point_intermission
Class hierarchy |
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CTFIntermission |
entity_intermission.cpp
|
point_intermission
is a point entity available in Team Fortress 2.. It is used to end a match and trigger an intermission where all players' scores are shown, before changing to the next map.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Activate
- Activate. Causes the game to end and the intermission to begin.