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env_soundscape_triggerable

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Recycle-warning.png
This is a preserved entity in Counter-Strike: SourceHalf-Life 2: DeathmatchDay of Defeat: SourceTeam Fortress 2Left 4 DeadLeft 4 Dead 2Portal 2Counter-Strike: Global Offensive
If the game has round restart mechanics this entity may not behave as expected.
Class hierarchy
CEnvSoundscapeTriggerable
CEnvSoundscape
CServerOnlyEntity
CBaseEntity
soundscape.cpp
Env soundscape.png

env_soundscape_triggerable is a point entity available in all Source Source games. This entity is required when you want to use trigger_soundscape otherwise works just like env_soundscape.


Note.pngNote:All Keyvalues / Inputs / Outputs are same as env_soundscape.

See also