dod_capture_area
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Note:Other
Functionality of KVs and I/O not mentioned here is not guaranteed.
Note:The !activator and !caller for all outputs is this entity.
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CAreaCapture |
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dod_capture_area
is a brush entity available in Day of Defeat: Source.
This brush entity represents the area where the player(s) must stand to start capturing the flag.
Key Values

Keyvalues / Inputs / Outputs
are same as trigger.Functionality of KVs and I/O not mentioned here is not guaranteed.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
- Can Allies Cap? (area_allies_cancap) <boolean>
- Can Axis Cap? (area_axis_cancap) <boolean>
- Select if Allied or Axis players can capture the flag, respectively.
- Number of Allies to cap (area_allies_numcap) <integer>
- Number of Axis to cap (area_axis_numcap) <integer>
- The number of Allied or Axis players needed to capture the flag, respectively.
Bug:Client game crash if you set above 5. The limit is supposed to be 9.
- Time to cap (sec) (area_time_to_cap) <float>
- Time to capture the flag, in seconds.
- Name of the control point this area is linked to (area_cap_point) <targetname>
- Name of the dod_control_point entity this area is linked to.
Inputs
- RoundInit !FGD
- Re-parse the area_allies_numcap, area_allies_numcap, and area_time_to_cap KVs. Use this if they are changed via AddOutput.
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.
Outputs

- OnAlliesStartCap / OnAxisStartCap
- Sent when Allies or Axis start capture, respectively.
- OnAlliesBreakCap / OnAxisBreakCap
- Sent when Allies or Axis break capture, respectively.
- OnAlliesEndCap / OnAxisEndCap
- Sent when Allies or Axis end capture, respectively.
- OnStartCap
- Sent when either team starts capture.
- OnBreakCap
- Sent when either team break capture.
- OnEndCap
- Sent when either team end capture.