light_glspot
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Class hierarchy |
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CLight |
lights.cpp |
This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
light_glspot
is a point entity available in all Source games.
A leftover from Half-Life 2's early development (1999-early 2001). In the leaked Half-Life 2 "beta" builds of VRAD, it acted the same as light_spot, but this functionality was removed in retail VRAD.
AltNames:light, light_spot, light_glspot, and (in all games since ) light_directional are all tied to the same C++ class in game, and only differ in VRAD.