dod_bomb_target
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dod_bomb_target
is a brush entity available in Day of Defeat: Source.
This entity represents a detonation location within the map. It is shown visually by a grey or yellow outline of weapon_basebomb.
Key Values
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Pitch Yaw Roll (Y Z X) (angles) <angle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Target CP (target_control_point) <targetname>
- Target Control point - Control point which the entity captures, or helps capture, when detonated-
- Name (targetname) <string>
- Name given to the entity.
- Bombing Team (bombing_team) <choices>
- The team that will be placing a bomb at this point.
Value Description 1 U.S. Army 2 Wehrmacht
- Add To Timer (sec) (add_timer_seconds) <integer>
- Adds selected time to the Map timer if bombed.
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs
- OnBombExploded
- Sent when the bomb explodes.
- OnBombPlanted
- Sent when a bomb is planted.
- OnBombDefused
- Sent when a bomb is defused.
- OnKillPlanter
- Sent when a player who is planting a bomb dies.
Note:May not work
- OnKillDefuser
- Sent when a player who is defusing a bomb dies.
Note:May not work