item_ammo_smg1_grenade
		
		
		
		
		
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| CItem_AR2_Grenade | 
item_ammo_smg1_grenade  is a   model entity  available in 
 Half-Life 2 series. It's an explosive grenade, providing secondary ammunition for the submachine gun. The entity will always provide just 1 single grenade regardless of the current difficulty setting.
Keyvalues
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
Flags
- Start Constrained : [1]
 - Spawns with motion disabled.
 
Outputs
Item:
- OnPlayerTouch
 - Fires when the player touches this item. !activator is the player.
 
- OnCacheInteraction
 - This output fires when the player proves they have "found" this item.
 - Fires on:
- Player Touch (whether or not player actually acquires the item).
 - Picked up by +use.
 - Picked up by gravity gun.
 - Punted by gravity gun.