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This entity is
not in the
FGD by default.
It should not be put directly in a map because it can only be configured through code.
soundent
is a point entity available in all Source games. It's created automatically and manages sounds that AI hears
Warning:Killing this entity will crash the game unless the entity gets created again through the ent_create
command or a save gets made then loaded quickly before a crash occurs.
ConVars
Cvar/Command | Parameters or default value | Descriptor | Effect |
displaysoundlist | 0 | | Prints and visualizes sounds added/removed info. 1 = all sound, 2 = danger sounds |
See Also