weapon_scout

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Class hierarchy
CWeaponScout
CWeaponCSBaseGun
CWeaponCSBase
CBaseCombatWeapon
CBaseAnimating
CBaseEntity
weapon_scout.cpp
The Schmidt Scout.
Not to be confused with weapon_ssg08.

Counter-Strike: Source weapon_scout is a point entity available in Counter-Strike: Source Counter-Strike: Source.


The Wikipedia icon Steyr Scout-based Schmidt Scout is a counter-terrorist exclusive rifle that uses ammo_762mm ammunition.

KeyValues

CS:S Weapon:

Ammo (ammo) <integer> (only in Counter-Strike: Source)
Amount of reserve ammo to be added. Fallback value is 0. !FGD


Flags

Start Constrained : [1]

Prevents the model from moving.

Deny Player Pickup : [2] !FGD

Prevents player from being able to pick up the weapon.


Outputs

CS:S Weapon:

OnPlayerUse
Fires when a player +uses this weapon (!activator is the player.). Does not fire if the weapon is picked up successfully.
OnPlayerPickup
Fires when a player picks this weapon up (!activator is the player.).
OnCacheInteraction  !FGD
When dropped, fires every tick on player touch (!activator is the player.).
OnNPCPickup  !FGD
Fires when an NPC picks up this weapon (!activator is the NPC). Bots are considered players, so this output has no functionality.
Counter-Strike: Source Hostages might be NPCs, but they don't pick weapons up.

See also