asw_pickup_mines

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asw_pickup_mines is a point entity available in Alien Swarm Alien Swarm.

Class hierarchy
CASW_Pickup_Weapon_Mines
CASW_Pickup_Weapon
CASW_Pickup
CItem
CBaseAnimating
CBaseEntity
asw_pickup_equipment.cpp

It is used to spawn a box of mines.

Keyvalues

Bullets in gun (BulletsInGun) <integer>
Specifies the number of bullets in this pickup. On this pickup, defaults to 5 bullets.
Clips (Clips) <integer>
Specifies the number of clips in this pickup. On this pickup, defaults to 0 clip.
Secondary Bullets (SecondaryBullets) <integer>
Specifies the number secondary bullets, e.g. grenades for assault rifle. On this pickup, defaults to 0.
Stay in air on startup (FreezePickup) <boolean>
If set, this pickup won't fall to the ground when the map starts.


Flags


Item:
* [1] : Start Constrained
   Keeps the model from moving.

Outputs

Item:

OnPlayerTouch
Fires when the player touches this object.
OnCacheInteraction
Confirm:Fires when the player proves they have 'found' this item:
  • Player touch (whether or not player actually acquires the item)
  • Picked up by +USE