info_ladder_dismount
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Class hierarchy |
---|
CInfoLadderDismount |
func_ladder.cpp |
info_ladder_dismount
is a point entity available in all Source games.
It sets the dismount points for ladders in Half-Life 2 and Half-Life 2: Deathmatch. When the player is on a ladder, near an info_ladder_dismount
, and facing it, they can press their use key to dismount into the position of the info_ladder_dismount
. This entity also allows the player to dismount a ladder's endpoints by simply walking in the direction of the info_ladder_dismount
.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- LadderName (target) <targetname>
- If multiple ladders are near multiple endpoints, use this to stop them from interfering with each other.