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Show new changes starting from 19:07, 18 April 2021
   

18 April 2021

     09:34  Counter-Strike: Global Offensive Level Creation‎ (diff | hist) . . (+34). . Popcorn (talk | contribs) (Added link to Deathmatch page)
     09:11  CSGO Game Mode - Retakes‎ (diff | hist) . . (+228). . Popcorn (talk | contribs) (Movement blockers for Terrorists: Added tools/wrongway_timer image)
     08:55  Creating a Wingman Map‎ (diff | hist) . . (+2,489). . Popcorn (talk | contribs) (Added Gamemode Description section, CFG difference table, 2v2 script file, WrongWay image, links, assorted some text.)
     08:14  Template:ExpandBox‎ (diff | hist) . . (+840). . Popcorn (talk | contribs) (Added examples.)
 m   05:38  List of L4D2 Script Functions‎‎ (2 changes | history) . . (+542). . [Orinuse‎ (2×)]
 m    05:38 (cur | prev) . . (+110). . Orinuse (talk | contribs) (Methods: Removed todo from GetBaseVelocity, and described when it is not 0,0,0)
 m    05:36 (cur | prev) . . (+432). . Orinuse (talk | contribs) (CEntities: description; Man the methods descriptions is getting all bloated, maybe ill move em to a new page l8r)
     01:16  Worldspawn‎ (diff | hist) . . (+549). . Gaming chair (talk | contribs) (goldsrc kvs)

17 April 2021

     19:29  AI Metrics‎ (diff | hist) . . (+11). . Loudslappingsounds (talk | contribs) (Gunship: it WOULD be useful if there was any explanation of what it meant)
     16:31  Material Map Compile Flags‎‎ (2 changes | history) . . (+382). . [Popcorn‎; MrFunreal‎]
      16:31 (cur | prev) . . (+204). . Popcorn (talk | contribs) (Added notes with exceptions for CS:GO, linked a lot.)
      13:33 (cur | prev) . . (+178). . MrFunreal (talk | contribs) (Additive Flags: added compileteam)
     13:54  Tool textures‎‎ (7 changes | history) . . (+6,170). . [Popcorn‎; MrFunreal‎ (6×)]
      13:54 (cur | prev) . . (+671). . MrFunreal (talk | contribs) (added note about self made tool texture on top of page and note about possible tool textures in DEV folder.)
      13:41 (cur | prev) . . (+1,102). . Popcorn (talk | contribs) (Miscellaneous: Added "WrongWay Timer" and modified "WrongWay" for CS:GO.)
 m    13:05 (cur | prev) . . (-8). . MrFunreal (talk | contribs) (Miscellaneous: modified notes of "Wrongway")
      11:38 (cur | prev) . . (+1,230). . MrFunreal (talk | contribs) (Miscellaneous: added "warmlight" and "wrongway". Also sorted list alphabetically.)
      10:53 (cur | prev) . . (+440). . MrFunreal (talk | contribs) (General - Game specific: added "black nofog" and a l4d2 note to "nodraw noshadow")
      08:58 (cur | prev) . . (+2,542). . MrFunreal (talk | contribs) (separated out common from game specific tool textures. Also assed "Climb Alpha" in the misc section.)
      07:33 (cur | prev) . . (+193). . MrFunreal (talk | contribs) (added wip note)
     12:50  L4D Level Design/Versus Maps‎‎ (3 changes | history) . . (+974). . [MrFunreal‎ (3×)]
 m    12:50 (cur | prev) . . (0). . MrFunreal (talk | contribs) (Making Infected Ladders Visible: fixed typo)
      12:47 (cur | prev) . . (+588). . MrFunreal (talk | contribs) (Blocking the Infected Team: added info about how to do it in L4D2, as this page is also used on the l4d2 mapping section)
      07:20 (cur | prev) . . (+386). . MrFunreal (talk | contribs) (Making Infected Ladders Visible: added note about other two climb textures.)
     12:15  VTFEdit‎ (diff | hist) . . (+108). . ConnorMcF (talk | contribs) (Add AUR package)
     12:11  (Upload log). . [Popcorn‎; MrFunreal‎ (3×)]
      12:11 . . Popcorn (talk | contribs) uploaded File:Wrongway timer.png(Tool texture from CS:GO, introduced for the Retakes gamemode, csgo/materials/tools/wrongway_timer)
      11:27 . . MrFunreal (talk | contribs) uploaded File:Toolswrongway.png(a l4d tool texture, for the tool texture page.)
      11:11 . . MrFunreal (talk | contribs) uploaded File:Toolswarmlight.png(a tool texture in l4d, for the tool texture page)
      08:49 . . MrFunreal (talk | contribs) uploaded File:Climb alpha.png(another climb texture for l4d. used to the tool textures page)
     11:07  Talk:Level Design Video Tutorials‎ (diff | hist) . . (+331). . Wazanator (talk | contribs) (Split Page into Languages)
 m   09:01  $seamless scale‎ (diff | hist) . . (+57). . KSP 1.2.2.exe (talk | contribs) (Caveats: Investigate: neither normal map seems to work in tf2)
 m   08:06  Deadline AddonInfo File‎ (diff | hist) . . (+101). . Orinuse (talk | contribs) (Keys: merged all localization tags in 1 with addonDescription, so if they are proven to not work, its easy to list they all don't work)
     07:04  Navigation Meshes (L4D)‎ (diff | hist) . . (-11,779). . MrFunreal (talk | contribs) (Content was moved to L4D_Level_Design/Nav_Meshes to avoid cross referencing two pages or how to add attributes, and what attributes can be added.) (Tag: New redirect)
     07:01  L4D Level Design/Nav Meshes‎ (diff | hist) . . (+10,372). . MrFunreal (talk | contribs) (added entire attribute content of Navigation_Meshes_(L4D), to have all attribute info on one page. also added link to Left 4 Dead Infected Populations)
     06:46  Level Design Video Tutorials‎‎ (8 changes | history) . . (+251). . [SlasteliNVL‎ (8×)]
      06:46 (cur | prev) . . (+91). . SlasteliNVL (talk | contribs) (PROJECT-S)
      06:46 (cur | prev) . . (-91). . SlasteliNVL (talk | contribs) (The RaZZeR App)
      06:46 (cur | prev) . . (+91). . SlasteliNVL (talk | contribs) (PROJECT-S)
      06:46 (cur | prev) . . (-91). . SlasteliNVL (talk | contribs) (The RaZZeR App)
      06:45 (cur | prev) . . (+7). . SlasteliNVL (talk | contribs) (PROJECT-S)
      06:43 (cur | prev) . . (+60). . SlasteliNVL (talk | contribs) (PROJECT-S)
 m    06:38 (cur | prev) . . (+11). . SlasteliNVL (talk | contribs) (PROJECT-S)
 m    06:36 (cur | prev) . . (+173). . SlasteliNVL (talk | contribs)
 m   06:33  Half-Life 2 Scenes List‎ (diff | hist) . . (-1,877). . Stong (talk | contribs)
     03:22  Template:KV BaseAnimating‎ (diff | hist) . . (+154). . Orinuse (talk | contribs) (k, CBaseAnimating seems to be ready to use now, good to put it into the test of time now (Although I'd still not put the template in pages like Template:BasicCSGOWeapon, but just take a few bits here and put it there))
 m   02:21  Template:KV/doc‎ (diff | hist) . . (+457). . Orinuse (talk | contribs) (Examples and Parameters: hi not)
 m   02:14  Template:KV‎ (diff | hist) . . (+133). . Orinuse (talk | contribs) (hi not)
 m   02:03  Template:Also/doc‎ (diff | hist) . . (+13). . Orinuse (talk | contribs) (hi not)
 m   02:03  Template:Since/doc‎ (diff | hist) . . (+13). . Orinuse (talk | contribs) (hi not)
 m   02:03  Template:Removed/doc‎ (diff | hist) . . (+13). . Orinuse (talk | contribs) (hi not)
 m   02:02  Template:Removed‎ (diff | hist) . . (+3). . Orinuse (talk | contribs) (this is used only in the "removed since" context, so I reworded this)
N    01:39  Template:Not/doc‎ (diff | hist) . . (+1,217). . Orinuse (talk | contribs) (just for CBaseAnimating lol)
N    01:39  Template:Not‎ (diff | hist) . . (+248). . Orinuse (talk | contribs) (just for CBaseAnimating lol)
     00:45  User:Grinlex‎‎ (2 changes | history) . . (-4). . [Grinlex‎ (2×)]
      00:45 (cur | prev) . . (+10). . Grinlex (talk | contribs)
      00:45 (cur | prev) . . (-14). . Grinlex (talk | contribs)