info_item_position
Class hierarchy |
---|
CInfoItemPosition |
info_item_position
is a point entity available in Left 4 Dead 2. An entity that represents a possible item location in a map. Scripts can search for these entities and use them to spawn objects for different game modes
Keyvalues
- Helper Model
(model)
<model path> - A model used to represent this entity.
- Group
(group)
<integer> - Group Number.
- Rarity
(rarity)
<choices> - Item rarity at this location.
- 0: Common
- 1: Occasional
- 2: Scarce
- Replace
(replace01)
to Replace(replace10)
<string> - This is a replacement parameter. It goes in the form of $variable value. All entities inside of the spawn group that have $variable somewhere will be replaced with the value contents. Example: $color 255 0 0.
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
SetGroup
- Set the group number.
SetRarity
- Set the rarity.