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info_ladder_dismount

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Class hierarchy
CInfoLadderDismount
CBaseEntity
func_ladder.cpp

info_ladder_dismount is a point entity available in all Source Source games. It sets the dismount points for ladders in Half-Life 2 Half-Life 2 and Half-Life 2: Deathmatch Half-Life 2: Deathmatch. When the player is on a ladder, near an info_ladder_dismount, and facing it, they can press their use key to dismount into the position of the info_ladder_dismount. This entity also allows the player to dismount a ladder's endpoints by simply walking in the direction of the info_ladder_dismount.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

LadderName (target) <targetname>
If multiple ladders are near multiple endpoints, use this to stop them from interfering with each other.

See also