item_powerup_crit

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Class hierarchy
CTFRuneTempCrit
CTFRuneTemp
CTFPowerup
CItem
CBaseAnimating
CBaseEntity
entity_rune.cpp
Neutral team critical hit powerup

item_powerup_crit is a point entity available in Team Fortress 2 Team Fortress 2. Temporary Crit Powerup. Powerup effect wears off. Powerup respawns automatically.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

See also