npc_heli_avoidbox
		
		
		
		
		
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|  Class hierarchy | 
|---|
| CAvoidBox | 
|  npc_attackchopper.cpp | 
npc_heli_avoidbox  is a   brush entity  available in  Half-Life 2 series. Defines a brush-based area which helicopter NPCs should avoid. npc_helicopter and npc_combinegunship avoid this area, but not npc_combinedropship.
 Half-Life 2 series. Defines a brush-based area which helicopter NPCs should avoid. npc_helicopter and npc_combinegunship avoid this area, but not npc_combinedropship.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentnameortarget).
 Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Flags
- Avoid the box above and below : [65536]
See also
- npc_heli_avoidsphere - Same function only as point entity.