infected
class hierarchy |
---|
Infected |
See also: Infected (shader)
infected
is a point entity available in the Left 4 Dead series.
A Common Infected zombie, controlled by NextBot AI. Spawning it via Hammer does not work, and it should instead be spawned via info_zombie_spawn or commentary_zombie_spawner.
- [
BREAKABLEWALL
] : Will try to avoid
- [
STAIRS
] : Will prevent climbing
- [
BLOCKED_ZOMBIE
] : Won't compute path through this
- [
TANK_ONLY
] : Won't compute path through this
- [
PRECISE
] : Disables obstacle avoidance behaviour
Actions
- ChaseVictim
- DebugMoveTo
- InfectedAlert
- InfectedAmbientMob
- InfectedAttack
- InfectedBackOff
- InfectedBehavior
- InfectedBlinded
- InfectedBurn
- InfectedChangePosture
- InfectedDying
- InfectedExecAction
- InfectedFlee
- InfectedLeanOnWall
- InfectedLieDown
- InfectedShamble
- InfectedShoved
- InfectedSitDown
- InfectedStaggerAround
- InfectedStandDazed
- InfectedStandingActivity
- InfectedWander
- LostVictim
- PunchVictim