func_block_dm_spawns
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Class hierarchy |
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CFuncBlockDMSpawns |
func_block_dm_spawns
is a brush entity available in Counter-Strike: Global Offensive.
Entity Description
This entity is used to block randomly generated player spawns, typically for Deathmatch. Any potential origin for an info_deathmatch_spawn is discarded if it is inside the AABB (!) of this entity. If random deathmatch spawns are disabled with info_map_parameters, then this entity has no effect.
Note:This entity does not remove any info_deathmatch_spawn entities that are already inside the AABB of this entity!
Note:This entity is a subclass of func_brush, see that page for KeyValues/Inputs/Outputs. This entity starts invisible and non-solid.
KeyValues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
FGD Code
The SetExcluded
and SetInvert
inputs have been omitted because they have no effect in .
@SolidClass base(Targetname, Parentname) = func_block_dm_spawns: "This entity is used to block randomly generated player spawns, typically for Deathmatch.\n" + "Any potential origin for an info_deathmatch_spawn is discarded if it is inside the AABB (!) of this entity.\n" + "If random deathmatch spawns are disabled with info_map_parameters, then this entity has no effect." [ ]