ability_charge

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This entity is not in the FGD by default.
It should not be put directly in a map.

Stub

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Class hierarchy
CCharge
CBaseAbility
CBaseEntity

ability_charge is a logical entity available in Left 4 Dead 2 Left 4 Dead 2. It controls the charger's charge attack.

Convars

Todo: keep cvars only relevant to charge attack
z_charge_duration	2.5	"cheat", "rep", "cl"	
z_charge_impact_angle	.7	"sv", "cheat"	
z_charge_impact_radius	120	"sv", "cheat"	
z_charge_interval	12	"cheat", "rep", "cl"	
z_charge_max_damage	10	"cheat", "rep", "cl"	
z_charge_max_force	800	"cheat", "rep", "cl"	
z_charge_max_speed	500	"cheat", "rep", "cl"	
z_charge_min_force	550	"cheat", "rep", "cl"	
z_charge_prop_damage	20	"sv", "cheat"	
z_charge_start_speed	250	"cheat", "rep", "cl"	
z_charge_tooshort	0	"cheat", "rep", "cl"	
z_charge_warmup	0.5	"cheat", "rep", "cl"	
z_charger_allow_shove	0	"sv", "cheat"	0 = Cannot be shoved, 1 = Can be shoved
z_charger_health	600	"sv", "cheat"	Charger max health
z_charger_impact_epsilon	8	"sv", "cheat"	
z_charger_limit	1	"sv", "cheat"	
z_charger_max_prop_force	3000	"sv", "cheat"	
z_charger_pound_dmg	15	"sv", "cheat"	
z_charger_probe_alone	6	"sv", "cheat"	
z_charger_probe_attack	24	"sv", "cheat"	

See also