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ai_changetarget

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Info.png
This entity is not in the Counter-Strike: SourceDay of Defeat: SourceTeam Fortress 2Left 4 DeadLeft 4 Dead 2Counter-Strike: Global Offensive FGD by default .
See below for instructions on making it available.
class hierarchy
CAI_ChangeTarget defined in triggers.cpp
CBaseEntity

ai_changetarget is a point entity available in all Source Source games. It's main use is for changing the target keyvalue of NPCs, but it can change the target of any entity if applicable. This task can also be done using AddOutput.

Keyvalues


Targetname:
Name (targetname) <string>
The targetname that other entities refer to this entity by.
Target (target) <targetname>
Entity(s) that should have target changed.
NewTarget (m_iszNewTarget) <targetname>
New targetname for the targeted entity(s) to target.

Inputs

Activate
Trigger the target change.