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env_particlefire

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Info.png
This entity is not in the FGD by default.
It should not be put directly in a map because it does nothing.
Obsolete-notext.png
This entity is Obsolete. Its use is discouraged, and it may only exist/function in older engine branches.
Class hierarchy
CParticleFire
CBaseParticleEntity
CBaseEntity
particle_fire.cpp
Class hierarchy
clientside
C_ParticleFire
C_BaseParticleEntity
C_BaseEntity
c_particle_fire.cpp

env_particlefire is a point entity available in all Source Source games. It's an unused entity that should create and control fire particle effects, but the fire particles doesn't appear even in old public builds of Half-Life 2 Half-Life 2.