info_node_air
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Class hierarchy |
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CNodeEnt |
ai_initutils.cpp |
info_node_air
is a point entity available in all Source games except Left 4 Dead series.
It is a navigation node for flying NPCs.
- Air nodes do not fall to the ground when they spawn.
- They must have at least 64 units of empty space above them to be valid.
Keyvalues
- NodeHeight (nodeheight) <integer>
- Confirm:Ensure this much height from the ground?
- Node ID (nodeid) <integer>
- Read-only internal Hammer value.
Flags
- Force
human
permission - Force
small_centered
permission - Force
wide_human
permission - Force
tiny
permission - Force
wide_short
permission - Force
medium
permission - Force
tiny_centered
permission - Force
large
permission - Force
large_centered
permission - Keep editor position