This article's documentation is for anything that uses the Source engine. Click here for more information.

env_fire_trail

From Valve Developer Community
Jump to navigation Jump to search
Env firetrail.png
Class hierarchy
CFireTrail
CBaseParticleEntity
CBaseEntity
smoke_trail.cpp

env_fire_trail is a point entity available in all Source Source games. The trail of fire created on a destroyed npc_helicopter

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities