func_detail_blocker
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CDetailBlocker defined in effects.cpp
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func_detail_blocker
is a brush entity available in all Source games since Left 4 Dead. It disallows detail props from being placed inside its volume.
Warning:AABB is used for the detail blocking
Note:The blocking of detail props only functions during the compile process, effectively making this entity an internal entity, however it is still present while in-game. It is safe to kill the entity via a logic_auto on map spawn to prevent wasted resources.
Note:This entity is available for Source SDK 2013 by replacing vbsp.exe with this modified version: https://github.com/wouterpleizier/source-sdk-2013/commit/8a102a7b6d6e821bc77925a3df241cfad70876e7
Note:This entity is also in Garry's Mod, Slammin' Source Map Tools.