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point_entity_finder

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class hierarchy
CPointEntityFinder defined in point_entity_finder.cpp
CBaseEntity

point_entity_finder is a point entity available in all Source Source games since Left 4 Dead Left 4 Dead. (also in Mapbase) When given the FindEntity input, it finds an appropriate entity based on the given criteria, and pass the result as the !caller in the OnFoundEntity output.

Keyvalues

Filter Name (filtername) <filter>
Filter to use to narrow set of find-able entities. See filter_activator_name for more explanation.
Reference Entity (referencename) <targetname>
Name of the entity to use for search method distance comparisons. If left blank, the entity will use itself.
Search Method (Method) <choices>
After filtering down the entities to find, if there are multiple valid candidates, this determines which entity gets sent under the!callername.
  • 0 : Nearest
  • 1 : Farthest
  • 2 : Random

Targetname:
Name (targetname) <string>
The targetname that other entities refer to this entity by.

Inputs

FindEntity
Start a search on an entity that meets the specified criteria. Fires theOnFoundEntityoutput and pass the found entity under the!callername.

Outputs

OnFoundEntity
When a search from theFindEntityinput found a valid entity. The found entity is passed under the!callername.