trigger_rpgfire
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trigger_rpgfire
is a brush entity available in Half-Life 2,
Half-Life 2: Episode One,
Half-Life 2: Episode Two, and
Half-Life 2: Deathmatch.
Entity description
A brush entity trigger that triggers whenever an RPG is fired within its volume.
Keyvalues
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Flags
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Inputs
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Outputs
![]() OnStartTouch /OnEndTouch . ![]()
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Categories:
- TODO rewrite lang to LanguageBar
- Half-Life 2 entities
- Half-Life 2 brush entities
- Half-Life 2: Episode One entities
- Half-Life 2: Episode One brush entities
- Half-Life 2: Episode Two entities
- Half-Life 2: Episode Two brush entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch brush entities
- Sensor Brush Entities
- Pages with uncategorized bugs