tf_projectile_rocket
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tf_projectile_rocket
is a point entity available in Team Fortress 2.
Entity description
tf_projectile_rocket is a rocket projectile. It is fired by most rocket launchers in the game. It explodes on contact with almost any object, and explodes on hitting any part of the world. Depending on the attributes of the rocket launcher being used, the rocket will generally travel at a speed around 1100 Hammer units per second, or about 47 mph. Like most projectiles, it's possible to reflect this projectile with the Pyro's primary weapons and destroy it with the Engineer's secondary weapon short-circuit.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities