info_target_vehicle_transition
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| CInfoTargetVehicleTransition |
info_target_vehicle_transition is a point entity available in all
Source games since
Half-Life 2: Episode One. This entity is intended to force vehicles to teleport to this spot when they are sent the OutsideTransition input (which is automatically sent by trigger_transition if the vehicle is outside of it when a level change is meant to occur).
Since all vehicles (including ones from Half-Life 2, since Episode 1) can be sent the OutsideTransition input by the map designer, this entity can be used for other purposes as well.
Keyvalues
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
Also displayed in Hammer's 2D views and Entity Report.
parentname or target).Also displayed in Hammer's 2D views and Entity Report.
See also: Generic Keyvalues, Inputs and Outputs available to all entities
Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with the
Enableinput).Inputs
EnableDisable:
- Enable / Disable <void>
- Enable/disable this entity from performing its task. It might also disappear from view.
