dod_gamerules
		
		
		
		
		
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|  Class hierarchy | 
|---|
| CDODGameRulesProxy | 
|  dod_gamerules.cpp | 


This is a preserved entity in 
If the game has round restart mechanics this entity may not behave as expected.

If the game has round restart mechanics this entity may not behave as expected.
dod_gamerules  is a   logical entity  available in  Day of Defeat: Source. Proxy entity for game rules. Used to network information about the current game rules to clients, it has no functionality when placed directly in a map.
 Day of Defeat: Source. Proxy entity for game rules. Used to network information about the current game rules to clients, it has no functionality when placed directly in a map.