predicted_viewmodel
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Class hierarchy |
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CPredictedViewModel |
predicted_viewmodel.cpp |
predicted_viewmodel
is a point entity available in Black Mesa, Half-Life 2: Deathmatch, Portal 2, Counter-Strike: Source, Left 4 Dead series, and Half-Life Deathmatch: Source. This entity is basically copy of viewmodel entity, but has prediction. All inputs are shared with CBaseAnimating.
Important:This is a preserved entity in.
- On a new round entities with this classname will intentionally not reset. You can use logic_auto to emulate resetting it.
- Killing it removes it forever, as it is not respawned on a new round.
- It cannot be spawned with a point_template.
- Parenting this with non preserved entities may have undesirable effects.
See also
- Viewmodel - base viewmodel entity
- blackmesa_viewmodel - viewmodel entity from Black Mesa