ai_citizen_response_system

From Valve Developer Community
Jump to navigation Jump to search
English (en)Translate (Translate)
Class hierarchy
CCitizenResponseSystem
CBaseEntity
npc_citizen17.cpp

ai_citizen_response_system is a point entity available in Half-Life 2 series Half-Life 2 series. If placed in the level, it will manage the responses of citizens to player's actions. Only one should be placed in the map ever.

This entity is in the FGD for Alien Swarm, but is removed from games code.

Note.pngNote:This entity is also in the code for Portal Portal. Its functionality is not guaranteed.


Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

ResponseVitalNPC
Fire the CR_VITALNPC_DIED response.