info_apc_missile_hint
Jump to navigation
Jump to search
Class hierarchy |
---|
CInfoAPCMissileHint |
weapon_rpg.cpp |
info_apc_missile_hint
is a brush entity available in Half-Life 2 series. It helps guide rockets (apc_missile fired by the prop_vehicle_apc. In short, if the missile can hit a target before that target leaves this volume, the missile will steer towards it.
Note:The FGD data lists
Enable
and Disable
inputs, but they do not exist in code.Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Target (target) <targetname>
- The entity that the missile will guide towards if the conditions are met.