info_teleport_destination
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Class hierarchy |
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CPointEntity |
triggers.cpp |
info_teleport_destination
is a point entity available in all Source games. It does nothing itself, but can be used to specify the destination and angles for a trigger_teleport entity.
Note: Other point entities can be used too, but this can be more useful in hammer due to the model that can be used for measuring purposes.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <angle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.