paint_sphere
paint_sphere
is a point entity available in Portal 2.
Contents
Entity description
It paints brush entities inside the sphere.
Note:Gel needs to have Paint in Map set to True in
worldspawn
before applying on surfaces. Maps that do not use gel can save significant resources by avoiding gel code.Keyvalues
- Paint Type
([todo internal name (i)])
<choices> - The type of paint.
- 0 : Bounce
- 1 : Sticky (Broken when the game came out, changed into mirroring gel when the first DLC came out. Blobs are missing a texture.)
- 2 : Speed
- 3 : Portal
- 4 : Erase
- Radius
([todo internal name (i)])
<float> - Radius of paint sphere
- Alpha Percent
([todo internal name (i)])
<float> - Alpha percent to control the density of paint, the value must be between 0 to 1
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Paint
- Apply paint with specified paint type inside the paint sphere