dod_capture_area

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Class hierarchy
CAreaCapture
CBaseTrigger
CBaseToggle
CBaseEntity
dod/dod_area_capture.cpp

dod_capture_area is a brush entity available in Day of Defeat: Source Day of Defeat: Source.

This brush entity represents the area where the player(s) must stand to start capturing the flag.

Key Values

Note.pngNote:Other Keyvalues / Inputs / Outputs are same as trigger.
Functionality of KVs and I/O not mentioned here is not guaranteed.
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).
Can Allies Cap? (area_allies_cancap) <boolean>
Can Axis Cap? (area_axis_cancap) <boolean>
Select if Allied or Axis players can capture the flag, respectively.
Number of Allies to cap (area_allies_numcap) <integer>
Number of Axis to cap (area_axis_numcap) <integer>
The number of Allied or Axis players needed to capture the flag, respectively.
Icon-Bug.pngBug:Client game crash if you set above 5. The limit is supposed to be 9.
Time to cap (sec) (area_time_to_cap) <float>
Time to capture the flag, in seconds.
Name of the control point this area is linked to (area_cap_point) <targetname>
Name of the dod_control_point entity this area is linked to.

Inputs

RoundInit  !FGD
Re-parse the area_allies_numcap, area_allies_numcap, and area_time_to_cap KVs. Use this if they are changed via AddOutput.

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

Note.pngNote:The !activator and !caller for all outputs is this entity.
OnAlliesStartCap / OnAxisStartCap
Sent when Allies or Axis start capture, respectively.
OnAlliesBreakCap / OnAxisBreakCap
Sent when Allies or Axis break capture, respectively.
OnAlliesEndCap / OnAxisEndCap
Sent when Allies or Axis end capture, respectively.
OnStartCap
Sent when either team starts capture.
OnBreakCap
Sent when either team break capture.
OnEndCap
Sent when either team end capture.