_splash]] ● [[env_sprite]] ● [[env_sprite_oriented]] ● [[env_sun]] ● [[env_tilt]] ● [[env_tonemap_controller]] ● [[env_tracer]] ● [[env_viewpunch]] ● [[env_wind]] ● [[filter_activator_class]] ● [[filter_activator_context]] ● [[filter_activator_mass_greater]] ● [[filter_activator_model]] ● [[filter_activator_name]] ● [[filter_activator_team]] ● [[filter_base]] ● [[filter_damage_type]] ● [[filter_enemy]] ● [[filter_health]] ● [[filter_multi]] ● [[fish]] ● [[fog_volume]] ● [[func_breakable]] ● [[func_brush]] ● [[func_button]] ● [[func_clip_vphysics]] ● [[func_conveyor]] ● [[func_door]] ● [[func_door_rotating]] ● [[func_fish_pool]] ● [[func_guntarget]] ● [[func_illusionary]] ● [[func_monitor]] ● [[func_movelinear]] ● [[func_nav_avoidance_obstacle]] ● [[func_nav_blocker]] ● [[func_physbox]] ● [[func_plat]] ● [[func_platrot]] ● [[func_precipitation]] ● [[func_precipitation_blocker]] ● [[func_proprrespawnzone]] ● [[func_pushable]] ● [[func_rot_button]] ● [[func_rotating]] ● [[func_tanktrain]] ● [[func_timescale]] ● [[func_trackautochange]] ● [[func_trackchange]] ● [[func_tracktrain]] ● [[func_train]] ● [[func_traincontrols]] ● [[func_vehicleclip]] ● [[func_wall]] ● [[func_wall_toggle]] ● [[func_water]] ● [[game_end]] ● [[game_gib_manager]] ● [[game_player_equip]] ● [[game_ragdoll_manager]] ● [[game_text]] ● [[game_zone_player]] ● [[grenade]] ● [[handle_dummy]] ● [[handle_test]] ● [[info_constraint_anchor]] ● [[info_game_event_proxy]] ● [[info_ladder_dismount]] ● [[info_landmark]] ● [[info_null]] ● [[info_particle_system]] ● [[info_particle_target]] ● [[info_player_deathmatch]] ● [[info_player_start]] ● [[info_projecteddecal]] ● [[info_target]] ● [[info_target_instructor_hint]] ● [[info_teleport_destination]] ● [[instanced_scripted_scene]] ● [[item_sodacan]] ● [[keyframe_rope]] ● [[keyframe_track]] ● [[light_directional]] ● [[light_dynamic]] ● [[light_environment]] ● [[light_spot]] ● [[logic_achievement]] ● [[logic_active_autosave]] ● [[logic_auto]] ● [[logic_autosave]] ● [[logic_branch]] ● [[logic_branch_listener]] ● [[logic_case]] ● [[logic_collision_pair]] ● [[logic_compare]] ● [[logic_game_event]] ● [[logic_lineto]] ● [[logic_measure_movement]] ● [[logic_navigation]] ● [[logic_playerproxy]] ● [[logic_proximity]] ● [[logic_relay]] ● [[logic_scene_list_manager]] ● [[logic_script]] ● [[logic_timer]] ● [[math_colorblend]] ● [[math_counter]] ● [[math_remap]] ● [[momentary_rot_button]] ● [[move_keyframed]] ● [[multisource]] ● [[path_corner]] ● [[path_corner_crash]] ● [[path_track]] ● [[phys_ballsocket]] ● [[phys_constraint]] ● [[phys_hinge]] ● [[phys_keepupright]] ● [[phys_lengthconstraint]] ● [[phys_magnet]] ● [[phys_motor]] ● [[phys_pulleyconstraint]] ● [[phys_ragdollconstraint]] ● [[phys_ragdollmagnet]] ● [[phys_slideconstraint]] ● [[phys_spring]] ● [[phys_thruster]] ● [[phys_torque]] ● [[physics_entity_solver]] ● [[player]] ● [[player_loadsaved]] ● [[point_anglesensor]] ● [[point_angularvelocitysensor]] ● [[point_broadcastclientcommand]] ● [[point_camera]] ● [[point_clientcommand]] ● [[point_commentary_node]] ● [[point_commentary_viewpoint]] ● [[point_enable_motion_fixup]] ● [[point_entity_finder]] ● [[point_gamestats_counter]] ● [[point_hurt]] ● [[point_message]] ● [[point_proximity_sensor]] ● [[point_push]] ● [[point_servercommand]] ● [[point_teleport]] ● [[point_template]] ● [[point_velocitysensor]] ● [[point_worldtext]] ● [[prop_door_rotating]] ● [[prop_dynamic]] ● [[prop_dynamic_ornament]] ● [[prop_physics]] ● [[prop_physics_override]] ● [[prop_physics_respawnable]] ● [[prop_ragdoll]] ● [[prop_ragdoll_attached]] ● [[script_nav_blocker]] ● [[script_trigger_hurt]] ● [[script_trigger_multiple]] ● [[script_trigger_once]] ● [[script_trigger_push]] ● [[scripted_item_drop]] ● [[scripted_scene]] ● [[scripted_sequence]] ● [[sky_camera]] ● [[soundent]] ● [[spark_shower]] ● [[spotlight_end]] ● [[tanktrain_ai]] ● [[tanktrain_aitarget]] ● [[team_manager]] ● [[test_effect]] ● [[trigger]] ● [[trigger_active_weapon_detect]] ● [[trigger_autosave]] ● [[trigger_brush]] ● [[trigger_callback]] ● [[trigger_changelevel]] ● [[trigger_fog]] ● [[trigger_gravity]] ● [[trigger_hurt]] ● [[trigger_impact]] ● [[trigger_look]] ● [[trigger_multiple]] ● [[trigger_once]] ● [[trigger_proximity]] ● [[trigger_push]] ● [[trigger_remove]] ● [[trigger_serverragdoll]] ● [[trigger_soundscape]] ● [[trigger_teleport]] ● [[trigger_togglesave]] ● [[trigger_tonemap]] ● [[trigger_transition]] ● [[viewmodel]] ● [[waterbullet]]
[[_firesmoke]] ● [[ai_changehintgroup]] ● [[ai_sound]] ● [[ambient_generic]] ● [[beam]] ● [[color_correction]] ● [[color_correction_volume]] ● [[commentary_auto]] ● [[entity_blocker]] ● [[entityflame]] ● [[env_beam]] ● [[env_beverage]] ● [[env_blood]] ● [[env_bubbles]] ● [[env_credits]] ● [[env_debughistory]] ● [[env_detail_controller]] ● [[env_entity_dissolver]] ● [[env_entity_igniter]] ● [[env_entity_maker]] ● [[env_explosion]] ● [[env_fade]] ● [[env_fire]] ● [[env_firesensor]] ● [[env_firesource]] ● [[env_fog_controller]] ● [[env_funnel]] ● [[env_global]] ● [[env_hudhint]] ● [[env_instructor_hint]] ● [[env_laser]] ● [[env_lightglow]] ● [[env_message]] ● [[env_microphone]] ● [[env_muzzleflash]] ● [[env_physexplosion]] ● [[env_physimpact]] ● [[env_physwire]] ● [[env_projectedtexture]] ● [[env_screenoverlay]] ● [[env_shake]] ● [[env_soundscape]] ● [[env_soundscape_proxy]] ● [[env_soundscape_triggerable]] ● [[env_spark]] ● [[env_splash]] ● [[env_sprite]] ● [[env_sprite_oriented]] ● [[env_sun]] ● [[env_tilt]] ● [[env_tonemap_controller]] ● [[env_tracer]] ● [[env_viewpunch]] ● [[env_wind]] ● [[filter_activator_class]] ● [[filter_activator_context]] ● [[filter_activator_mass_greater]] ● [[filter_activator_model]] ● [[filter_activator_name]] ● [[filter_activator_team]] ● [[filter_base]] ● [[filter_damage_type]] ● [[filter_enemy]] ● [[filter_health]] ● [[filter_multi]] ● [[fish]] ● [[fog_volume]] ● [[func_breakable]] ● [[func_brush]] ● [[func_button]] ● [[func_clip_vphysics]] ● [[func_conveyor]] ● [[func_door]] ● [[func_door_rotating]] ● [[func_fish_pool]] ● [[func_guntarget]] ● [[func_illusionary]] ● [[func_monitor]] ● [[func_movelinear]] ● [[func_nav_avoidance_obstacle]] ● [[func_nav_blocker]] ● [[func_physbox]] ● [[func_plat]] ● [[func_platrot]] ● [[func_precipitation]] ● [[func_precipitation_blocker]] ● [[func_proprrespawnzone]] ● [[func_pushable]] ● [[func_rot_button]] ● [[func_rotating]] ● [[func_tanktrain]] ● [[func_timescale]] ● [[func_trackautochange]] ● [[func_trackchange]] ● [[func_tracktrain]] ● [[func_train]] ● [[func_traincontrols]] ● [[func_vehicleclip]] ● [[func_wall]] ● [[func_wall_toggle]] ● [[func_water]] ● [[game_end]] ● [[game_gib_manager]] ● [[game_player_equip]] ● [[game_ragdoll_manager]] ● [[game_text]] ● [[game_zone_player]] ● [[grenade]] ● [[handle_dummy]] ● [[handle_test]] ● [[info_constraint_anchor]] ● [[info_game_event_proxy]] ● [[info_ladder_dismount]] ● [[info_landmark]] ● [[info_null]] ● [[info_particle_system]] ● [[info_particle_target]] ● [[info_player_deathmatch]] ● [[info_player_start]] ● [[info_projecteddecal]] ● [[info_target]] ● [[info_target_instructor_hint]] ● [[info_teleport_destination]] ● [[instanced_scripted_scene]] ● [[item_sodacan]] ● [[keyframe_rope]] ● [[keyframe_track]] ● [[light_directional]] ● [[light_dynamic]] ● [[light_environment]] ● [[light_spot]] ● [[logic_achievement]] ● [[logic_active_autosave]] ● [[logic_auto]] ● [[logic_autosave]] ● [[logic_branch]] ● [[logic_branch_listener]] ● [[logic_case]] ● [[logic_collision_pair]] ● [[logic_compare]] ● [[logic_game_event]] ● [[logic_lineto]] ● [[logic_measure_movement]] ● [[logic_navigation]] ● [[logic_playerproxy]] ● [[logic_proximity]] ● [[logic_relay]] ● [[logic_scene_list_manager]] ● [[logic_script]] ● [[logic_timer]] ● [[math_colorblend]] ● [[math_counter]] ● [[math_remap]] ● [[momentary_rot_button]] ● [[move_keyframed]] ● [[multisource]] ● [[path_corner]] ● [[path_corner_crash]] ● [[path_track]] ● [[phys_ballsocket]] ● [[phys_constraint]] ● [[phys_hinge]] ● [[phys_keepupright]] ● [[phys_lengthconstraint]] ● [[phys_magnet]] ● [[phys_motor]] ● [[phys_pulleyconstraint]] ● [[phys_ragdollconstraint]] ● [[phys_ragdollmagnet]] ● [[phys_slideconstraint]] ● [[phys_spring]] ● [[phys_thruster]] ● [[phys_torque]] ● [[physics_entity_solver]] ● [[player]] ● [[player_loadsaved]] ● [[point_anglesensor]] ● [[point_angularvelocitysensor]] ● [[point_broadcastclientcommand]] ● [[point_camera]] ● [[point_clientcommand]] ● [[point_commentary_node]] ● [[point_commentary_viewpoint]] ● [[point_enable_motion_fixup]] ● [[point_entity_finder]] ● [[point_gamestats_counter]] ● [[point_hurt]] ● [[point_message]] ● [[point_proximity_sensor]] ● [[point_push]] ● [[point_servercommand]] ● [[point_teleport]] ● [[point_template]] ● [[point_velocitysensor]] ● [[point_worldtext]] ● [[prop_door_rotating]] ● [[prop_dynamic]] ● [[prop_dynamic_ornament]] ● [[prop_physics]] ● [[prop_physics_override]] ● [[prop_physics_respawnable]] ● [[prop_ragdoll]] ● [[prop_ragdoll_attached]] ● [[script_nav_blocker]] ● [[script_trigger_hurt]] ● [[script_trigger_multiple]] ● [[script_trigger_once]] ● [[script_trigger_push]] ● [[scripted_item_drop]] ● [[scripted_scene]] ● [[scripted_sequence]] ● [[sky_camera]] ● [[soundent]] ● [[spark_shower]] ● [[spotlight_end]] ● [[tanktrain_ai]] ● [[tanktrain_aitarget]] ● [[team_manager]] ● [[test_effect]] ● [[trigger]] ● [[trigger_active_weapon_detect]] ● [[trigger_autosave]] ● [[trigger_brush]] ● [[trigger_callback]] ● [[trigger_changelevel]] ● [[trigger_fog]] ● [[trigger_gravity]] ● [[trigger_hurt]] ● [[trigger_impact]] ● [[trigger_look]] ● [[trigger_multiple]] ● [[trigger_once]] ● [[trigger_proximity]] ● [[trigger_push]] ● [[trigger_remove]] ● [[trigger_serverragdoll]] ● [[trigger_soundscape]] ● [[trigger_teleport]] ● [[trigger_togglesave]] ● [[trigger_tonemap]] ● [[trigger_transition]] ● [[viewmodel]] ● [[waterbullet]]

Latest revision as of 02:38, 1 June 2025

Source Engine ( official | third-party )
edit

Generated from lists on [1] and [2] and compared to all Valve Source Source games combined (those on Entity availability overview)

Unique to game

Half-Life: Alyx Half-Life: Alyx

ai_attached_item_managerai_faction_relationshipai_foot_sweepai_markup_hlvrbarnacle_grab_triggerbase_vr_hand_attachmentbaseanimatingbaseanimating_overlaycombine_attached_armor_propdevtest_hierarchydevtest_hierarchy2devtest_hierarchy_childdry_erase_board_triggerenv_clockenv_spherical_vignetteenv_time_of_dayexplode_handleexplode_piecefilter_vr_grenadefunc_combine_barrierfunc_distance_occluderfunc_dry_erase_boardfunc_hlvr_nav_markupfunc_l4d_nav_markupfunc_nav_markup_citadelfunc_procedural_spawn_volumefunc_tank_gatlingghost_actorghost_speakerhand_use_controllerhand_use_controller_sharedhaptic_relayhl_prop_vr_handhl_vr_accessibilityhl_vr_environmental_interactionhl_vr_environmental_interaction_volumehl_vr_teleport_controllerhl_vr_teleport_viewpointhl_vr_weapon_switch_panelhlvr_clip_basehlvr_console_lerp_objecthlvr_flashlight_attachmenthlvr_flashlight_hologram_attachmenthlvr_gravity_glove_ammo_panelhlvr_guided_misslehlvr_hand_item_holderhlvr_holo_hacking_intro_modelhlvr_holo_hacking_plug_triggerhlvr_inventoryitem_basehlvr_multitoolhlvr_photo_mode_picturehlvr_pianohlvr_piano_hand_triggerhlvr_piano_key_modelhlvr_prop_alyxwatchhlvr_prop_calibration_targethlvr_prop_renderable_glovehlvr_shotgun_ammo_counterhlvr_shotgun_slide_interactablehlvr_slide_interactablehlvr_teleport_renderableshlvr_tripmine_hacking_aperturehlvr_tripmine_wallhlvr_upgrade_hopperhlvr_vault_tractor_beam_consolehlvr_vault_tractor_beam_console_leverhlvr_weapon_basehlvr_weapon_crowbarhlvr_weapon_crowbar_physicshlvr_weapon_energygunhlvr_weapon_modulehlvr_weapon_radiohlvr_weapon_rapidfirehlvr_weapon_rapidfire_ammo_capsulehlvr_weapon_rapidfire_bullets_managerhlvr_weapon_rapidfire_energy_ballhlvr_weapon_rapidfire_extended_magazinehlvr_weapon_rapidfire_tag_darthlvr_weapon_rapidfire_tag_markerhlvr_weapon_rapidfire_upgrade_modelhlvr_weapon_shotgunhlvr_weaponmodule_guidedmisslehlvr_weaponmodule_guidedmissle_clusterhlvr_weaponmodule_itemproxyhlvr_weaponmodule_physcannonhlvr_weaponmodule_rapidfirehlvr_weaponmodule_ricochethlvr_weaponmodule_snarkhlvr_weaponmodule_zapperhlvr_weaponswitch_controllerhlvr_weaponswitch_controller_modelinfo_hlvr_equip_playerinfo_hlvr_holo_hacking_pluginfo_hlvr_holo_hacking_spawn_targetinfo_hlvr_offscreen_particle_textureinfo_hlvr_toner_junctioninfo_hlvr_toner_pathinfo_hlvr_toner_path_nodeinfo_hlvr_toner_portinfo_offscreen_movie_textureinfo_procedural_spawn_managerinfo_procedural_spawn_subgroupinfo_procedural_spawn_targetinfo_procedural_spawn_templateinfo_quest_dialoginfo_teleport_magnetitem_ammo_flechetteitem_ammo_uraniumitem_combine_consoleitem_combine_tank_lockeritem_health_station_chargeritem_healthcharger_DEPRECATEDitem_healthcharger_internalsitem_healthcharger_reservoiritem_healthvial_DEPRECATEDitem_hlvr_clip_energygunitem_hlvr_clip_energygun_multipleitem_hlvr_clip_rapidfireitem_hlvr_clip_shotgun_multipleitem_hlvr_clip_shotgun_shellgroupitem_hlvr_clip_shotgun_shells_pairitem_hlvr_clip_shotgun_singleitem_hlvr_combine_console_rackitem_hlvr_combine_console_tankitem_hlvr_crafting_currency_largeitem_hlvr_crafting_currency_smallitem_hlvr_grenade_bombitem_hlvr_grenade_fragitem_hlvr_grenade_frag_DEPRECATEDitem_hlvr_grenade_remote_stickyitem_hlvr_grenade_stickyitem_hlvr_grenade_stun_rapidfireitem_hlvr_grenade_xenitem_hlvr_headcrab_glanditem_hlvr_health_station_vialitem_hlvr_multitoolitem_hlvr_prop_ammobagitem_hlvr_prop_batteryitem_hlvr_prop_discoveryitem_hlvr_prop_flashlightitem_hlvr_weapon_energygunitem_hlvr_weapon_grabbity_gloveitem_hlvr_weapon_grabbity_slingshotitem_hlvr_weapon_radioitem_hlvr_weapon_rapidfireitem_hlvr_weapon_shotgunitem_hlvr_weapon_tripminelight_directional_s1light_s1light_spot_s1logic_door_barricadelogic_handsup_listenerlogic_player_volume_trackermarkup_groupnpc_grenade_spynpc_headcrab_armorednpc_headcrab_runnernpc_hunter_invinciblenpc_manhack_attachednpc_proxynpc_quest_citizennpc_reviver_stormnpc_rollergrenadenpc_transitiongraphtestnpc_turret_ceiling_pulsenpc_turret_citizennpc_vr_citizen_femalenpc_vr_citizen_malenpc_zombie_blindplayer_backpackpoint_aimatpoint_clientui_world_movie_panelpoint_entity_faderpoint_grabbablepoint_hint_uipoint_hlvr_player_input_modifierpoint_hlvr_strip_playerpoint_hmd_anchorpoint_imposter_setpoint_lightmodifierpoint_player_speakpoint_quest_goalpoint_render_attr_curvepoint_training_gravity_glovespoint_vort_energypoint_vr_anchor_overridepoint_zombie_noise_generatorprocspawn_bias_linetoplayerprop_animating_breakableprop_animinteractableprop_backpackprop_combine_sticky_ballprop_dartprop_door_rotating_physicsprop_dry_erase_markerprop_explodeprop_explode_fieldprop_fixedprop_grabbity_glovesprop_grabbity_slingshotprop_handposeprop_hlvr_circuit_puzzleprop_hlvr_crafting_stationprop_hlvr_crafting_station_consoleprop_hlvr_holo_hacking_baseprop_hlvr_holo_hacking_core_searchprop_hlvr_holo_hacking_core_search_coreprop_hlvr_holo_hacking_core_search_enemyprop_hlvr_holo_hacking_point_dragprop_hlvr_holo_hacking_point_matchprop_hlvr_holo_hacking_point_match_coreprop_hlvr_holo_hacking_point_searchprop_hlvr_holo_hacking_point_search_globeprop_hlvr_holo_hacking_rod_pullprop_hlvr_holo_hacking_sphere_traceprop_hmd_avatarprop_item_healthvial_capsuleprop_laser_puzzle_emitterprop_laser_puzzle_mirrorprop_laser_puzzle_receiverprop_laser_puzzle_splitterprop_npc_bottleprop_physics_interactiveprop_reviver_heartprop_russell_headsetprop_sticky_noteprop_teleporttargetprop_vr_handprop_vr_tracked_objectprop_welded_physicsprop_welded_physics_targetprop_welded_physics_to_targetprop_ziplinereflex_sightsrefpt_authoring_controllerrunner_electric_spitsave_photogrammetry_anchortrigger_blind_zombie_player_teleporttrigger_blind_zombie_player_touchtrigger_blind_zombie_sound_areatrigger_blind_zombie_wander_areatrigger_combine_tanktrigger_crafting_station_object_placementtrigger_flashlight_hologram_touchtrigger_foliage_interactiontrigger_player_out_of_ammotrigger_player_peepholetrigger_resource_analyzertrigger_traversal_basetrigger_traversal_base_tp_interrupttrigger_traversal_invalid_spottrigger_traversal_modifiertrigger_traversal_modifier_to_linetrigger_traversal_no_teleporttrigger_traversal_tp_interrupttrigger_turret_citizen_batterytrigger_xen_flora_intercepttrigger_xen_foliage_interactiontrigger_zap_moduletripmine_throw_triggertripmine_triggertripmine_warning_triggervr_barnacle_tp_interruptvr_hand_model_overridevr_temporary_platformvr_tripmine_tp_interruptweapon_charger_meleeweapon_heavymgweapon_spygrenadeworldui_interact_controllerxen_blind_zombie_sporesxen_flora_animatedmoverxen_foliagexen_foliage_bloaterxen_foliage_grenade_spawnerxen_foliage_grenade_spawner_bellyxen_foliage_turretxen_foliage_turret_projectilexen_hearing_flower

Counter-Strike 2 Counter-Strike 2

ai_nav_link_areabaseanimgraphbaseflexcable_dynamiccitadel_snd_opvar_set_obbcs_minimap_boundarycs_player_controllercsgo_viewmodelenv_cs_placeenv_decalenv_particle_glowenv_player_visibilityenv_tonemap_controller2filter_activator_attribute_intfunc_moverfunc_nav_markup_gameinfo_bomb_target_hint_Ainfo_bomb_target_hint_Binfo_nav_spaceinfo_target_server_onlylight_barnlight_omni2light_rectlogic_distance_checkobserverpath_moverpath_node_moverpath_particle_rope_clientsidepath_simplephys_hinge_localphys_splineconstraintphys_wheelconstraintplat_triggerplayer_controllerplayer_spray_decalpoint_camera_vertical_fovpoint_childmodifierpoint_nav_walkablepoint_pulsepoint_scriptrootsnd_event_orientedboxsnd_event_path_cornersnd_event_pointsnd_event_spheresnd_opvar_set_auto_roomsnd_opvar_set_path_cornersnd_opvar_set_point_basesnd_opvar_set_wind_obbsnd_sound_area_basesnd_sound_area_obbsnd_sound_area_spheresnd_soundscapesnd_soundscape_proxysnd_soundscape_triggerablespawnpointteam_intro_counterterroristteam_intro_terroristteam_select_counterterroristteam_select_terroristtrigger_buoyancytrigger_fantrigger_game_eventtrigger_hostage_resettrigger_tripwiretripwirefire_projectileweapon_csbaseweapon_cz75aweapon_m4a1_silencerweapon_mp5sdweapon_revolverweapon_tripwirefireweapon_usp_silencerwingman_intro_counterterroristwingman_intro_terrorist

Unique to set of games

Not in any Valve Source Source game but is in Counter-Strike 2 Counter-Strike 2 and Half-Life: Alyx Half-Life: Alyx

_dummyBaseFireClassbasemodelentityenv_combined_light_probe_volumeenv_cubemapenv_cubemap_boxenv_cubemap_fogenv_gradient_fogenv_instructor_vr_hintenv_light_probe_volumeenv_skyenv_volumetric_fog_controllerenv_volumetric_fog_volumefilter_losfilter_proximityfunc_clip_interaction_layerfunc_electrified_volumefunc_ladderfunc_nav_markupfunc_physical_buttonfunc_shatterglasshl_vr_texture_based_animatableinfo_datainfo_dynamic_shadow_hintinfo_dynamic_shadow_hint_boxinfo_offscreen_panorama_textureinfo_spawngroup_landmarkinfo_spawngroup_load_unloadinfo_visibility_boxinfo_world_layeritem_genericitem_generic_trigger_helperlight_omnilight_orthologic_distance_autosavelogic_gameevent_listenerlogic_multilight_proxylogic_npc_counter_aabblogic_npc_counter_obblogic_npc_counter_radiusmarkup_volumemarkup_volume_taggedmarkup_volume_with_refpath_particle_ropephys_genericconstraintpoint_clientui_dialogpoint_clientui_world_panelpoint_clientui_world_text_panelpoint_instructor_eventpoint_prefabpoint_soundeventpoint_value_remapperpost_processing_volumeshatterglass_shardskybox_referencesnd_event_alignedboxsnd_event_paramsnd_opvar_setsnd_opvar_set_aabbsnd_opvar_set_obbsnd_opvar_set_pointsnd_stack_savetrigger_detect_bullet_firetrigger_detect_explosiontrigger_lerp_objecttrigger_physicstrigger_snd_sos_opvarworldent

Is in some Valve Source Source game and also in Half-Life: Alyx Half-Life: Alyx

_plasmaai_ally_speech_managerai_battle_lineai_changetargetai_goal_actbusyai_goal_actbusy_queueai_goal_assaultai_goal_fightfromcoverai_goal_followai_goal_leadai_goal_lead_weaponai_goal_policeai_goal_standoffai_hintai_networkai_relationshipai_script_conditionsai_speechfilteraiscripted_scheduleaitesthullapc_missileassault_assaultpointassault_rallypointbasehlcombatweaponbounce_bombbullseye_strider_focuscombine_bounceminecombine_minecrossbow_boltcycler_actorcycler_flexenv_airstrike_indoorsenv_airstrike_outdoorsenv_dof_controllerenv_dustpuffenv_effectscriptenv_gunfireenv_headcrabcanisterenv_laserdotenv_particle_performance_monitorenv_particlelightenv_player_surface_triggerenv_rotorshooterenv_rotorwash_emitterenv_screeneffectenv_shooterenv_texturetoggleenv_zoomfloorturret_tipcontrollerfunc_areaportalfunc_areaportalwindowfunc_button_timedfunc_dustcloudfunc_dustmotesfunc_healthchargerfunc_ladderendpointfunc_lodfunc_occluderfunc_tankfunc_tank_combine_cannonfunc_tankairboatgunfunc_tankapcrocketfunc_tanklaserfunc_tankmortarfunc_tankphyscannisterfunc_tankpulselaserfunc_tankrocketfunc_water_analoggame_player_teamgame_scoregame_uigame_weapon_managergeneric_actorgibgibshootergrenade_ar2grenade_helicoptergrenade_spithelicopter_chunkhl2_gameruleshunter_flechetteinfo_apc_missile_hintinfo_darknessmode_lightsourceinfo_hintinfo_intermissioninfo_nodeinfo_node_airinfo_node_air_hintinfo_node_climbinfo_node_hintinfo_node_linkinfo_node_link_controllerinfo_npc_spawn_destinationinfo_overlay_accessorinfo_radial_link_controllerinfo_remarkableinfo_snipertargetinfo_target_command_pointinfo_target_gunshipcrashinfo_target_helicopter_crashinfodecalitem_ammo_357item_ammo_357_largeitem_ammo_ar2item_ammo_ar2_altfireitem_ammo_ar2_largeitem_ammo_crateitem_ammo_crossbowitem_ammo_pistolitem_ammo_pistol_largeitem_ammo_smg1item_ammo_smg1_largeitem_ar2_grenadeitem_batteryitem_box_buckshotitem_box_flare_roundsitem_box_sniper_roundsitem_dynamic_resupplyitem_flare_rounditem_healthchargeritem_healthkititem_healthvialitem_item_crateitem_rpg_rounditem_suitmaterial_modify_controlmonster_genericmortarshellnpc_alyxnpc_antlionnpc_antlion_template_makernpc_antlionguardnpc_apcdrivernpc_barnaclenpc_barnacle_tongue_tipnpc_barneynpc_bullseyenpc_citizennpc_clawscannernpc_combinenpc_combine_snpc_combinedropshipnpc_combinegunshipnpc_concussiongrenadenpc_crownpc_cscannernpc_dognpc_elinpc_enemyfindernpc_enemyfinder_combinecannonnpc_fastzombienpc_furniturenpc_grenade_bugbaitnpc_grenade_fragnpc_handgrenadenpc_headcrabnpc_headcrab_blacknpc_headcrab_fastnpc_heli_avoidboxnpc_heli_avoidspherenpc_heli_nobombnpc_helicopternpc_helicoptersensornpc_hunternpc_kleinernpc_magnussonnpc_makernpc_manhacknpc_metropolicenpc_pigeonnpc_poisonzombienpc_rollerminenpc_seagullnpc_snipernpc_stridernpc_template_makernpc_turret_ceilingnpc_turret_floornpc_vehicledrivernpc_vortigauntnpc_zombienpc_zombinephys_convertphysics_cannisterphysics_npc_solverplayer_managerplayer_pickupplayer_speedmodplayer_weaponstrippoint_antlion_repellantpoint_bonusmaps_accessorpoint_flesh_effect_targetpoint_playermoveconstraintpoint_posecontrollerpoint_spotlightpoint_teslapoint_viewcontrolpostprocess_controllerprop_dropship_containerprop_talkerprop_vehicleprop_vehicle_apcprop_vehicle_driveableprop_vehicle_jeepproto_sniperraggibreserved_spotrope_anchorrpg_missilescripted_sentenceshadow_controlsimple_physics_brushsimple_physics_propsniperbulletsparktrailspraycantarget_changegravitytest_tracelinetrigger_hurt_ghosttrigger_playermovementvgui_screenvgui_screen_teamvort_charge_tokenvort_effect_dispelvortex_controllerweapon_357weapon_alyxgunweapon_ar2weapon_bugbaitweapon_crossbowweapon_crowbarweapon_fragweapon_physcannonweapon_pistolweapon_rpgweapon_shotgunweapon_smg1weapon_stunstickworld_items

Is in some Valve Source Source game and also in Counter-Strike 2 Counter-Strike 2

breachcharge_projectilebumpmine_projectilechickencs_gamerulescs_player_managercs_team_managerdecoy_projectiledynamic_propenv_glowenv_sprite_clientsideflashbang_projectilefunCBaseFlexfunc_bomb_targetfunc_buyzonefunc_footstep_controlfunc_hostage_rescuefunc_useableladdergame_moneyhegrenade_projectilehostage_entityinfernoinfo_deathmatch_spawninfo_hostage_rescue_zone_hintinfo_hostage_spawninfo_map_parametersinfo_player_counterterroristinfo_player_pinginfo_player_terroristitem_assaultsuititem_cuttersitem_defuseritem_heavyassaultsuititem_kevlarlogic_choreographed_scenelogic_eventlistenermapvetopick_controllermolotov_projectilemomentary_doormove_ropephysics_prop_ragdollplanted_c4point_give_ammopredicted_viewmodelprop_dynamic_overrideprop_physics_multiplayersmokegrenade_projectiletrigger_bomb_resetvote_controllerweapon_ak47weapon_augweapon_awpweapon_basecsgrenadeweapon_bizonweapon_breachchargeweapon_bumpmineweapon_c4weapon_cs_baseweapon_deagleweapon_decoyweapon_eliteweapon_famasweapon_fistsweapon_fivesevenweapon_flashbangweapon_g3sg1weapon_galilarweapon_glockweapon_healthshotweapon_hegrenadeweapon_hkp2000weapon_incgrenadeweapon_knifeweapon_m249weapon_m4a1weapon_mac10weapon_mag7weapon_meleeweapon_molotovweapon_mp7weapon_mp9weapon_negevweapon_novaweapon_p250weapon_p90weapon_sawedoffweapon_scar20weapon_sg556weapon_shieldweapon_smokegrenadeweapon_ssg08weapon_tabletweapon_tagrenadeweapon_taserweapon_tec9weapon_ump45weapon_xm1014weapon_zone_repulsorwearable_item

Entities in some Valve Source Source game and not in Counter-Strike 2 Counter-Strike 2 nor Half-Life: Alyx Half-Life: Alyx

_ballplayertoucherability_chargeability_leapability_lungeability_selfdestructability_spitability_throwability_tongueability_vomitai_ally_managerai_citizen_response_systemai_goal_injured_followai_goal_operatorai_network_build_helperai_npc_eventresponsesystemambient_musicammo_338magammo_357ammo_357sigammo_357sig_np_reserveammo_357sig_p250ammo_357sig_smallammo_45acpammo_50aeammo_556mmammo_556mm_boxammo_556mm_smallammo_57mmammo_762mmammo_9mmammo_9mmarammo_9mmboxammo_9mmclipammo_argrenadesammo_buckshotammo_crossbowammo_egonclipammo_gaussclipammo_glockclipammo_mp5clipammo_mp5grenadesammo_rpgclipar2explosionarcher_proxyasw_alienasw_alien_gooasw_alien_jumperasw_alien_shoverasw_ambient_genericasw_ammo_autogunasw_ammo_chainsawasw_ammo_dropasw_ammo_flamerasw_ammo_mining_laserasw_ammo_pdwasw_ammo_pistolasw_ammo_rifleasw_ammo_shotgunasw_ammo_vindicatorasw_aoegrenade_touch_triggerasw_baitasw_barrel_explosiveasw_barrel_radioactiveasw_bloodhoundasw_boomerasw_boomer_blobasw_bouncing_pelletasw_broadcast_cameraasw_buffgrenade_projectileasw_burningasw_buzzerasw_campaign_saveasw_client_corpseasw_colonistasw_debrief_infoasw_debrief_statsasw_director_controlasw_doorasw_door_paddingasw_droneasw_drone_jumperasw_drone_uberasw_dummy_vehicleasw_dynamic_lightasw_eggasw_emitterasw_entity_dissolveasw_env_explosionasw_env_shakeasw_env_sparkasw_equip_reqasw_extinguisher_projectileasw_fallen_door_paddingasw_firewall_pieceasw_flamer_projectileasw_flare_projectileasw_game_resourceasw_gamerulesasw_grenade_clusterasw_grenade_freezeasw_grenade_prifleasw_grenade_vindicatorasw_grubasw_grub_advancedasw_grub_sacasw_hack_computerasw_hack_wire_tileasw_harvesterasw_healgrenade_projectileasw_health_barasw_holdout_modeasw_holdout_spawnerasw_holo_sentryasw_holoscanasw_hurt_nearest_marineasw_info_healasw_info_messageasw_intro_controlasw_jukeboxasw_laser_mineasw_marineasw_marine_resourceasw_marines_past_areaasw_markerasw_mineasw_missile_roundasw_mission_managerasw_mission_objectiveasw_mortar_roundasw_mortarbugasw_mortarbug_shellasw_objective_countdownasw_objective_destroy_gooasw_objective_dummyasw_objective_escapeasw_objective_kill_aliensasw_objective_kill_eggsasw_objective_kill_queenasw_objective_surviveasw_objective_triggeredasw_order_nearby_aliensasw_parasiteasw_parasite_defangedasw_pathfinder_npcasw_physics_prop_statueasw_pickup_ammo_bagasw_pickup_ammo_satchelasw_pickup_autogunasw_pickup_buff_grenadeasw_pickup_chainsawasw_pickup_fire_extinguisherasw_pickup_flamerasw_pickup_flaresasw_pickup_flashlightasw_pickup_grenadesasw_pickup_heal_grenadeasw_pickup_hornet_barrageasw_pickup_medical_satchelasw_pickup_medkitasw_pickup_minesasw_pickup_mining_laserasw_pickup_moneyasw_pickup_pdwasw_pickup_pistolasw_pickup_prifleasw_pickup_railgunasw_pickup_rifleasw_pickup_sentryasw_pickup_sentry_cannonasw_pickup_sentry_flamerasw_pickup_sentry_freezeasw_pickup_shotgunasw_pickup_stimasw_pickup_t75asw_pickup_tesla_trapasw_pickup_vindicatorasw_pickup_welderasw_point_cameraasw_powerupasw_powerup_chemical_bulletsasw_powerup_electric_bulletsasw_powerup_explosive_bulletsasw_powerup_fire_bulletsasw_powerup_freeze_bulletsasw_powerup_increased_speedasw_prop_laserableasw_prop_physicsasw_queenasw_queen_diversasw_queen_grabberasw_queen_retreat_spotasw_queen_spitasw_radiation_volumeasw_rangerasw_remote_turretasw_rifle_grenadeasw_rocketasw_rope_anchorasw_scanner_infoasw_scanner_noiseasw_sentry_baseasw_sentry_topasw_sentry_top_cannonasw_sentry_top_flamerasw_sentry_top_icerasw_sentry_top_machinegunasw_shamanasw_shieldbugasw_shotgun_pelletasw_shotgun_pellet_predictedasw_simple_droneasw_snow_volumeasw_spawn_groupasw_spawnerasw_stylincamasw_t75asw_target_dummyasw_tech_marine_reqasw_tesla_trapasw_trigger_fallasw_vehicle_jeepasw_voting_missionsasw_vphysics_npcasw_weaponasw_weapon_ammo_bagasw_weapon_ammo_satchelasw_weapon_autogunasw_weapon_baitasw_weapon_blinkasw_weapon_buff_grenadeasw_weapon_chainsawasw_weapon_electrified_armorasw_weapon_fire_extinguisherasw_weapon_fistasw_weapon_flamerasw_weapon_flaresasw_weapon_flashlightasw_weapon_flechetteasw_weapon_freeze_grenadesasw_weapon_grenade_launcherasw_weapon_grenadesasw_weapon_heal_grenadeasw_weapon_heal_gunasw_weapon_hornet_barrageasw_weapon_jump_jetasw_weapon_laser_minesasw_weapon_medical_satchelasw_weapon_medkitasw_weapon_minesasw_weapon_minigunasw_weapon_mining_laserasw_weapon_night_visionasw_weapon_normal_armorasw_weapon_pdwasw_weapon_pistolasw_weapon_prifleasw_weapon_railgunasw_weapon_ricochetasw_weapon_rifleasw_weapon_sentryasw_weapon_sentry_cannonasw_weapon_sentry_flamerasw_weapon_sentry_freezeasw_weapon_shotgunasw_weapon_smart_bombasw_weapon_sniper_rifleasw_weapon_stimasw_weapon_t75asw_weapon_tesla_gunasw_weapon_tesla_trapasw_weapon_vindicatorasw_weapon_welderbase_bossbase_rocketbaseanimating_projectilebasehl1combatweaponbasehl1mpcombatweaponbasehl2mpcombatweaponbaseportalcombatweaponbaseprojectilebasespriteprojectilebeam_spotlightblob_elementbmortarbodyqueboomerbot_action_pointbot_controllerbot_generatorbot_hint_engineer_nestbot_hint_sent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