This entity is
not in the
FGD by default.
It should not be put directly in a map because both are useless for level creators.
handle_test
and handle_dummy
are entities available in all
Source games. Both was created to test regarding the networking of entities.
Developers comment in test_ehandle.cpp:
In this test, the server makes an entity (call it A) that has an EHANDLE to another entity (call it B). Intitially, A is sent to the client but B is not. Later, the server decides to send B to the client too. At that point, without resending A's EHANDLE, the client's EHANDLE should access B.
A means handle_test, B means handle_dummy.
Console commands
Cvar/Command |
Parameters or default value |
Descriptor |
Effect |
Test_EHandle |
|
void
|
This command runs the test. Running this command again will transmit the second entity. |