flashbang_projectile
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Class hierarchy |
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CFlashbangProjectile |
flashbang_projectile.cpp |
flashbang_projectile
is a point entity available in Counter-Strike: Source and Counter-Strike: Global Offensive.
Entity Description
Thrown version of weapon_flashbang.
When this entity is created using ent_create flashbang_projectile, it will...
- do nothing.
- explode after a fixed duration, as if it was thrown by a player (unless it receives the
SetTimer
input).
Inputs
- SetTimer <float> (only in )
- Sets the fuse time of this entity until it explodes.