This article's documentation is for anything that uses the Source engine. Click here for more information.

logic_proximity

From Valve Developer Community
Jump to navigation Jump to search

Stub

This article or section is a stub. You can help by expanding it.

Info.png
This entity is not in the FGD by default.
See below for instructions on making it available.

logic_proximity is a point entity available in all Source Source games. This is a point version of trigger_proximity. Non-functional due to missing NearestEntityDistance output. Use trigger_proximity or point_proximity_sensor instead of this entity.