reserved_spot

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Info.png
This entity is not in the FGD by default.
It should not be put directly in a map because it can only be configured through code.
Class hierarchy
CReservePlayerSpot
CBaseEntity
hl_gamemovement.cpp

reserved_spot is a point entity available in Half-Life 2 series Half-Life 2 series and Black Mesa Black Mesa. This is helper entity to reserver a player sized hull at a spot. Valve's remark in code: This is a simple helper class to reserver a player sized hull at a spot, owned by the current player so that nothing can move into this spot and cause us to get stuck when we get there.