info_ladder_dismount
![]() |
---|
CInfoLadderDismount defined in ![]() func_ladder.cpp
|
info_ladder_dismount
is a point entity available in all Source games.
It sets the dismount points for ladders in
Half-Life 2 and
Half-Life 2: Deathmatch. When the player is on a ladder, near an
info_ladder_dismount
, and facing it, they can press their use key to dismount into the position of the info_ladder_dismount
. This entity also allows the player to dismount a ladder's endpoints by simply walking in the direction of the info_ladder_dismount
.
Keyvalues
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.
- LadderName
(target)
<targetname> - If multiple ladders are near multiple endpoints, use this to stop them from interfering with each other.