weapon_oxygentank

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
Class hierarchy
COxygenTank
CCarriedProp
CBaseBackpackItem
CTerrorWeapon
CWeaponCSBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity
models/props_equipment/oxygentank01.jpg

weapon_oxygentank is a model entity available in Left 4 Dead seriesLeft 4 Dead series Left 4 Dead series. This entity is created when picking up prop_physics with model models/props_equipment/OxygenTank01.mdl. When thrown or dropped this entity is killed and mentioned prop_physics is spawned back which when shot causes an oxygen leak and an explosion few seconds after that is achieved by spawning pipe_bomb_projectile that immediately explodes.

Note.pngNote:In Left 4 Dead 2 Left 4 Dead 2 the leaking phase attracts commons in certain radius
Note.pngNote:To add propane tank spawns to the map either prop_physics with model models/props_equipment/OxygenTank01.mdl can be used or weapon_item_spawn with proper settings
Icon-Bug.pngBug:Taking other carryable while holding this will drop weapon_oxygentank to the ground instead of spawning the mentioned prop_physics. This entity doesn't explode when shooting it and cannot be damaged  (tested in: l4d2)

Keyvalues

World Model (model) <model path>[ Edit ]
This entity's model is set to: models/props_equipment/OxygenTank01.mdl on spawn so specifying this keyvalue will have no effect.

See Also