logic_lineto
Class hierarchy |
---|
CLogicLineToEntity |
logicentities.cpp
|
logic_lineto
is a point entity available in all Source games. It calculates and outputs a vector from one entity to another.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start entity
(source)
<targetname> - Name of the entity the line should start from.
- End entity
(target)
<targetname> - Name of the entity that line should end at.
Outputs
Line
<vector>- Fired when the vector, from the start entity to the end entity, changes. Passes along the vector as a parameter.
Tip:Example of entities that have inputs which take vector:
prop_scalable
, prop_coreball
, shadow_control
Todo: list more