Ghost speaker

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This is a point entity available in Half-Life: Alyx Half-Life: Alyx.

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  • The {{{game}}} parameter is inconsistent with the name defined by the {{hla}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Half-Life: Alyx.
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Confirm:Is this entity available in any other Source 2 Source 2 game?


A meshless model you can use as a speaker location for VCDs. VCDs can be played through logic_choreographed_scene.