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Show new changes starting from 22:18, 19 October 2019
   

19 October 2019

     21:06  Weapon script‎ (diff | hist) . . (+140). . ReverendV92 (talk | contribs) (TextureData: Added mention of caveats between vectors & bitmaps)
     16:22  Coded keypad‎ (diff | hist) . . (+103). . Wazanator (talk | contribs) (player.cpp: Add missing #include)
N    05:34  User:Narpas‎‎ (4 changes | history) . . (+121). . [Narpas‎ (4×)]
 m    05:34 (cur | prev) . . (-3). . Narpas (talk | contribs)
 m    05:34 (cur | prev) . . (+1). . Narpas (talk | contribs)
 m    05:33 (cur | prev) . . (+2). . Narpas (talk | contribs)
N     05:33 (cur | prev) . . (+121). . Narpas (talk | contribs) (Created page with "TF2Maps.net profile: https://tf2maps.net/members/narpas.20732/ Steam profile: https://steamcommunity.com/id/narpassword0/")
 m   05:27  TF2/Team Fortress 2 Mapper's Reference‎ (diff | hist) . . (+50). . Narpas (talk | contribs) (Added maximum walkable slope (source: https://tf2maps.net/posts/124178/))
     04:51  Leak:zh-cn‎ (diff | hist) . . (+12). . GhostDC (talk | contribs) (假泄漏)
     04:18  Retinal scanners:zh-cn‎ (diff | hist) . . (-124). . GhostDC (talk | contribs)
     04:18  Activity‎ (diff | hist) . . (+33). . ReverendV92 (talk | contribs) (Added link to Activity_List)
     02:12  Prop ragdoll‎ (diff | hist) . . (-53). . Jackathan (talk | contribs) (the StartRagdollBoogie input in the code doesn't take a parameter value, so setting a custom time for the boogie doesn't actually work.)
 m   01:41  $alphatest‎ (diff | hist) . . (-7). . ThunderKeil (talk | contribs)

18 October 2019

     22:25  Compiler Choices‎ (diff | hist) . . (-206). . Practical Problems (talk | contribs) (Why does this page still have info on vs2005 and vs2008?)
     22:10  CSGO Panorama API‎ (diff | hist) . . (-40,808). . Slubeprecu (talk | contribs) (1.37.2.0 (1004))
     04:05  Leak‎ (diff | hist) . . (+18). . Yakumo koishi (talk | contribs)
     03:11  List Of Material Proxies‎‎ (2 changes | history) . . (0). . [NvC DmN CH‎ (2×)]
      03:11 (cur | prev) . . (-171). . NvC DmN CH (talk | contribs) (nevermind, works on a very old version of source engine only....)
      03:03 (cur | prev) . . (+171). . NvC DmN CH (talk | contribs) (A new General Variables section. Turns out $lighting is not tied to be used inside Pupil proxy, but actually exists as a variable that is updated and can be used. There could be more as well.)

17 October 2019

 m   21:35  User:GamerDude27‎ (diff | hist) . . (+127). . GamerDude27 (talk | contribs)
N    11:47  Leak:zh-cn‎‎ (6 changes | history) . . (+10,176). . [FloraC‎; Yakumo koishi‎ (5×)]
 m    11:47 (cur | prev) . . (+68). . FloraC (talk | contribs) (Formatting & category cleanup)
      03:34 (cur | prev) . . (+11). . Yakumo koishi (talk | contribs)
      03:33 (cur | prev) . . (-1). . Yakumo koishi (talk | contribs)
      03:32 (cur | prev) . . (-134). . Yakumo koishi (talk | contribs)
      03:21 (cur | prev) . . (+29). . Yakumo koishi (talk | contribs)
N     03:20 (cur | prev) . . (+10,203). . Yakumo koishi (talk | contribs) (Created page with "{{otherlang2 |de=Leak:de |ru=Leak:ru }} == 什么是泄露? == BSP 地图本身必须保证完全封闭.关卡内部,即世界的任何部分不能和外部,即void|...")
     03:37  Half-Life 2 Level Creation:zh-cn‎ (diff | hist) . . (+99). . Yakumo koishi (talk | contribs)
 m   02:09  IGameEventManager‎‎ (2 changes | history) . . (+69). . [Darthkillyou‎ (2×)]
 m    02:09 (cur | prev) . . (+9). . Darthkillyou (talk | contribs) (Catching events)
 m    02:09 (cur | prev) . . (+60). . Darthkillyou (talk | contribs) (C++ syntax highlighting)

16 October 2019

N    16:30  Env rotorwash emitter:zh-cn‎ (diff | hist) . . (+371). . 求生的兔 (talk | contribs) (Created page with "{{lang|Env rotorwash emitter}} {{base point multi|env_rotorwash_emitter|game1=Half-Life 2|game2=Portal|game3=Alien Swarm}} 创建直升机气浪效果。 {{code class:zh|CRot...")
N    16:25  Env rotorshooter:zh-cn‎‎ (5 changes | history) . . (+761). . [求生的兔‎ (5×)]
      16:25 (cur | prev) . . (+9). . 求生的兔 (talk | contribs)
      16:01 (cur | prev) . . (+32). . 求生的兔 (talk | contribs)
      15:59 (cur | prev) . . (-7). . 求生的兔 (talk | contribs)
      15:50 (cur | prev) . . (-56). . 求生的兔 (talk | contribs)
N     15:39 (cur | prev) . . (+783). . 求生的兔 (talk | contribs) (Created page with "{{lang|Env rotorshooter}} {{base point|env_rotorshooter|sprite=env_shooter}} It creates gibs when it's within the influence of a helicopter's rotor wash. Ideal for stirrin...")
N    16:25  Template:I GibshooterBase:zh‎ (diff | hist) . . (+131). . 求生的兔 (talk | contribs) (Created page with "{{minititle|GibShooter}} {{IO|Shoot|开始一次发射过程。}}<noinclude>GibshooterBase</noinclude>")
N    16:24  Template:KV GibshooterBase:zh‎ (diff | hist) . . (+1,175). . 求生的兔 (talk | contribs) (Created page with "{{minititle|GibShooter}} {{KV|Number of Gibs (m_iGibs)|整数型|一次发射的物体数量.}} {{KV|Delay between shots (delay)|字符串|每个物体发射的间隔,如果...")
N    16:12  Template:KV EnvShooter:zh‎ (diff | hist) . . (+946). . 求生的兔 (talk | contribs) (Created page with "{{minititle|EnvShooter}} {{KV|Model (shootmodel)|studio|发射的东西,可以是 MDL 或者 VMT.}} {{KV|Material Sound (shootsounds)|choices|当物体与这些作...")
N    15:56  Template:Fl GibshooterBase:zh‎ (diff | hist) . . (+280). . 求生的兔 (talk | contribs) (Created page with "{{minititle|GibShooter}} {{note|Some flags may be missing. See Non-FGD features.}} *1: Repeatable -可重复 *2: On fire - 着火 *4: Fade out even when in player's view -...")
N    15:36  Env projectedtexture:zh-cn‎‎ (3 changes | history) . . (+7,689). . [求生的兔‎ (3×)]
      15:36 (cur | prev) . . (+169). . 求生的兔 (talk | contribs)
      12:59 (cur | prev) . . (+8). . 求生的兔 (talk | contribs)
N     12:52 (cur | prev) . . (+7,512). . 求生的兔 (talk | contribs) (Created page with "{{lang|Env projectedtexture}} 材质的效果。]] File:Global_shadow_mapping.jpg|thumb|[[Po...")
     12:51  (Move log). . [FloraC‎ (2×)]
      12:51 . . FloraC (talk | contribs) moved page Template:I BaseAnimating:zh to Template:I BaseAnimating:zh-cn(Ditto)
      12:50 . . FloraC (talk | contribs) moved page Template:KV BaseAnimating:zh to Template:KV BaseAnimating:zh-cn(Ditto)
 m   12:50  Template:KV BaseEntity:zh-cn‎ (diff | hist) . . (-55). . FloraC (talk | contribs) (Fix lang template)
 m   12:49  Template:KV BaseEntity‎ (diff | hist) . . (-61). . FloraC (talk | contribs) (Fix lang template)
N    12:40  Env player surface trigger:zh-cn‎ (diff | hist) . . (+1,274). . 求生的兔 (talk | contribs) (Created page with "{{lang|Env player surface trigger}} {{point_ent:zh|env_player_surface_trigger}}监视玩家所站立的固体表面的材质, 并且会触发于站在/离开特定材质上。...")
N    12:23  Env physexplosion:zh-cn‎ (diff | hist) . . (+1,686). . 求生的兔 (talk | contribs) (Created page with "{{lang|Env physexplosion}} {{point_ent:zh|env_physexplosion|sprite=1}} 它适用于给物理对象施加一个物理力(取决于设置的半径),并取决于大小造...")
N    11:36  Env particlescript:zh-cn‎ (diff | hist) . . (+440). . 求生的兔 (talk | contribs) (Created page with "{{lang|Env particlescript}} {{point_ent:zh|env_particlescript}}一个可以播放指定的特殊模型动画的实体。 {{code class:zh|CEnvParticleScript|env_particlescript....")
N    11:36  Template:I BaseAnimating:zh‎ (diff | hist) . . (+4,411). . 求生的兔 (talk | contribs) (Created page with "<noinclude>This template is our holder for all inputs that are assigned through {{ent|CBaseAnimating}}. When applying to a page, add <code>|portal2=1</code> to display in...")
N    11:31  Template:KV BaseAnimating:zh‎ (diff | hist) . . (+11,645). . 求生的兔 (talk | contribs) (Created page with "<noinclude>{{back|Template:KV_BaseEntity}} This template is our holder for all keyvalues that are assigned through {{ent|CBaseAnimating}}. The template has a very specifi...")
 m   09:30  Template:Stub:zh-tw‎ (diff | hist) . . (-80). . FloraC (talk | contribs) (Cleanup)