npc_grenade_frag
Jump to navigation
Jump to search
Note:Default FGD mistakenly gave this BaseNPC Keyvalues/Inputs/Outputs
![]() |
---|
CGrenadeFrag |
![]() |
npc_grenade_frag
is a model entity available in Half-Life 2 series. It is the about-to-explode version of weapon_frag created when thrown.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- SetTimer <float >
- This input makes the grenade live, and specifies how many seconds before it explodes.
