player_manager

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Icon-callout-not-in-fgd.png
This entity is not in the FGD by default.
It should not be put directly in a map, because this entity appears automatically.
C++ Class hierarchy
CPlayerResource
↳CBaseEntity
C++ player_resource.cpp

player_manager is a logical entity available in all Source Source games. This is the entity that propagates general data needed by clients for every player (ping, score, deaths, connected, team, alive).

You will not see any info in data table if this entity is killed, you can use this to hide the information.

See also