asw_trigger_fall
asw_trigger_fall
is a brush entity available in Alien Swarm.
Entity description
This Entity kills any NPC's touching this trigger
Recommendations:
- Select who you want to die that touches this trigger with the flags. ex. Players shall die here if i have the only Marines flag checked
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled
([todo internal name (i)])
- Should the trigger start disabled?
- Filter Name
([todo internal name (i)])
- Name of the filter defining what type of entities can activate this trigger. Mostly unecessary in Alien Swarm.
Flags
- Marines And Aliens
- Pushables
- Physics Objects
- Only Marines
- Everything(not including physics debris)
- Physics debris
- Only NPCs in Vehicles (respects player ally flag)
- Correctly account for object mass(trigger_push used to assume 100kg) and multiple component physobjs (car, blob...)