ai_changehintgroup
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Class hierarchy |
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CAI_ChangeHintGroup |
triggers.cpp |
ai_changehintgroup
is a point entity available in all Source games.
It changes or adds a specific hint group to an NPC or hint node.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Name to search for (SearchName) <target_name_or_class>
- A targetname, classname, or name of a hint group.
- Search Type (SearchType) <choices>
- How to search for the entities to change.
- 0: Entity Name
- 1: Classname
- 2: Old Hint Group
- Search Radius (Radius) <float>
- Radius to search (0 searches entire map).
- New Hint Group (NewHintGroup) <string>
- New hint group to add to the entities meeting search criteria.
- Hint Limit Nav (hintlimiting) <boolean>
- Limits NPC to using specified hint group for navigation requests, does not limit local navigation.
Inputs
- Activate
- Change the hint group.