paint_sphere

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Blue gel blobs being dispensed.

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paint_sphere is a point entity available in Portal 2 Portal 2.

Entity description

It paints brush entities inside the sphere.

Note.pngNote:Gel needs to have Paint in Map set to True in worldspawn before applying on surfaces. Maps that do not use gel can save significant resources by avoiding gel code.

Keyvalues

Paint Type ([todo internal name (i)]) <choices>
The type of paint.
  • 0 : Bounce
  • 1 : Sticky (Broken when the game came out, changed into mirroring gel when the first DLC came out. Blobs are missing a texture.)
  • 2 : Speed
  • 3 : Portal
  • 4 : Erase
Radius ([todo internal name (i)]) <float>
Radius of paint sphere
Alpha Percent ([todo internal name (i)]) <float>
Alpha percent to control the density of paint, the value must be between 0 to 1
Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Paint
Apply paint with specified paint type inside the paint sphere


Outputs