asw_snow_volume
Jump to navigation
Jump to search



asw_snow_volume
is a brush entity available in Alien Swarm.
Entity description
Causes snow when the marine is inside this volume.
Recommendations:
- Do NOT cover the Entire Map with a single asw_snow_volume it will cause your map to LAG if your map is large.
- for Large maps create small but overlapping asw_snow_volumes, so it gives the illusion that the entire map is snowing without dragging down performance.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Snow Type ([todo internal name (i)]) <choices>
- Type of snow that falls. NOTE: This setting must be the same on all asw_snow_volumes in your map. Heavier snow should be used in outdoor maps, where snow clouds/particles cover the level (snow particles WILL flow outside the volume bounds some).
- 0 : Light, accurate bounds
- 1 : Heavy, inaccurate bounds