info_intermission
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Note:Doesn't work in
Left 4 Dead 2. In
Black Mesa, use info_observer_menu instead.
Confirm:Does it work in any
games? Related player.cpp code is commented-out in all versions of the
Source SDK (unlike the equivalent
Half-Life SDK code).
| CInfoIntermission |
info_intermission is a point entity available in all
Source games. It defines a spot where dead players spawn as observers. If no info_intermission exist they spawn looking at their corpse.
KeyValues
- Entity to look at (target) <targetname>
- Name of entity that dead players will face while in intermission at this spot.