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Show new changes starting from 19:00, 3 March 2021
   

3 March 2021

 m   17:55  Soundscape‎ (diff | hist) . . (+7). . Cream Tea (talk | contribs) (Grammatical improvement.)
     04:16  Navigation Meshes (L4D)‎ (diff | hist) . . (-671). . MrFunreal (talk | contribs) (Marking: Reformatted to use tables)
     03:31  Navigation Mesh Commands‎‎ (2 changes | history) . . (+787). . [MrFunreal‎ (2×)]
      03:31 (cur | prev) . . (+6). . MrFunreal (talk | contribs) (Modified the title and location of last table)
      03:22 (cur | prev) . . (+781). . MrFunreal (talk | contribs) (Reformatted page to use tables)
     02:16  Talk:Left 4 Dead 2 Level Creation‎ (diff | hist) . . (+956). . MrFunreal (talk | contribs) (Too many Navmesh pages: new section)

2 March 2021

N    09:56  User:Benben6‎ (diff | hist) . . (+27). . Benben6 (talk | contribs) (Created page with "I Like Hammer World Editor.")
     07:21  L4D2 Vscript Examples‎‎ (2 changes | history) . . (+746). . [MrFunreal‎ (2×)]
 m    07:21 (cur | prev) . . (-1). . MrFunreal (talk | contribs) (Removing Weapons/Items: fixed typo)
      07:21 (cur | prev) . . (+747). . MrFunreal (talk | contribs) (Removing Weapons/Items: split script into two halfes, hopefully making it easier to understand)
N    06:34  SourceIO‎‎ (11 changes | history) . . (+604). . [SethTooQuick‎ (11×)]
      06:34 (cur | prev) . . (+29). . SethTooQuick (talk | contribs)
      06:34 (cur | prev) . . (+18). . SethTooQuick (talk | contribs)
      06:33 (cur | prev) . . (-1). . SethTooQuick (talk | contribs)
      06:33 (cur | prev) . . (+13). . SethTooQuick (talk | contribs)
      06:31 (cur | prev) . . (+22). . SethTooQuick (talk | contribs)
      06:30 (cur | prev) . . (+11). . SethTooQuick (talk | contribs)
      06:30 (cur | prev) . . (+191). . SethTooQuick (talk | contribs)
      06:28 (cur | prev) . . (+101). . SethTooQuick (talk | contribs)
      06:23 (cur | prev) . . (+92). . SethTooQuick (talk | contribs)
      06:22 (cur | prev) . . (-80). . SethTooQuick (talk | contribs)
N     06:21 (cur | prev) . . (+208). . SethTooQuick (talk | contribs) (Created page with "<b>SourceIO</b> {{category header}} {{category newcolumn|rowspan=5|width=50%}} == What is SourceIO? == SourceIO is a Blender addon that allows you to import Source maps, mode...")
     06:30  SourceOps‎ (diff | hist) . . (+11). . SethTooQuick (talk | contribs)
     06:26 (Upload log) . . SethTooQuick (talk | contribs) uploaded File:Sourceio.png(SourceIO import buttons.)

1 March 2021

     13:39  Template:I BaseNPC‎ (diff | hist) . . (-79). . JillCrungus (talk | contribs) (Assaults not part of BaseNPC and exist only on CNPC_Combine)
 m   12:12  Counter-Strike: Global Offensive Authoring Tools‎ (diff | hist) . . (-6). . Craftablescience (talk | contribs) (Fixed spelling and capitalization in several places)
 m   10:26  User:David L89‎ (diff | hist) . . (-114). . David L89 (talk | contribs)
N    08:46  Mp guardian special kills needed‎ (diff | hist) . . (+70). . Popcorn (talk | contribs) (Redirected page to Creating a Guardian Scenario Map#Player Mission Settings) (Tag: New redirect)
N    08:44  Mp guardian loc weapon‎ (diff | hist) . . (+70). . Popcorn (talk | contribs) (Redirected page to Creating a Guardian Scenario Map#Player Mission Settings) (Tag: New redirect)
N    08:43  Mp guardian player dist min‎‎ (2 changes | history) . . (+64). . [Popcorn‎ (2×)]
      08:43 (cur | prev) . . (-6). . Popcorn (talk | contribs) (wrong headline) (Tag: Redirect target changed)
N     08:39 (cur | prev) . . (+70). . Popcorn (talk | contribs) (Redirected page to Creating a Guardian Scenario Map#Player Mission Settings) (Tag: New redirect)
N    08:43  Mp guardian player dist max‎‎ (2 changes | history) . . (+64). . [Popcorn‎ (2×)]
      08:43 (cur | prev) . . (-6). . Popcorn (talk | contribs) (wrong headline) (Tag: Redirect target changed)
N     08:39 (cur | prev) . . (+70). . Popcorn (talk | contribs) (Redirected page to Creating a Guardian Scenario Map#Player Mission Settings) (Tag: New redirect)
N    08:42  Mp guardian loc string hud‎ (diff | hist) . . (+70). . Popcorn (talk | contribs) (Redirected page to Creating a Guardian Scenario Map#Player Mission Settings) (Tag: New redirect)
N    08:40  Mp guardian special weapon needed‎ (diff | hist) . . (+70). . Popcorn (talk | contribs) (Redirected page to Creating a Guardian Scenario Map#Player Mission Settings) (Tag: New redirect)
N    08:35  Mp guardian new bounds‎‎ (2 changes | history) . . (+64). . [Popcorn‎ (2×)]
      08:35 (cur | prev) . . (+18). . Popcorn (talk | contribs) (Changed redirect target from Creating a Guardian Scenario Map to Creating a Guardian Scenario Map#Boundary Settings) (Tag: Redirect target changed)
N     08:32 (cur | prev) . . (+46). . Popcorn (talk | contribs) (Redirected page to Creating a Guardian Scenario Map) (Tag: New redirect)
N    08:34  Mp guardian clear all bounds‎‎ (2 changes | history) . . (+64). . [Popcorn‎ (2×)]
      08:34 (cur | prev) . . (+18). . Popcorn (talk | contribs) (Changed redirect target from Creating a Guardian Scenario Map to Creating a Guardian Scenario Map#Boundary Settings) (Tag: Redirect target changed)
N     08:32 (cur | prev) . . (+46). . Popcorn (talk | contribs) (Redirected page to Creating a Guardian Scenario Map) (Tag: New redirect)
N    08:34  Mp guardian add bounds pt‎‎ (2 changes | history) . . (+64). . [Popcorn‎ (2×)]
      08:34 (cur | prev) . . (+18). . Popcorn (talk | contribs) (Changed redirect target from Creating a Guardian Scenario Map to Creating a Guardian Scenario Map#Boundary Settings) (Tag: Redirect target changed)
N     08:31 (cur | prev) . . (+46). . Popcorn (talk | contribs) (Redirected page to Creating a Guardian Scenario Map) (Tag: New redirect)
     07:09  Npc helicopter:ru‎ (diff | hist) . . (+216). . ±⊗⇒ Русский кøт (talk | contribs)

28 February 2021

     23:03  Własne Textury Do Portal 2‎ (diff | hist) . . (+1). . PIESEL (talk | contribs) (Changed VTFEdit download link)
     11:55  Source 2‎ (diff | hist) . . (-88). . Wazanator (talk | contribs) (Products using Source 2: Removed Discord link)
     09:44  Env portal laser‎ (diff | hist) . . (+175). . RandomCatDude (talk | contribs) (Revamped description)
     09:24  Npc portal turret floor‎ (diff | hist) . . (+196). . RandomCatDude (talk | contribs) (Inputs: Added non-FGD Ignite keyvalue.)
 m   09:16  GCFScape‎ (diff | hist) . . (+10). . Tiel (talk | contribs) (Point out to the original website instead of a redistributor)
 m   05:15  List of Portal 2 Script Functions‎ (diff | hist) . . (+3). . RandomCatDude (talk | contribs) (Other functions)
     02:12  Counter-Strike: Global Offensive:zh-cn‎‎ (2 changes | history) . . (+223). . [CubeRain113452‎ (2×)]
      02:12 (cur | prev) . . (+81). . CubeRain113452 (talk | contribs)
      02:09 (cur | prev) . . (+142). . CubeRain113452 (talk | contribs)
 m   00:19  Creating a Guardian Scenario Map‎ (diff | hist) . . (-10). . 9yz (talk | contribs) (removed stub tag, definitley not a stub)
 m   00:14  Push notifications when your compile finishes‎ (diff | hist) . . (-82). . 9yz (talk | contribs)
 m   00:12  User:9yz‎ (diff | hist) . . (-15). . 9yz (talk | contribs)