tf_logic_holiday
Class hierarchy |
---|
??? |
tf_logic_holiday
is a point entity available in Team Fortress 2.
Entity description
Holiday Entity. This is used to force a specific holiday on a map, usually Halloween.
This entity is also used to enable the Spell UI via its HalloweenSetUsingSpells input.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Holiday
(holiday_type)
<choices> - Controls the special events.
Value | Description |
---|---|
None | No special event. |
Birthday | Setting to this enables the use of Birthday-restricted gear on the map. In addition, all actions which would normally draw blood will produce random party effects and there is a chance of a birthday beach ball spawning on the map. |
Halloween | Setting to this enables the use of Halloween-restricted gear on the map as well as causes halloween candy (which provides a brief mini-crit effect when collected) to randomly drop from killed players. |
Todo: See if there are other effects associated with the events.
- Taunt in Hell
(tauntInHell)
<choices> - Should players taunt when teleported to Hell.
- Haunting
(allowHaunting)
<choices> - Allow Wheel of Doom haunting.
Inputs
HalloweenSetUsingSpells
<integer>- Disable/Enable spells for this map. Only works on Halloween maps. (0 disable, 1 enable)Note:This affects whether or not players drop spells on death and whether or not spells appear on the HUD. Spells placed in the map via. Hammer will work regardless.
Halloween2013TeleportToHell
<string>- Teleport all players to hell.