item_combine_console
		
		
		
		
		
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item_combine_console  is a   point entity  available in 
 Half-Life: Alyx.
Entity description
Combine Console item rack.
Keyvalues
- Hacking Plug (hacking_plug) ([todo internal name (i)]) <targetname>
 
- Objective model (objective_model) ([todo internal name (i)]) <string>
 - Objective model to display when this console is completed. Skipped if left empty.
 
- Lightmap Static (lightmapstatic) ([todo internal name (i)]) <choices>
 - How this geometry influences baked lighting
 
Value Description 0No 1Yes 2Bounce Only 
Inputs
- Enable
 - Enable this entity and the associated Hacking Plug.
 
- Disable
 - Disable this entity and the associated Hacking Plug.
 
- <boolean>
 - Prevent the console from attracting the blind zombie while the player is hacking it (parameter is 1 or 0 to turn suppression on/off).
 
VScript:
- CallPrivateScriptFunction <string>
 - Calls a script function from this entity's private script scope.
 
- CallGlobalScriptFunction <string>
 - Calls a script function in the global script scope.
 
Outputs
- OnOpened
 - Fired when the console has been opened without the battery.
 
- OnBatteryPlaced
 - Fired when the console battery has been added.
 
- OnRackMissingTankOpen
 - Fired when a console rack with a missing tank has been opened.
 
- OnTankAdded
 - Fired when a missing console tank has been added.
 
- OnTimeout
 - Fired when the console timeout has been triggered.
 
- OnPuzzleSolved
 - Fired when the console puzzle has been solved.
 
- OnCompleted
 - Fired when the console has been activated.
 
- OnClosed
 - Fired when the console has been closed.