func_nav_stairs_toggle
Class hierarchy |
---|
CFuncNavStairsToggle |
func_nav_stairs_toggle
is a brush entity available in Left 4 Dead. It will add or remove the 'STAIRS' attribute from all nav areas that overlap the brush.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Initial Setting
(InitialSetting)
<choices> -
- 0 : Leave Default Value
- 1 : Add Attribute
- -1 : Remove Attribute
Inputs
AddStairsAttribute
- Adds the STAIRS attribute to overlapping nav areas
RemoveStairsAttribute
- Removes the STAIRS attribute from overlapping nav areas