tf_robot_destruction_spawn_group
Jump to navigation
Jump to search
tf_robot_destruction_spawn_group
is a point entity available in Team Fortress 2.
Entity description
The control entity for each of the robot groups in the robot destruction game mode.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- groupnumber ([todo internal name (i)]) <integer>
- Which robot group it is (one indexed)
- hud_icon ([todo internal name (i)]) <material>
- The material for the HUD
- respawn_time ([todo internal name (i)]) <integer>
- How long it takes for the group to respawn
TeamNum:
- Initial Team (TeamNum) <choices>
- Which Team the entity belongs / is assigned to on spawn
- 0: None
- 1: Spectator/Halloween Souls
- 2: RED
- 3: BLU/Robots
- 5: Halloween Bosses (only in ) !FGD
Inputs
Outputs
- OnAllRobotsDead
- Fires when all of the robots of the group are destroyed
- OnRobotsRespawn
- Fires when all of the robots of the group respawn